Gibi Committee for Shadok Preservation by Ramo

[raw]
made by Ramo for Ludum Dare 46 (COMPO)

https://youtu.be/m86OY7b1cbE

Shadoks live on a tiny, unstable planet. Any area with a shadok on one side and no shadok on the other falls down because of its occupant's weight. Unluckily, these little birds just won't figure it out.

That's why the Gibis came over from their nearby planet to save them! Set the gibis on the right places so that the shadoks don't fall into space!

Gibi Committee For Shadok Preservation 2020.04.19 - 23.20.02.01.png

The game is played with mouse only. No fancy controls.

It's been developed over two days for Ludum Dare 46's compo. I've made everything from scratch except the font (Bahnschrift) using Unity, C#, Blender, sfxr, Bosca Ceoil, Audacity and Adobe Photoshop. To create the original spacerock texture, I transformed two free texture packs available on https://3dtextures.me.​ Also, everything is inspired, of course, by the original design of the Shadoks. That's why I opted-out the "Mood" category.

This is one of my first experiences. I started C#, Unity and Blender 8 months ago and had to learn by myself. Every piece of advice or critique will be very appreciated, but please remember I'm new to it.

Ratings

Overall 477th 3.479⭐ 26🧑‍⚖️
Fun 692th 3.083⭐ 26🧑‍⚖️
Innovation 319th 3.543⭐ 25🧑‍⚖️
Theme 523th 3.674⭐ 25🧑‍⚖️
Graphics 381th 3.646⭐ 26🧑‍⚖️
Audio 237th 3.521⭐ 26🧑‍⚖️
Humor 105th 3.717⭐ 25🧑‍⚖️
Given 18🗳️ 21🗨️

Feedback

jk5000
20. Apr 2020 · 11:34 UTC
I like the intro, the music and the graphics. I am not totally sure what I am suppose to do, but I still had fun trying the game.
khopa
20. Apr 2020 · 11:43 UTC
So, there is now a game with Shadoks and Gibis in 3D, my life is complete ! :)

That Shadok in the introduction looked really great, i'm a bit sad we don't them more during gameplay.

Maybe it can be hard to figure out what to do for people that are not familiar with Shadok science and physics.

Game works nice and fit the theme, nice work !
Alexey Akulovich
20. Apr 2020 · 11:46 UTC
Your planet looks like a pizza crust :) Sliced square pizza. It's funny for me.

As I understand, need to balance the height of the pieces using weight of Gibis? Perhaps it would be better if Shadoks were visible.
ytaha
20. Apr 2020 · 11:55 UTC
The intro was amazing, camera movements and music. The fact that you added a backstory instead of just saying these rise, these fall like what lazy me would do :P But you inspired me, I will now try to make a backstory for my future games hehe

Apart from that, the gameplay is fun, but sometimes I think the map just balances it all and nothing happens. And hardness in game is never stable. Sometimes its so easy that you just wait, just some minor movements every 3 seconds etc.
![Gibi Committee for Shadok Preservation 20.04.2020 14_50_01.png](///raw/ca2/7/z/2d511.png)
OhMyGuigui
20. Apr 2020 · 12:00 UTC
LES SHADOKS :D
🎤 Ramo
20. Apr 2020 · 12:52 UTC
@alexey-akulovich @jk5000 @khopa Thanks for the feedback! I admit I should have included some precise instructions or/and a tutorial! Yes, the goal is to set the gibis on the ascending pieces to prevent them from flying away. As the shadoks on the other side move, you have to move the gibis accordingly and fast enough so that they don't fall into darkness. I'll try to give more information next time! Also I'm kinda glad the planet looks like pizza.

@ytaha Thank you for these details and the screenshot! Yes, I noticed a strong lack of balance too but sadly I wasn't able to correct it before the end of the jam. I may get back on it later and try to make it more fun!

Cheers to all the Shadok enthusiasts, and thank you for all the kind and useful feedback!
bereg
20. Apr 2020 · 13:05 UTC
The game is interesting, but somehow on my screen, it looks very dark, not like in your video. Anyway, it's a great entry for the newcomer.
🎤 Ramo
20. Apr 2020 · 13:39 UTC
@bereg Oh! I'm sorry to hear that and have no idea of what happened. I'll try the game on other devices and see if the problem shows up. Thank you for notifying me!
Lorne
20. Apr 2020 · 14:30 UTC
Great work! It was a fun game and it looks great! :D
Millhow
20. Apr 2020 · 15:20 UTC
Really original game. It's fun, introduction is great ! I like your Gibis and your music too
Great Job
SpliceDev
20. Apr 2020 · 15:25 UTC
I also had the same problem as bereg. I can only see the front few blocks and the rest are too dark. The music was nice, though.
🎤 Ramo
20. Apr 2020 · 15:35 UTC
@splicedev is it still dark after restarting the level or choosing another one? I might have an idea to fix it but I guess I can't modify the game before the play+rate ends. Thank you greatly for pointing it out and sorry for the inconvenience!
Itskdog
20. Apr 2020 · 16:17 UTC
Wasn't too sure what I was doing. It seemed interesting though.
SpliceDev
20. Apr 2020 · 16:51 UTC
@ramo It's still dark after restarting. The game started out zoomed in and the lighting was fine. After the game started, the camera zoomed out a little and half the map darkened.
The fog settings are probably just too strong.
🎤 Ramo
20. Apr 2020 · 17:18 UTC
@splicedev Thank you again! I was thinking it might be the fog too. Your description will help me a lot!
Alex Mulkerrin
20. Apr 2020 · 18:14 UTC
Having a demo video is a brilliant idea, allows everyone regardless of OS to see what your game is like :smiley: I really enjoyed the intro and the slow realisation that the Shadoks won't sit still. Good cartoony style characters and space physics :thumbsup:
fermingimpel
20. Apr 2020 · 18:25 UTC
I like it, good game, and its simple to understand how to play, the graphics are good and Gibi is the best
Pabricka
20. Apr 2020 · 23:52 UTC
Nice idea! I hadn't heard of Shadok before, but now I am tempted to find out...
lapinchatware
25. Apr 2020 · 14:13 UTC
I sadly was unable to play it because there is no mac or HTML5 version. But, I did watch your video. Good graphics, nice music, good sfx. I love this concept. It's simple yet probably hard to master. A good short play. Good work.
Beard or Die
28. Apr 2020 · 02:05 UTC
High absurdity is one of my accoutrements or whatever. I have played and enjoyed your game, and rated it as such. Reciprocation would result in appreciation.