Careful Defense by tsombi100
Careful Defense is a strategy tower defense game with a little twist. You only get money when enemies get to the end. However, you lose your hearths too. The more health monster has the more damage you'll take. You can buy towers and more health with this money.
This creates interesting gameplay, where you don't want to kill the enemies but want to get their health as low as possible, so you don't lose much health.
There are multiple types of cannons and monsters, each with different stats. Some cannons fit better for a certain situation than others. Monsters come in endless waves that keep getting harder; Monsters get harder to defeat and more monsters come as time goes on. How far can you survive?
What was made during the jam?
All the art was made for this game. I didn't reuse any old textures.
The music and sound effects were made during the jam.
Also all the coding happened within the 72 hours.

| Youtube | https://tsombi100.itch.io/careful-defense |
| Original URL | https://ldjam.com/events/ludum-dare/46/careful-defense |
Ratings
| Overall | 932th | 3.607⭐ | 30🧑⚖️ |
| Fun | 524th | 3.679⭐ | 30🧑⚖️ |
| Innovation | 145th | 3.982⭐ | 30🧑⚖️ |
| Theme | 844th | 3.821⭐ | 30🧑⚖️ |
| Graphics | 2048th | 2.839⭐ | 30🧑⚖️ |
| Audio | 1195th | 3.077⭐ | 28🧑⚖️ |
| Humor | 1843th | 2.212⭐ | 28🧑⚖️ |
| Mood | 1938th | 2.929⭐ | 30🧑⚖️ |
| Given | 38🗳️ | 31🗨️ |
Also a picture to see what I mean. Almost 300 seconds, not bad.

but anyway, very nice game, well done!
Interesting take on tower defence - would love to see this fleshed out, trying to keep that equilibrium between health and cash could be very addictive.
Try my game, it's also a tower defense game!
I would recommend adding more clearly visible projectiles when the towers shoot: The "poof" effect didn't really feel satisfying.