Torcher by Evergreen Games



Torcher is just another working stiff, but his trip home to bed requires far more of his faculties than sitting in a sconce all day. See if you have both the mental and physical skills to keep the flame alive in this platform puzzler.
Left/Right = AD or <- ->
Jump = W or Z or Up Arrow or Space Bar
Action = X or J or E
Engine: Unity
Art: Asesprite
Music: Reaper
SoundFx: Zoom H6
| Youtube | https://evergreengames.itch.io/torcher |
| Original URL | https://ldjam.com/events/ludum-dare/46/torcher |
Ratings
| Overall | 315th | 3.917⭐ | 26🧑⚖️ |
| Fun | 212th | 3.917⭐ | 26🧑⚖️ |
| Innovation | 630th | 3.583⭐ | 26🧑⚖️ |
| Theme | 674th | 3.917⭐ | 26🧑⚖️ |
| Graphics | 1201th | 3.646⭐ | 26🧑⚖️ |
| Audio | 341th | 3.813⭐ | 26🧑⚖️ |
| Humor | 927th | 3.114⭐ | 24🧑⚖️ |
| Mood | 982th | 3.5⭐ | 25🧑⚖️ |
| Given | 16🗳️ | 24🗨️ |
There are also times when I thought I would for sure be hit by the water because of the visual droplets, but I actually am able to get through without getting hit, causing some ambiguoity in when I can go through and when I cannot. I think the area could be defined a bit clearer visually, maybe the water droplets should not fade out across a long distance.
Other than that it's pleasing, I enjoyed the new mechanics that got added as I played. I didn't manage to finish it because I got stuck at one of the parts and it got a bit frustrating. I think some playtesting might have helped to identify parts where people get stuck at, so you can adjust the difficulty accordingly and create a more enjoyable experience.
Good job on the game!
I really liked how the checkpoints were re-lighting your fire, rather than dying and coming back to life. I've never seen something like that before.
P.S. I would give it 10/5 points just for the slap bass alone. My heart <3
Aside from that the game itself is really well made, levels get slowly but surely harder and new mechanics are introduced in a clear manner.
The only thing I had some issues with was that the boost platform thingy sometimes launched me to the left or to the right when I wanted to jump up high but that was the only issue I came across.
I greatly enjoyed playing this game so thanks for making it and well done!