Circuit Escape by kogyblack
Ahoy, fellow game devs (again)
Circuit Escape is a top-down, time-trial racing game. You keep looping until you can beat the time... But the escape is not so simple, and the circuit gets bigger after every successful lap. Also your past versions keep looping in the past circuits and may be a problem to you.
We built another game from scratch, this time we used C++ and SFML, nothing more (we've done a very simple particle system, physics, tilemap creation and rendering, etc). This time I invited a friend that was starting to learn about game dev, so we went for a more simple/friendly framework using OOP instead of a high performance/data oriented approach. Few people joined the team,so we didn't have enough time for good graphics and or learn how to create music.
If you want to see the mess we have done, source code is available on GitHub.
Have fun! It only have 7 levels, we made it a bit easier to not be frustrating.
Music from Tobias Weber. We didn't have time do create music, so we are out of the audio category (we did the sound effects though :D).
EDIT: we should be out of the audio category. Don't vote for audio if you see the option. For some reason some people see the option to vote for audio (maybe we accidentally forgot to uncheck it)


GIFs:


PS.: Linux version is linked dynamically against SFML (we didn't have time to link statically). So install SFML 2.5.1 to run it (on Ubuntu 20.04 you can just sudo apt install libsfml)
PS.: I like to document the progress with some GIFs/PNGs. You can check the devlog at GitHub
Small edits: updated the links since music was not looping and add +1s to circuits to make it not so hard
Ratings
| Overall | 383th | 3.804⭐ | 25🧑⚖️ |
| Fun | 56th | 4.152⭐ | 25🧑⚖️ |
| Innovation | 660th | 3.457⭐ | 25🧑⚖️ |
| Theme | 221th | 4.13⭐ | 25🧑⚖️ |
| Audio | 615th | 3.389⭐ | 20🧑⚖️ |
| Given | 32🗳️ | 20🗨️ |
The handbrake turn has a great feel to it and having the speedometer in pixels per second is a nice touch.
Really great to see that you liked it very fast. Thanks for playing on stream
Extra points for using C++ and not an engine :)
You said you are out of the audio category. But I could still vote for audio.
I think to get to the top we need an artist and also our own music. This jam was superb though, we really dedicated to do a very good game based on our idea and I think it ended up pretty well
I'm not sure why the audio category is there. I'm pretty sure I unchecked it. I'll edit the post and ask to not vote on audio. Thanks for the heads up.
Controls on arrow keys though would be a better choice imho
Thanks for playing :D