Subject to Change by boxcar012
Used Unity, Audacity, aseprite
| Youtube | https://github.com/boxcar11/Subject-to-Change |
| Youtube | https://boxcar012.itch.io/subject-to-change |
| Original URL | https://ldjam.com/events/ludum-dare/47/subject-to-change |
Ratings
| Given | 8🗳️ | 2🗨️ |
A few things that would make the game even better:
- If you have a web/html5 version it would be easier to test. (Downloading an .exe file can be off putting)
- Try to make the objects that are interactive more visible (Maybe give them a special outline or something)
Good work on your entry.
It was unclear where most interactable objects or points of interest were in the game. And The three power switches and potted plant room didn't seem to have much relevance.
One of the rooms had glitched doors, so I couldn't even enter it (which is where I think the 4th keycard would have been) and it was unclear the red and green plants were enemies until I got chomped by them once. Also, the plant room didn't seem to have any object of interest as far as I could gather.
I never got past those sealed doors at the end of the second room; likely because of the missing card.
Overall, the art for the tiling was interesting and the game concept is something that can be further explored. There is some room for improvement.
You should add 3-5 screenshots and put more description on the ldjam page. You've got a neat game and a little more presentation will get you more ratings next time.
Congrats!