The Last Meal of Winnifred by Rusty Jim
Winnifred is hungry. They're pretty sure they're the only being left on earth. Can you keep them alive until they eat their final meal?
Use the mouse to arrange objects and help guide Winnifred to the food.
Anyone who can successfully finish the last level...? You're better at the game than I am.
| Youtube | https://rusty-jim.itch.io/the-last-meal-of-winnifred |
| Original URL | https://ldjam.com/events/ludum-dare/46/the-last-meal-of-winnifred |
Ratings
| Overall | 1089th | 3.55⭐ | 22🧑⚖️ |
| Fun | 1194th | 3.333⭐ | 23🧑⚖️ |
| Innovation | 1604th | 3.095⭐ | 23🧑⚖️ |
| Theme | 1890th | 3.31⭐ | 23🧑⚖️ |
| Graphics | 1598th | 3.333⭐ | 23🧑⚖️ |
| Audio | 677th | 3.524⭐ | 23🧑⚖️ |
| Humor | 484th | 3.525⭐ | 22🧑⚖️ |
| Mood | 1501th | 3.237⭐ | 21🧑⚖️ |
| Given | 13🗳️ | 20🗨️ |
It was an interesting game! I wasn't able to finish the game, but that was partly because I couldn't completely understand the way Winnifred jumps on things, partly because of objects rotating in the z-axis (i.e., away from the screen so that they lengths and shape kept changing out of my control) and mostly because your description said that the last level was hard (although I don't know how many levels there are). Honestly it's not so encouraging when the designer says that they had trouble with their own levels, especially for a puzzle game! The physics and Winnifred's jumping actions felt unfairly unpredictable at times, but if that can be sorted out, it could become a fun game. Good job!
Catchy music, weird atmosphere, I kinda liked it! At 2-2 it got a bit too hard for me, and how the pieces could fly around everywhere and being a bit unpredictable is something that can be worked on.
Anyways, you did a good job!
The music is fine, and the graphics... is not my preferred style, but it is fine for this kind of game. Though personally, I think that a 2D view (and physics simulation) would make more sense, and in the end would be more stable and playable.