{"author_link":"\/users\/binroot","author_name":"binroot","author_uid":"1003495","comments":[{"author_name":"Tero Pulkkinen","author_uid":"1000473","time":"2020-10-04T23:38:51Z","epoch":1601854731,"modified":1601854731,"text":"Oh, it's restricted movement to a loop. I liked the text borders, and sounds\/music. The gaming logic wasn't too clear, but seems to be working game.","likes":0,"format":"md"},{"author_name":"Rolly","author_uid":"1121700","time":"2020-10-05T00:05:31Z","epoch":1601856331,"modified":1601856331,"text":"It wasn't really clear what I needed to do, then understood that putting the 3 controls in the same direction was winning the game. The game should continue with  4 or 5 layers. I don't really know what it would look like, but it would definitely be amazing to watch.\n\nI liked the visuals and the music!\n\nNice entry :)","likes":1,"format":"md"},{"author_name":"GameFriend","author_uid":"1214405","time":"2020-10-05T00:19:08Z","epoch":1601857148,"modified":1601857148,"text":"I found the concept for this game really interesting. Like the other commenters, I wasn't really sure what I was doing in the game, but I absolutely love the aesthetic. The visuals and the music were very good.","likes":0,"format":"md"},{"author_name":"dinosire","author_uid":"1080523","time":"2020-10-05T00:51:20Z","epoch":1601859080,"modified":1601859080,"text":"Really neat concept, I like your idea of \"loop within a loop\". I agree with the others, it was a little confusing understanding how to control the game, and after I captured a bunch of dragons, it was impossible to lose. Overall though, great work! The art and sounds were great!","likes":0,"format":"md"},{"author_name":"rex64","author_uid":1034692,"time":"2020-10-05T04:02:40Z","epoch":1601870560,"modified":1601870561,"text":"Cool little idea!  \nThe title screen animation is super cool!","likes":0,"format":"md"},{"author_name":"shp","author_uid":"1083802","time":"2020-10-06T17:33:35Z","epoch":1602005615,"modified":1602005615,"text":"I win, was able to beat it by spamming commands quick enough, not sure what I was doing, I can't say I was a big fan of the controls or how they're introduced, but you've got some unique ideas there. The presentation was pretty good","likes":1,"format":"md"},{"author_name":"cagibi","author_uid":"1182747","time":"2020-10-06T17:45:58Z","epoch":1602006358,"modified":1602006358,"text":"Pretty hard to understand and control, but the atmosphere is very interesting.","likes":0,"format":"md"},{"author_name":"mutuware","author_uid":"1006142","time":"2020-10-06T17:46:34Z","epoch":1602006394,"modified":1602006394,"text":"I won, somehow!","likes":0,"format":"md"},{"author_name":"KunoNoOni","author_uid":"1000045","time":"2020-10-07T01:56:22Z","epoch":1602035782,"modified":1602035782,"text":"That was a really wild game! The gfx were really good as was the overall presentation. The music really set the mood for the game. I agree with the others that the controls were a bit hard to understand but I did manage to win. Congrats on finishing and submitting your game!","likes":0,"format":"md"},{"author_name":"John Gabriel","author_uid":"1123994","time":"2020-10-07T18:44:37Z","epoch":1602096277,"modified":1602096277,"text":"I thought I was doing pretty well, until the \"wo-lo-lo your enemies\" mechanic was introduced, at which point I could not for the life of me control the snake. I liked the presentation, though!","likes":0,"format":"md"},{"author_name":"Eugenik","author_uid":"1186682","time":"2020-10-09T18:32:27Z","epoch":1602268347,"modified":1602268347,"text":"Great graphics and mood, nice job!