Slime Wrangler by Zackavelli
Lets wrangle some slimes! Draw loops around the slimes to capture them. Look out! Some slimes are a bit feisty!

| Youtube | https://zackavelli.itch.io/slime-wrangler |
| Youtube | https://github.com/Zackavelli/Slime-Wrangler |
| Original URL | https://ldjam.com/events/ludum-dare/47/slime-wrangler |
Ratings
| Overall | 228th | 3.56⭐ | 27🧑⚖️ |
| Fun | 152th | 3.646⭐ | 26🧑⚖️ |
| Innovation | 187th | 3.583⭐ | 26🧑⚖️ |
| Theme | 87th | 4.083⭐ | 26🧑⚖️ |
| Graphics | 334th | 3.34⭐ | 27🧑⚖️ |
| Audio | 345th | 2.938⭐ | 26🧑⚖️ |
| Humor | 145th | 3.143⭐ | 23🧑⚖️ |
| Mood | 376th | 3⭐ | 23🧑⚖️ |
| Given | 19🗳️ | 21🗨️ |
obviously loads of the graphics are a bit jank, but I suppose you know that :)
Art was simple, but worked well. I would recommend scaling down the instructions at the top and bottom of the screen to give the game more playable area and stop the slimes from traveling behind the GUI elements. IT felt weird to draw the lines behind the text boxes :)
I did notice that there were times when I would draw a line around the slime and it would count it, but then the slime would hit it at the same time. So it played both the "complete" and "break" sound effect. You would hurt the slime but lose two lines. It didn't happen all the time, but it did happen enough that I lost more than one level because of it.
Nice work!
I think a few more easy levels would help to ease the player in.
But it was a very nice idea and execution :D