Hellianthus by Maryush28

Hellianthus
Last memory of your beloved one. Sunflower. It can't dry out. Water vapor is accessible only underground. You need to get it and deliver it to the pipe, the outlet of which is located directly at the flower. Hideous monsters that come straight from hell are lurking in the underground. Do not let the last substitute of Your love be lost.
Unfortunately, we were unable to implement all the features we wanted. We hope you enjoy the Early Alpha Alpha version.
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P.S. If you have difficulties, try to interact with pipe.
Controls:
P to Pause game
ESC to quit game
LMB to emit bubbles
RMB to vacuum steam/interaction
Space to jump
WASD/Arrows to move
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Cheers,
Quartetique Team
// Kinkietto - Graphics artist/Music
// Yanush - Programmer
// Maryush - Level Design/Support graphics artist
| Youtube | https://drive.google.com/open?id=10lQ_TQZOm1KbnMCbyRdke6Hzpi49knOE |
| Original URL | https://ldjam.com/events/ludum-dare/46/hellianthus |
Ratings
| Overall | 2242th | 2.952⭐ | 33🧑⚖️ |
| Fun | 2279th | 2.667⭐ | 32🧑⚖️ |
| Innovation | 2165th | 2.742⭐ | 33🧑⚖️ |
| Theme | 2066th | 3.167⭐ | 32🧑⚖️ |
| Graphics | 1094th | 3.719⭐ | 34🧑⚖️ |
| Audio | 1286th | 2.952⭐ | 33🧑⚖️ |
| Humor | 1870th | 2.173⭐ | 28🧑⚖️ |
| Mood | 2004th | 2.879⭐ | 31🧑⚖️ |
| Given | 38🗳️ | 35🗨️ |
Things I disliked: Was having difficulty moving around the level and using the mechanics.
I didn't understand at first i have health bar due to the lack of feedback
Well done!
I quite liked the graphic style of Hellianthus - the pixel-perfect arm rotations were a nice touch. And I really dig the "tall sprites with one-pixel-wide legs" style of characters.
I had trouble understanding the mechanics and what I was supposed to do. I *think* I was doing the right stuff - but the various mechanics did not have enough visual feedback to let me know that what I was doing was working.
Nice audio and animations - I hope you continue to work on this one!