Healing Quest by kazuo256

[raw]
made by kazuo256 for Ludum Dare 46 (JAM)

jBQs3hq_2x.png

You are the party's healer and you've got one job. One job.

PLAY ON BROWSER

Controls

Move with WASD. Select spell and target with mouse.

Toggle fullscreen with F4.

On Web version, press F11 to go fullscreen if necessary.

Screenshots

ss1.png

Credits

Made by Dragonroll Studio (Livia Maki Yoshikawa and Wilson Kazuo Mizutani)

  • BGM by Visager (Josie Brechner)

  • Some SFX by Liu Jiajun and ViRiX Dreamcore (David Mckee)

  • Color palette by DawnBringer

Ratings

Overall 283th 3.94⭐ 27🧑‍⚖️
Fun 399th 3.76⭐ 27🧑‍⚖️
Innovation 680th 3.56⭐ 27🧑‍⚖️
Theme 433th 4.04⭐ 27🧑‍⚖️
Graphics 182th 4.4⭐ 27🧑‍⚖️
Humor 1773th 2.31⭐ 23🧑‍⚖️
Mood 731th 3.66⭐ 27🧑‍⚖️
Given 20🗳️ 24🗨️

Feedback

Erik Bria
21. Apr 2020 · 19:12 UTC
Lovely game, especially appreciating the music in this one. Get's very difficult very quick
Rob Parker
21. Apr 2020 · 19:14 UTC
The graphics in this were incredible! Also the gameplay mechanics worked really well.
colan
21. Apr 2020 · 19:21 UTC
Awesome game! I really liked the art, the mechanics .. good work
vizitas
21. Apr 2020 · 19:22 UTC
Fun game, great all around :)
SuperCool-Guy
21. Apr 2020 · 19:28 UTC
I played the HTML version of your game.
I loved the graphics and logo - very reminiscent of old-school Final Fantasy games, and very pro.
The music was also very good. Surprised you are not seeking votes on the audio.
The theme was on target.
The mood was innocent and relaxing.
The gameplay had some originality in that the fighter is on auto-play and your only task is to control the healer (both healing and avoiding enemies, or at least that's how I understood it). However it got a bit boring after a few minutes. I think it needs something a bit more dynamic to give it some excitement.
I think I found a bug where during the second wave of enemies, placing the healer on top of the fighter disappears the fighter and takes you back to start screen (I reproduced it several times).
Overall, I thought this was an impressive effort. Hope this is helpful and that you will play and rate our game.
🎤 kazuo256
21. Apr 2020 · 19:42 UTC
@supercool-guy Thanks for the feedback!

We opted out of audio because we didn't make it (see credits).

About the slow-paced gameplay, you encourage you to try and play to the end ;)

Finally, when that bug occurs, does the screen fade out or is the transition back to the title screen sudden and abrupt?
Briibot
21. Apr 2020 · 21:57 UTC
A nice game! The idea of being a healer combined with the 'keep it alive' theme is very on brand for the experience - i loved the concept of this, and the pixel art was well done!
Eduardo Yukio
22. Apr 2020 · 01:26 UTC
Things that could be improved:
* At the beginning I wasn't sure if my skill healed 3 hearts or all of them. Maybe if the character had 1/5 hearts instead of 2/5 it would indicate better that I heal 3 hearts.

* Sometimes there were lots of things happening in the screen and the sprites ended up overlapping each other, which led to some problems:
* When I clicked to use a spell I wasn't sure if it was being cast or not. If, for example, the pointer disappeared when the spell was cast it would be a better feedback.

* It wasn't very clear that the skill casting was being canceled by taking damage.

* It was a little hard to select one specific character to heal or buff. Maybe if it had some squares on the UI with the characters face and health it would make it easier to select an specific character.

Things I liked:
* It's fun to strategize things like who am I going to shield, who am I going to buff, wether to wait for the perfect heal, or heal only 2 hearts to manage cooldown etc.

* The AI is nice, works as you would expect from a decent RPG party.

* The music and sound effects are incredible!

* The graphics are awesome! Everything has a cute animation: attacking, being hit, casting spell, walking. It's very well polished!

Overall, a beautiful, fun and challenging game. Good job!
Lexyvil
24. Apr 2020 · 08:55 UTC
Really fun game! The gameplay reminded me of Tales of Phantasia in a way. The pixel animations looked very good too, and especially the soundtrack.
DetkaKorben
24. Apr 2020 · 09:43 UTC
It is realy fun to play this game. I really like Visual style and sound, it feels solid. But sometimes it is difficult to figure out witch mate in your party needs heal. Their lifebars fades behind each other. But it was realy fun to play. Great job!
louis-denizet
25. Apr 2020 · 10:16 UTC
I really loved this game, I like the small "healing games" and I felt this one was really nice with its awesome art style & musics that reminds of old j-rpg!
Kittyfeeda
25. Apr 2020 · 10:20 UTC
Definitely a lot of fun to play. Love the building of the team with more characters being added over time. Has potential for addiction. Love it :)
Abiral
25. Apr 2020 · 10:24 UTC
I loved the music of this game and it was really enjoyable. Also the pixel art & animation was cool. Its a really nice game overall.
isienmai
25. Apr 2020 · 10:50 UTC
Really fun game, glad that dying doesn't send you back to the beginning! All the art is adorable.
I did discover a small bug in the web version, that pressing ESC breaks things. First time I ended up with a screen full of enemies with no attacks/damage happening at all, second time was just before a screen transition and gave me a black screen.
Meo-benderson
26. Apr 2020 · 13:03 UTC
Really nice artwork and idea. I forgot I could move though, so didn't get very far :D
terry
27. Apr 2020 · 10:57 UTC
Really nice art! Once it gets hard it gets really hard :open_mouth:
Joshachu
07. May 2020 · 06:50 UTC
All aesthetics were fantastic. Slowly introducing more gameplay was well done.

Only real problem I had was when characters overlapped. Could be solved by having a clickable UI element at the top for each character with health there as well, perhaps. Well done!

Could be easily be expanded upon too!