2-KLN by Frederik Boye

[raw]
made by Frederik Boye for Ludum Dare 47 (JAM)

LD_Cover.png

Oh would you have a look at that? The house is a complete mess again!

You are the trusty cleaning robot: 2-KLN. At your disposal is the Wonder gun and the Miracle Cannon - now go clean up the house!

Clean up all the mess before the time runs out and Master comes home. If you fail, you get sent to the trash compactor!

WASD to move Left Click for Watergun Right Click for Vacuum

2-kln screenshots.png

Playthrough of the game can be seen here:

https://www.youtube.com/watch?v=opvOUnVfCMk

Game soundtrack available on Soundcloud, composed, produced and mixed within the 72hr Jam timeframe.

https://soundcloud.com/treblerebel/2-kln-soundtrack

Credits

3DCrede : Models, Level Design

AlexanderBirke : Coding Wizard

jensgholm : Coding Wizard

frederik_boye : Music and Sound Design

Ratings

Overall 656th 3.6⭐ 32🧑‍⚖️
Fun 474th 3.617⭐ 32🧑‍⚖️
Innovation 803th 3.333⭐ 32🧑‍⚖️
Theme 1338th 2.983⭐ 32🧑‍⚖️
Audio 554th 3.45⭐ 32🧑‍⚖️
Humor 235th 3.65⭐ 32🧑‍⚖️
Mood 668th 3.5⭐ 32🧑‍⚖️
Given 46🗳️ 36🗨️

Feedback

botskills101
05. Oct 2020 · 21:36 UTC
this game is impresive with so little time you made a 3d game good job.
KingDwarf
05. Oct 2020 · 21:48 UTC
I love the loop cycle idea where your a robot who comes to clean there everyday.
Really nice paintings on the wall xD

Only thing that I would like to see is a sound for the watergun.
Emperor Eagle
05. Oct 2020 · 22:03 UTC
This game is really good! It works with the theme and is pretty fun to play. The game feels VERY polished and smooth (I did fall out of the house once but that was because I was smashing the lamp around in the spawn room). One thing to note is that the splats can sometimes be hard to find when they appear at weird angles on surfaces, but they were fine most of the time. You have combined the graphics, audio, and context of the gameplay to communicate a great mood! I liked how the music sped up as the timer got close to zero, that was a nice touch. I enjoyed playing it, well done!
Sven Lowry
05. Oct 2020 · 22:16 UTC
Sound was crazy loud! Like the aesthetic of the game, although some of the slimes seemed to be very thick and lifted up objects that sat on them. I also couldn't find the last 2 things to clean.
Eneman
05. Oct 2020 · 22:28 UTC
Love the music, had fun cleaning your house, should clean mine now . Good job
kovalok
06. Oct 2020 · 11:22 UTC
3D models and music was really well done. There could have been little more juice when you shoot with your water gun. The speed of your aim was also really fast, at least for me. It was really fun overall and I really liked the debug message that said wat at the start of every new day. :smile:
hjeldin
06. Oct 2020 · 11:28 UTC
I definitely spent too much time admiring the paintings on the wall. Great job!
Vivien Fargette
06. Oct 2020 · 12:31 UTC
The game is really fun to play. As said in other comments, splats can be hard to notice sometimes but it was only a minor issue (and me not being good enough to spot them :p). Other than that, really nice music (I loved to see it speeding up with timer getting closer to 0) and I loved (and hated after I totally messed the house level 1) the fact that the mess you create on one round stays for the later rounds
PixelMoose Studio
06. Oct 2020 · 14:08 UTC
a reraly cool game with an impressive amount of 3d assets, I realy liked the music and the physics :thumbsup:
Kevin Meissner
06. Oct 2020 · 14:16 UTC
Was fun to play :-)
Really good job
I just figuerd out, that nothing stops you from clicking left and right permanent and just run around ^^
And I always give bonus points if a game is done in Ue4 :-)
nablaz
06. Oct 2020 · 14:34 UTC
Great job with this project! Nice graphics and music, the gameplay is also very fun! I had issues with some pizza slices that were stuck in the ground and there was nothing i could do to un-block them to complete the level (I think it was during the 2rd cycle the first time I played?)... I encountered this problem only once though. Overall, good polish(ing) and very very nice game! Oh, and lovely paintings you put in there! ;-)
imod
06. Oct 2020 · 14:37 UTC
Nice game! Graphics looks pretty cool! My maximum score is 9.
Redunca
06. Oct 2020 · 16:40 UTC
Nice loop, nice sounds and music, nice humor with the pictures.

I was surprised when a spot prevented me to enter a room because it was in mid-air, but hey, i am a dirty boy after all

In the end it was too relatable to be confortable
Blue05
07. Oct 2020 · 01:04 UTC
The game's not too complex, and it's very fun! The music's great and I like how it escalates as you get close to running out of time. The graphics look extremely good for a game jam too. The paintings on the wall are a nice touch. Very enjoyable game!
Shortbread
07. Oct 2020 · 08:10 UTC
Cool game concept with nice art and sound! Performance was a bit of an issue though, you may want to look at allowing reduction in graphics quality for lower end computers.
JoeDev
07. Oct 2020 · 17:01 UTC
Nice and polished, it was a fun little game loop! The sound and visuals were good, and the mechanics were solid and enjoyable. I think the motion blur effect was a bit too much for me but that's just personal preference.
Tori
07. Oct 2020 · 19:46 UTC
It's not an easy task to make a good game about cleaning, but i think you nailed it ! i liked it, it's very polished and the gamefeel was fun, well done !
TheBugger
08. Oct 2020 · 11:34 UTC
Really fun. Graphics are awesome too!
SamDemaine
08. Oct 2020 · 11:35 UTC
Nice game! The graphics are right up my alley and the controls are a pleasure to use, could you check out my game when you can? :D
Overlook Studios
08. Oct 2020 · 20:32 UTC
Nice entry! Who would've thought cleaning up could be so fun? The 3D models were impressively polished and the music was catchy. The paintings on the walls made me chuckle. I would have liked to see more in the way of progression level to level besides having to clean up more stuff, but it is a jam afterall!
I did notice that sometimes debris would fly behind the vacuum and I'd have to turn around and chase after it. Wondering if this was intentional or not. but either way it added more challenge to the game - which I thought it could use.
hyblis
09. Oct 2020 · 19:01 UTC
Nice game! Too bad the music stopped at day 4 :( And I loved that the mess stayed between levels!