\n","likes":0,"format":"md"},{"author_name":"Copito","author_uid":"1120198","time":"2020-10-10T03:00:20Z","epoch":1602298820,"modified":1602298820,"text":"I wasn't very clear on what was going on; initially I seemed to have a fairly straight forwards avatar that orbited a nest then it started looping and going haywire... That said I somehow won and it was a unique idea \/ mechanic. I thought the mind control was a good idea too.","likes":0,"format":"md"},{"author_name":"Knatt","author_uid":"1002328","time":"2020-10-24T13:47:54Z","epoch":1603547274,"modified":1603547290,"text":"I like the idea. Like other people were saying the controls are hard to grasp but I managed to win. I think the most jarring is when you get access to all the pivot points. It's a real harsh switchup. When I got to that point the first few times, I thought I was doing something wrong and tried to get my snake back to the center ","likes":0,"format":"md"}],"format":"md","images":["ld47\/213496-a79eb6d99aeb5ef2360e4297823bcb83.png"],"links":[{"url":"https:\/\/github.com\/BinRoot\/ludum-dare-47","text":"Youtube"},{"url":"https:\/\/binroot.github.io\/ludum-dare-47","text":"Youtube"},{"url":"https:\/\/github.com\/BinRoot\/ludum-dare-47\/blob\/main\/builds\/raised-by-serpents_windows.zip?raw=true","text":"Youtube"},{"url":"https:\/\/github.com\/BinRoot\/ludum-dare-47\/blob\/main\/builds\/raised_by_serpents_mac.zip?raw=true","text":"Youtube"},{"url":"https:\/\/github.com\/BinRoot\/ludum-dare-47\/blob\/main\/builds\/raised-by-serpents_linux.zip?raw=true","text":"Youtube"}],"metadata":{"g_key":"57439","g_author":"1003495","g_event":"LD47","g_eventkey":"76","g_subevent":"COMPO","g_urlkey":"266702","g_title":"Raised by Serpents","g_status":"PVT1","g_place":"513","g_commentcount":"13","g_site2_node_id":"213496","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"213496","n_urlkey":"266702","n_parent":"212256","n_path":"\/events\/ludum-dare\/47\/raised-by-serpents","n_slug":"raised-by-serpents","n_type":"item","n_subtype":"game","n_subsubtype":"compo","n_author":"3495","n_created":"1600637749","n_modified":"1601839552","n_version":"666870","n_status":"COMMIT"},"node":{"id":213496,"parent":212256,"superparent":9,"author":3495,"type":"item","subtype":"game","subsubtype":"compo","published":"2020-10-04T19:23:43Z","created":"2020-09-20T21:35:49Z","modified":"2020-10-04T19:25:52Z","version":666870,"slug":"raised-by-serpents","name":"Raised by Serpents","body":"## PROTECT YOUR NEST\n\nPlay as a mind-controlling manic serpent on Saturn's moon Enceladus. The moon is riddled with crimson Jurassic-esque flying raptors on the hunt for your eggs. \n\nAttack head on, or squeeze them tight to neurologically alter their minds. A mind-controlled raptor will guard your nest. \n\n# [Play on web!](https:\/\/binroot.github.io\/ludum-dare-47)\n\n![Screen Shot 2020-10-04 at 11.36.18 AM.png](\/\/\/raw\/7ad\/z\/356d1.png)\n\n\n## CONTROLS\n\n* **LEFT** :arrow_left: rotate counter-clockwise from pivot point\n* **RIGHT** :arrow_right: rotate clockwise from pivot point\n* **UP\/DOWN** :arrow_up: :arrow_down: select new pivot point\n\n![Screen Shot 2020-10-04 at 11.37.34 AM.png](\/\/\/raw\/7ad\/z\/35609.png)\n\n## THEME\n\nI started with a \"loop in a loop\" attack mechanic, without really intending on making this whole game snake-themed at first. Originally, the art style was going to be completely abstract, just circles and triangles fighting each other. But then the insanely silly spiraling movements became too difficult to control - and well, snakes are probably difficult to control, too, right? I guess? Also, I had just finished watching the TV Show \"Raised by Wolves\", which features giant snake aliens. So that's where my head was at :smirk: \n\n## ATTRIBUTIONS\n\n* Game