Knots by Wallaby

[raw]
made by Wallaby for Ludum Dare 47 (JAM)

Knots is a game about knots (obviously). You will use tem to kill the enemies and to move through the map.

The controls are WASD on keyboard and mouse buttons.

Here are some screenshots of the game: print1.PNG

print2.PNG

print3.PNG

Hope you enjoy.

Ratings

Overall 722th 3.56⭐ 27🧑‍⚖️
Fun 268th 3.82⭐ 27🧑‍⚖️
Innovation 277th 3.82⭐ 27🧑‍⚖️
Theme 1384th 2.92⭐ 27🧑‍⚖️
Graphics 835th 3.519⭐ 28🧑‍⚖️
Audio 733th 3.229⭐ 26🧑‍⚖️
Given 28🗳️ 26🗨️

Feedback

Thulium Games
05. Oct 2020 · 16:12 UTC
Fun but very challenging.
Barney25052
05. Oct 2020 · 16:55 UTC
Really fun and nice art. I can see the mechanic being in a full game if built on more.
Zachary Barbanell
06. Oct 2020 · 04:23 UTC
I couldn’t figure out how to get points, even after the tutorial. Also, it crashed.

The movement feels really good.
🎤 Wallaby
06. Oct 2020 · 05:04 UTC
@zachary-barbanell you get points by killing all the enemies, then you will go to another room with more enemies, and then you have to kill all the enemies and thats it XD. Thanks for playing!
Zachary Barbanell
06. Oct 2020 · 05:26 UTC
Ah, I see. An arrow that points to offscreen enemies or something would have been helpful.
jdbuenol
06. Oct 2020 · 13:11 UTC
12 levels completed, very nice game, it's a bit simple but still entertaining, i like the art style and the sound FX.
Blue05
06. Oct 2020 · 23:13 UTC
The knot system feels very good and I liked the art for the game. It's a little annoying to search for enemies, but I enjoyed the game overall.
vrerabek
06. Oct 2020 · 23:18 UTC
I love the mechanics, really fun to play around. Pretty hard to find enemies, but that only confused me in the beginning. Love the cute art and the ropes look sick :)
HerryFabien
06. Oct 2020 · 23:18 UTC
I must have enjoyed the mechanics to much cause at some point he started turning really fast around one knot and the game crashed![BugAutre.png](///raw/b2b/73/z/39487.png) . Movement was really nice but would have preferred more difficult ennemy
🎤 Wallaby
06. Oct 2020 · 23:41 UTC
@herryfabien XD glad you enjoyed it! yeah, I lost so much time doing the mechanics (which is not 100%) that I didn't have time to make more enemies.
Ismael Rodriguez
07. Oct 2020 · 23:31 UTC
I like pixel art and the mechanic of planting stakes and making these rope line things. Feels good, looks good. It took a while to understand what I was supposed to be doing though. "

I though I had to corral the enemies, but it turns out your ropes/lines are actually the path your dash attack will take.

Good entry! Some potential here.
Sherwin Claridge
08. Oct 2020 · 09:04 UTC
Very cool idea and nice presentation, that is initially a challenge to figure out. The tutorial didn't tell me much about killing the bad guy. Also, not sure why I was not getting any points after killing the bad guy? Lots of potential here. Please rate my game if you can! Good luck!
Aimainiac
08. Oct 2020 · 21:08 UTC
I like the idea, combing enemies with multiple zips feels very satisfying. However, the enemies were pretty difficult to find. I would certainly like to see a post-LD version of this.
cyborgx7
08. Oct 2020 · 21:09 UTC
definitely something here, but missing depth. Didn't see a reason to have more than 2 out at once. Maybe some kind of enveloping mechanic for crowd control was necessary.
Verbante
11. Oct 2020 · 10:54 UTC
Pros: I felt so OP
Cons: Everything else felt so weak
Very nice mechanic :)
Spitzy
11. Oct 2020 · 13:03 UTC
The game crashed the first time I launched it, but after that it went all well! Really like that rope thing mechanic, as well as the art and music. Enemies were a bit hard to find. Overall a really fun game!
LeGoLaZ
11. Oct 2020 · 13:28 UTC
Wow! Cool idea! The game seems so polished. But the levels look empty.