Toasted by Tarnes

[raw]
made by Tarnes for Ludum Dare 46 (JAM)

It's toasty. Keep something alive. Come harass us, there’s so much we want to add and expand (Like runaways that burn down the forest as another loss condition :D) keep the trees alive too! https://discord.gg/YGYRARH

Here's the music track for anyone that wants to use it. https://arkamusofficial.bandcamp.com/track/toasty

toasty.png

Ratings

Overall 681th 3.722⭐ 29🧑‍⚖️
Fun 1116th 3.37⭐ 29🧑‍⚖️
Innovation 984th 3.4⭐ 27🧑‍⚖️
Theme 548th 3.981⭐ 28🧑‍⚖️
Graphics 90th 4.537⭐ 29🧑‍⚖️
Audio 105th 4.135⭐ 28🧑‍⚖️
Humor 186th 3.92⭐ 27🧑‍⚖️
Mood 835th 3.6⭐ 27🧑‍⚖️
Given 16🗳️ 27🗨️

Feedback

Nogam
21. Apr 2020 · 00:50 UTC
Funny , and nice art style
DJN
21. Apr 2020 · 04:07 UTC
Lovely art style and amazing music! I'm a bit confused as to what the challenge is though.
🎤 Tarnes
21. Apr 2020 · 04:12 UTC
@djn, we were wanting to add a few more mechanisms to it, but the timer came around. It had a win/lose condition, and some huge win bias, but we figured throw it fit the "complete" bill as far as a sequence went.
Had some massive struggles with trying to get URP to work on WEBGL, and it ate half a day :\ glad we tried to build early.
Score accordingly lmao, thanks for tinkering.
itsandyjones
21. Apr 2020 · 12:16 UTC
Me: Awww a cute little fire game about toasting marshmallows

Game: ( °ʖ°)

Me: Well that escalated quickly!

Honestly a very attractive looking game, the little fire is super cute!

Mechanic wise its a interesting concept, that given more time could be something cool. I'd like to see enemies coming from different angles and enemies you'd not want to eat (like frogs or something because they are wet)

Overall the game was really nice! A great entry - thanks!
🎤 Tarnes
21. Apr 2020 · 21:46 UTC
@itsandyjones
The goal was to have enemies near you burn, if you ate some but didn't get all of them.
They then panic-run into the woods, spreading it to the BG. You would need to eat selectively to prevent runners, or catch them right after.

We got most of that, just not the BG-burning when they leave screen. I regret making a level-editor tool, since it didn't manifest during the jam. But we can REALLY crank out tons of new things post-jam with it.
Rey
23. Apr 2020 · 16:46 UTC
Lovely art style, the game looks and feels really good!
Admiral Flapjack
23. Apr 2020 · 23:50 UTC
Things that were extremely well done: the asset design, the sound, the music. You captured your mood perfectly. The gameplay is very simple, but everything else was wonderfully executed.
GOD COLO
26. Apr 2020 · 10:03 UTC
The idea is nice! The music is also great! But my heart is to weak to kill those bunnies! Especially when they cry! :laughing:
Greato Jobu! :smile:
bittripbrit
26. Apr 2020 · 14:08 UTC
Very cute and impressive artstyle and my goodness, the sound effects broke my heart. If there was some more indication of a win condition for the game, that would have helped. Overall a great submission, good job!
JAsonsumm1
26. Apr 2020 · 14:15 UTC
Hahaha this is great! Love the art style and how was lured into a false sense of security :P. nice music too :)
Clu
26. Apr 2020 · 14:28 UTC
Haha! Poor little rabbits. Like the firecamp design.
fabula_rasa
02. May 2020 · 09:32 UTC
I won! Although I don't really know why - did I eat enough bunnies to win or was it just on a timer?

I any case, I liked the fire graphics and animation. And the sounds/music were great as well. Gameplay gets repetitive very fast. maybe more variety of things to eat with different effects when eaten would help here :).