Cant Stop Moving by Darkflint

[raw]
made by Darkflint for LD34 (COMPO)
Welcome to my entry for the Theme "Two Buttons Control", named "Cant stop moving"!

Do you know games like "Guitar Hero"? Well, "Cant Stop Moving" is a simplified version of it. Select a song (or upload one yourself! Other player can use it then too) and press at the right moment the right button.

It has a chat too, really important :P Wanted to add a server-highscore list, unfortunatly i had problems to get my mongodb working :( So it麓s only a local list of your games.

Doesn麓t work in IE (perhaps Edge too? Can someone test please?). Safari unknown. Firefox and Chrome are working.

Ratings

Coolness 63% 3
Overall 2.53 923
Fun 2.25 913
Graphics 1.93 884
Humor 1.94 651
Innovation 3.03 566
Mood 2.31 814
Theme 3.29 781

Feedback

arvaris
14. Dec 2015 路 22:01 UTC
I couldn't tell if it was actually registering when I was hitting the keys; there was no "positive feedback" mechanism. The 'A' and 'D' buttons didn't show up for long enough. It also froze and started crashing my Firefox after a little bit and the song was just jumping all over the place after that.
馃帳 Darkflint
14. Dec 2015 路 22:18 UTC
The feedback is the score counter at the right bottom.
Which Firefox Version are you using and which system? I didnt had this problem once.
Nooner Bear
14. Dec 2015 路 22:23 UTC
Neat. I played this on FireFox and it ran fine for me. It would have been nice to anticipate instead of react my key taps though. Can you describe a bit about how the Left and Right actions are chosen?
馃帳 Darkflint
14. Dec 2015 路 22:26 UTC
Truth be told, it麓s random :P I ran out of time, otherwise the game would be a bit..."more"-
liquidmedia
14. Dec 2015 路 22:38 UTC
Very different seems totally random is there an ending?
Decentsauce
14. Dec 2015 路 22:42 UTC
Impressive that you were able to do this in 48 hours! Sadly the feedback from your input isn't very noticeable which makes it not very fun to play. Still impressive though!
RadStar
14. Dec 2015 路 22:48 UTC
The idea is good, but there is a lack of feedback. I cannot tell if I'm doing good or not. And I find it difficult to see the relation between the songs and the rythm.
Did you compose all these songs yourself during the jam ?
Our team also create a rythm game, so come have a look at it ! :)
馃帳 Darkflint
14. Dec 2015 路 22:55 UTC
@liquidmedia: well, each song has an own end. there is no campagne or something like that.

@Decentsauce: strictly speaking it was only sunday, saturday i had to prepare my environment etc. not much programming.

@RadStar again someone complain the lack of feedback :P And like i said in another comment, there is no relation beetwen songs and ryhtm, it麓s random. Well, at least regarding which button is shown, the frequence and time for pressing are related to the song. Ran out of time. Also i didnt compose any song, at the top right corner you see a link to a site with copyright free songs. you can even upload your own songs and other player can play to it.
GAFBlizzard
15. Dec 2015 路 07:23 UTC
I don't see any score counter on Firefox 42.0, sadly. (Not scoring game, just providing feedback)
GAFBlizzard
15. Dec 2015 路 07:24 UTC
Whoops, I found the score. It should be a little closer to the song in my opinion. Also if the A and D squares have nothing to do with the music, then they should probably be visible longer, or have some way to predict them like scrolling Rock Band blocks.

Interesting idea anyway!
rogberth
15. Dec 2015 路 21:52 UTC
Strangest game I've played so far, but I like the idea.
MorganLeFay
15. Dec 2015 路 22:00 UTC
The setup of your game is impressive! It's great that you can upload your own songs and even chat with other people. Could be improved on the visuals and the feedback, though. Maybe the buttons could turn green if you pressed in time?
馃帳 Darkflint
15. Dec 2015 路 22:01 UTC
Hey, that麓s a nice idea @green button! Didnt thought of it.
fxtagn
15. Dec 2015 路 22:24 UTC
Void of visual feedback for hits and misses is confusing.
BobM
15. Dec 2015 路 22:42 UTC
well i didn't found that the input was in much in rythm, couldn't find interesting pattern.

The idea seems great, i didn't find myself in the music analyse algorithm
XtremePrime
16. Dec 2015 路 21:22 UTC
Strange and new idea, but if you literally tap A and D you can never lose, also the reaction window is so small, I dunno, it just doesn't click with me. It's probably because of the style or the music taste. Either way, good work!
ddr2
16. Dec 2015 路 21:30 UTC
chat was funny ;) I played while XtremePrime was there and ended up trying his strategy, except I was still in the chat window and ended up posting something like this in the chat:

ddr2:addaadaadaddaaddadaadadadadadadadadadadadadadadadadadaddadadaadadad

Anyway, fun idea, I will just +1 everyone that said lack of visual feedback, it's very important for that kind of game to know whether you've hit it right or not, and constantly monitoring the score at the bottom gets you distracted ;)
馃帳 Darkflint
16. Dec 2015 路 21:39 UTC
Finally someone used the chat :)
Pusty
16. Dec 2015 路 22:47 UTC
Intresting idea but looks a bit rough
pkenney
17. Dec 2015 路 02:44 UTC
Nice implementation skills with the file upload feature, the scores and the chat! I didn't notice the score ticking up at the bottom the first time I played so that did confuse me, but then I played again.
anv
18. Dec 2015 路 23:34 UTC
If there really was some algorithm for detecting rhytm/spectrum of the music implemented, and displaying prompts accordingly it would be totally amazing. Anyway, kudos to whoever uploaded Nuclear War:D
Hot Box Games
20. Dec 2015 路 22:32 UTC
This confused me, I wasn't really sure what the point was.
Some kind of visual feedback (in addition to the very small score text counter) when you hit the keys would have been nice.
And since the key flashing was completely random and not generated from the music, it made it less of a game, and more 'listen to this music while you randomly try to press a and d'.
Sorry, i didn't enjoy this one.
dylanwolf
29. Dec 2015 路 17:40 UTC
Nice simplified take on the rhythm game genre. Are the prompts randomized or generated from the music?