Clockstop Jane by inanimatecarbonrod
Clockstop Jane
About
Clockstop Jane is a game about pushing barrels, flipping switches, shooting enemies and going back in time. You have 6 lives in order to accomplish various goals in the cyberpunk old west. We recommend that you play Clockstop Jane with a controller for best enjoyment.
This game was made in Godot 3.2.2. We will be releasing a post-compo version with bugfixes (there are many to squash XD)

| Youtube | https://aeonincarnate.itch.io/clockstop-jane |
| Original URL | https://ldjam.com/events/ludum-dare/47/clockstop-jane |
Ratings
| Overall | 462th | 3.741⭐ | 29🧑⚖️ |
| Fun | 480th | 3.611⭐ | 29🧑⚖️ |
| Innovation | 703th | 3.426⭐ | 29🧑⚖️ |
| Theme | 344th | 4⭐ | 29🧑⚖️ |
| Graphics | 1102th | 3.222⭐ | 29🧑⚖️ |
| Audio | 824th | 3.093⭐ | 29🧑⚖️ |
| Humor | 729th | 2.8⭐ | 27🧑⚖️ |
| Mood | 980th | 3.22⭐ | 27🧑⚖️ |
| Given | 43🗳️ | 31🗨️ |
Thanks for sharing!
Definitely something you can expand on, though. You should do a post-jam version.
The gameplay has a lot to offer, but requires a certain level of concentration and planning to complete the level which is pretty unique
Very nice game overall!
I liked the rewind system too, very well done!
It was fun to see how levels played out depending on your previous movement! An awesome and challenging mechanic to implement, I'm sure.
I was confused at the timing level with the barrel, I didn't figure out that if you manipulated it in one loop, you couldn't manipulate it on others even if the manipulating loop ended.
The dog bot was also a fun and interesting fight since it wasn't affected by the time loop.
All in all, it was a challenging and fun experience full of discovery! Excellent work!