Dizzy Mayan by aschab
You can play any lvl, but playing in order its easier for the learning curve.
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Dizzy Mayan is a puzzlish game where you have to put the last piece of a calendar maya in its place. Click to swap between inner and outer rings.
Please try the game ! I'm always looking for suggestions and advice.
-7 LEVELS
This is my first ludum, used haxeflixel, photoshop, audacity and panic induced adrenaline. I'm really eager to any suggestions.
If I recieve a good feedback on this Ill make a fun level pack after the compo.
My website; www.aschab.com
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Dizzy Mayan is a puzzlish game where you have to put the last piece of a calendar maya in its place. Click to swap between inner and outer rings.
Please try the game ! I'm always looking for suggestions and advice.
-7 LEVELS
This is my first ludum, used haxeflixel, photoshop, audacity and panic induced adrenaline. I'm really eager to any suggestions.
If I recieve a good feedback on this Ill make a fun level pack after the compo.
My website; www.aschab.com
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Still want to point out that the use of art is totally violating the rules of Ludum Dare Compo as the wall, the mayan calender and the row of carvings are classic images easily googled. Read about derived works at: http://ludumdare.com/compo/rules/ ... still, there is no ranking so it kinda doesn't matter but You might want to know that for future participation.
If there's any complaints I could level at the game: the arrows' hitbox was a bit unpredictable. I'd have liked to have, say, a section of the wall painted with a faint red color to indicate the danger zone. And at the last level, you just change up the colors of the lines without warning and scold the player for it! That's hardly fair. If you're gonna make a puzzle game you shouldn't arbitrarily punish the player for following the mechanics you've been explaining to them all this time.
Some other way to avoid arrows would have been nice too, perhaps they'd only hit you if coming from a direction based on your wheel's current turning direction, but that's just a random thought. As it stands, I couldn't really get past the arrow level...
Definitely 5 star on game mechanics!
Two minor issues: it's really hard to switch gears (pixel-perfect?) and there is a "next level" button on the death menu haha.
Overall great work!
Aside from that, though, I really liked the mechaninc! It's pretty interesting and quite challenging! I kinda wish there was more levels, haha. The one with arrows was kinda hard.