Mission Impoppable by Matt Lewis

[raw]
made by Matt Lewis for Ludum Dare 46 (JAM)

Background

They're light on their feet with a colourful history and not afraid to go out with a bang. They're the best damn agent in the field... but they need a little help getting around. You’ve been hired as their new handler. Can you guide them through their latest mission?

How to Play

Design and name your agent, then take them to the exit of each stage by clicking and dragging their name tag. Watch out for sharp objects!

The Team

  • Dave Kimber https://github.com/Kimbsy
  • Beth Kimber https://github.com/BethFromAbove
  • Matt Lewis https://github.com/fatlewis
  • Olivia Lewis https://olewis.myportfolio.com

Made with JavaScript using Phaser: https://phaser.io/phaser3

Title Screen

LudemDare46Screenshot04.png

In-Game Screenshots

LudemDare46Screenshot01.png LudemDare46Screenshot02.png LudemDare46Screenshot05.png LudemDare46Screenshot03.png

Ratings

Overall 434th 3.848⭐ 25🧑‍⚖️
Fun 239th 3.891⭐ 25🧑‍⚖️
Innovation 31th 4.304⭐ 25🧑‍⚖️
Theme 161th 4.217⭐ 25🧑‍⚖️
Graphics 647th 4⭐ 25🧑‍⚖️
Audio 487th 3.674⭐ 25🧑‍⚖️
Humor 60th 4.196⭐ 25🧑‍⚖️
Mood 1429th 3.283⭐ 25🧑‍⚖️
Given 42🗳️ 23🗨️

Feedback

Andret0701
21. Apr 2020 · 14:52 UTC
AAAA I loved this game! Everything from the graphics to the gameplay, and the music!! Who would have thought that guiding a balloon would be this much fun? ^^ For improvement: I would have liked more faces to choose from (this mechanic was great btw) and had it been cool if you needed to design a new balloon each time it died? And at the end a memorial sermony for every ballon that died trough the game? I'm just making ideas. Really cool game!
SamurGuy
21. Apr 2020 · 14:58 UTC
This is the most fun game iv'e played this Ludum Dare. i really love the premise and the difficulty. one thing i would say is that the hit boxes are a little big and the screen a little too small. the game size is also pretty nice considering the time limit. audio fits the game and so do the graphics. awesome game!
Historymaker118
21. Apr 2020 · 15:03 UTC
Interesting game, really nice art music and UI design. One big problem I did have with the game was I was never sure what was causing my balloon to pop, and what assets were just background elements and what were intractable things in the foreground.
Bentebent
21. Apr 2020 · 16:33 UTC
The concept is really good and I really like the implementation of the physics but it's too hard to distinguish between foreground and background which gets a bit frustrating after a while. Still, it's a very good game and a solid effort!
yangying
24. Apr 2020 · 08:46 UTC
Fantastic Game. It is really fun but also easy to play. I like the feeling of drag the agent with the mouse instead of using aswd arrow. Also the music is quite enjoyable and I don't feel very sad when I failed. I would recommend it to my friends.
indy2013
24. Apr 2020 · 17:56 UTC
I really liked the game it and it's hard to play but it isn't impoppable.
PerfMouse Studios
24. Apr 2020 · 17:58 UTC
I really liked it, but the balloon did feel a bit to jiggly. Keep it up :D
KptnHolz
24. Apr 2020 · 21:01 UTC
Already the menu blew me out of the water 🎈 nice job all around!
sypdev
27. Apr 2020 · 15:47 UTC
Well either this was hard or im just really bad :D My skills aside, this was really nice game. Good job!
BoxedMeatRevolution
27. Apr 2020 · 15:50 UTC
Mission Success! I saved them all!

Innovative game! I really liked the character creation at the start, it got me invested in my balloon boy. I thought the hitboxes could have been a little more generous: maybe the balloon's hitbox could have been a bit smaller than the sprite.

I had fun playing all the levels!
magus77
30. Apr 2020 · 22:39 UTC
kewl game, this would be great on a touch device (mobile!)
hgcummings
02. May 2020 · 10:32 UTC
5/5 for humour. Brilliant mechanics but unbelievably frustrating (in a good way)! I was unable to get past the lasers lever after numerous attempts (I can see that it's possible, but it's just SO DIFFICULT).

Great mood, audio, graphics and humour. Really well-realised idea. The balloon physics were great and made the game frustrating and fun at the same time.

Also, I love that in the character designer, "face" is apparently a boolean.
Hereward
02. May 2020 · 13:11 UTC
I love the idea.
I love the humour.
I love music.
I find this _so_ difficult to play.
AguaHervida
02. May 2020 · 19:13 UTC
Great game, I made agent Butler and had fun with him, the game it's pretty much done, just add some particle effects and more levels and you guys got yourself a good game. Good Work Keep it up.
GreenDinoGames
04. May 2020 · 13:33 UTC
This is really cool. The ballon physics are very realistic. Good job!
Eli Palmer
12. May 2020 · 19:25 UTC
Really challenging towards the end but very charming and fun! ![agent dingle success.png](///raw/6e4/e2/z/34179.png)
rjhelms
12. May 2020 · 19:42 UTC
I love the aesthetics - the visuals and music go great together, and really draw you in to the game play.

Jiggling the balloon around is just plain fun - you really excelled at finding a solid core gameplay loop.

My only criticism is to echo what a few others have said - the hitboxes are maybe a bit big, and it's not always obvious what's background and what's actually harmful.

All in all, amazing job!
anystarabove
12. May 2020 · 22:43 UTC
This was really fun. Clever use of physics for a balloon. I love phaser.js by the way. I also loved customizing my balloon and adding my name to the name tag. I didn't realize there was a space to add my name at first and had to click back to add it. I think the balancing was good and was appropriately challenging to keep me interested without it seeming impossible. I stuck with it until I got to the laser level which I could not figure out after a few tries -- but the game was crafted in a way to make me want to go back and try again. I might add a "hooray" sound effect and maybe animation after beating each level -- but I love positive reinforcement for any achievement. Well done and I hope you continue developing this!