engine: [Godot 3.2.2](https:\/\/godotengine.org\/)\n* Sprite animations: [Piskel](https:\/\/www.piskelapp.com\/)\n* Music: [Noteflight](https:\/\/www.noteflight.com\/home) and [Audacity](https:\/\/www.audacityteam.org\/)\n* SFX: [Leshy SFMaker](https:\/\/www.leshylabs.com\/apps\/sfMaker\/)\n* Background image: [Tayasui Sketches](https:\/\/tayasui.com\/sketches\/)\n* Icons: Apple Keynote :laughing: ","meta":{"author":[3495],"cover":"\/\/\/content\/7ad\/z\/35606.png","allow-anonymous-comments":"1","link-01":"https:\/\/github.com\/BinRoot\/ludum-dare-47","link-01-tag":[42332],"link-02":"https:\/\/binroot.github.io\/ludum-dare-47","link-02-tag":[42336],"link-02-name":"HTML5 (web)","link-03":"https:\/\/github.com\/BinRoot\/ludum-dare-47\/blob\/main\/builds\/raised-by-serpents_windows.zip?raw=true","link-03-tag":[42337],"link-03-name":"Microsoft Windows","link-04":"https:\/\/github.com\/BinRoot\/ludum-dare-47\/blob\/main\/builds\/raised_by_serpents_mac.zip?raw=true","link-04-tag":[42339],"link-04-name":"Apple macOS","link-05":"https:\/\/github.com\/BinRoot\/ludum-dare-47\/blob\/main\/builds\/raised-by-serpents_linux.zip?raw=true","link-05-tag":[42341],"link-05-name":"Linux"},"path":"\/events\/ludum-dare\/47\/raised-by-serpents","parents":[1,5,9,212256],"love":0,"notes":13,"notes-timestamp":"2020-10-24T13:48:10Z","grade":{"grade-01":23,"grade-02":23,"grade-03":23,"grade-04":23,"grade-05":24,"grade-06":22,"grade-07":23,"grade-08":23},"magic":{"cool":80.833723835358,"feedback":19,"given":14.375,"grade":23,"grade-01-average":3,"grade-01-result":513,"grade-02-average":2.881,"grade-02-result":474,"grade-03-average":3.452,"grade-03-result":242,"grade-04-average":3.381,"grade-04-result":401,"grade-05-average":3.159,"grade-05-result":409,"grade-06-average":3.175,"grade-06-result":274,"grade-07-average":2.571,"grade-07-result":291,"grade-08-average":3.024,"grade-08-result":369,"smart":-0.26075663678481}},"text":"## PROTECT YOUR NEST\n\nPlay as a mind-controlling manic serpent on Saturn's moon Enceladus. The moon is riddled with crimson Jurassic-esque flying raptors on the hunt for your eggs. \n\nAttack head on, or squeeze them tight to neurologically alter their minds. A mind-controlled raptor will guard your nest. \n\n# [Play on web!](https:\/\/binroot.github.io\/ludum-dare-47)\n\n![Screen Shot 2020-10-04 at 11.36.18 AM.png](\/\/\/raw\/7ad\/z\/356d1.png)\n\n\n## CONTROLS\n\n* **LEFT** :arrow_left: rotate counter-clockwise from pivot point\n* **RIGHT** :arrow_right: rotate clockwise from pivot point\n* **UP\/DOWN** :arrow_up: :arrow_down: select new pivot point\n\n![Screen Shot 2020-10-04 at 11.37.34 AM.png](\/\/\/raw\/7ad\/z\/35609.png)\n\n## THEME\n\nI started with a \"loop in a loop\" attack mechanic, without really intending on making this whole game snake-themed at first. Originally, the art style was going to be completely abstract, just circles and triangles fighting each other. But then the insanely silly spiraling movements became too difficult to control - and well, snakes are probably difficult to control, too, right? I guess? Also, I had just finished watching the TV Show \"Raised by Wolves\", which features giant snake aliens. So that's where my head was at :smirk: \n\n## ATTRIBUTIONS\n\n* Game engine: [Godot 3.2.2](https:\/\/godotengine.org\/)\n* Sprite animations: [Piskel](https:\/\/www.piskelapp.com\/)\n* Music: [Noteflight](https:\/\/www.noteflight.com\/home) and [Audacity](https:\/\/www.audacityteam.org\/)\n* SFX: [Leshy SFMaker](https:\/\/www.leshylabs.com\/apps\/sfMaker\/)\n* Background image: [Tayasui Sketches](https:\/\/tayasui.com\/sketches\/)\n* Icons: Apple Keynote :laughing: ","title":"Raised by Serpents"}