CYBER-SHIELD by Megalink

[raw]
made by Megalink for Ludum Dare 46 (JAM)

You've landed yourself in a challenging situation - surrounded by opponents with nothing but a shield to protect you! Battle against swarms of robots and use your shield to repel their projectile attacks!

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### How to Play

  • Use the WASD keys to move.
  • Hold down SPACE to draw out your shield.
  • Use LEFT CLICK while drawing the shield to thrust it.
  • Thrust the shield forwards into an enemy projectile to bounce it backwards.
  • Use RIGHT CLICK to place blockades that repel enemy bullets.

### Credits

Programming - Zyro & Megalink

Art - Megalink

Music - Jackass

Created in 72 hours for LD46.


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Ratings

Overall 540th 3.788⭐ 28🧑‍⚖️
Fun 212th 3.917⭐ 26🧑‍⚖️
Innovation 774th 3.5⭐ 27🧑‍⚖️
Theme 2089th 3.146⭐ 26🧑‍⚖️
Audio 274th 3.875⭐ 26🧑‍⚖️
Mood 632th 3.708⭐ 26🧑‍⚖️
Given 24🗳️ 23🗨️

Feedback

ahanabunozor
21. Apr 2020 · 11:44 UTC
It's really fun! And the music is awesome!
GOD COLO
21. Apr 2020 · 11:57 UTC
Ahhhhh pixel art !! Nice work with the screen shakes
bredcrumb
21. Apr 2020 · 11:58 UTC
Fun, simple and engaging! Music is spot on as well! Great job :D
fishbrain
21. Apr 2020 · 12:01 UTC
Nice and smooth and pixely...
GoldenEvolution
21. Apr 2020 · 12:02 UTC
Incredibly fun and a cool use to make shields that bounce off bullets
yokuday
21. Apr 2020 · 12:05 UTC
this was a nice little arcade game. It was engaging and challenging. Good job
Cievers
21. Apr 2020 · 12:06 UTC
Took a while to get the timing down, but once you do it's very satisfying :D
BiOniKMonSTeR
21. Apr 2020 · 12:09 UTC
So dynamic! Music's awesome!
Zyro_
21. Apr 2020 · 12:09 UTC
Reminder to use Right Click!!
SlimBun
21. Apr 2020 · 12:11 UTC
Very nice pixel art. I really didn't understand how do you play it, so I can't give you any feedback
Merpui
21. Apr 2020 · 12:20 UTC
The levels fit the learning curve very well. :)
Also I really like the music! :D
inacho_
21. Apr 2020 · 12:20 UTC
Very cool mechanic. A bit hard to grasp how it works in the beginning, though. Great job on pixel art and the controls as well.
been
21. Apr 2020 · 12:22 UTC
Nice and frantic, controls felt really nice too. The instructions weren't super clear to me at first, I didn't realise that I had to hold down Space, then Left-click to thrust the shield, but I figured it out on my second playthrough. Really liked the graphics too, nice pixel art that that suited the game well. The music and sound effects were good and felt very appropriate to the theme and aesthetics you have going on. Not a lot to criticise with this game really, I quite enjoyed it and would happily play it again.
morel-8
21. Apr 2020 · 13:36 UTC
Wow, reflect-mechanics, I am not familiar with this but it's so cool when explore it) Dat music, really awesome thing +reeeep. Thank you, guys for game experience, so exciting!
NNNIKKI
21. Apr 2020 · 15:22 UTC
Ayy, if it ain't good ol' Geta Gaming Inc.

Usually, I try to play games without seeing the instructions first just to see if they have a tutorial, or if they're intuitive enough to learn on your own. Honestly, I thought it was simply over-complicated. I ended up just holding down space and frantically clicking most of the time, and I thought it could do just fine if you'd only move the shield around. As a rule of thumb: if you can make something simpler without making it less fun, then absolutely do it.

In everything else though, I liked it, especially the punchy sounds, screenshake, and music. Well done.
SpiRiTs
24. Apr 2020 · 18:26 UTC
Nice game, it was I little difficult to understand controls at the beginning, but after it was cleared to me it went by really smooth. Besides that the music and art were great! Great game
AmbaDev
24. Apr 2020 · 19:57 UTC
Very good game, the pace was hectic, the controls were tight, the core idea was solid, the art was simple but clean. Only thing I would change was make the aim the default mode.
Rikitaner
26. Apr 2020 · 22:21 UTC
This is a very good game. I love the pace and the action it feels well balanced. It also involves a bit of strategic yet fast paced thinking and it's great! I would just like to recommend a dynamic camera that moves a bit infront of the player towards the mouse. Also the game froze at some point when I was in phase 4 I think. I don't know what caused it, but it looked to me as if the game entered an endless while loop somewhere.
NiHuShu
29. Apr 2020 · 23:40 UTC
That was an awesome game. I really like the fast peaced dynamic of the game. The graphics were really good and the SFX was awesome