Adrenaline Rush by Elmeri

Adrenaline Rush is a tiny game made during Ludum Dare 46. This is a series of mini-games centered around saving lives! The theme of the game jam was "Keep it Alive", so the action takes place in an ambulance, everything goes fast and you have to help your patients! Stabilizing them! Well, the protagonist may be a lil' extreme in his actions, but if it means saving lives, it's totally worth it!
Controls
Each mini-game uses the mouse. controls are explained right before it starts.
The concept of the game was heavily inspired by Warioware: mini-games in quick succession, simple commands and over-the-top action mixed with ridiculous situations and exquisite humour.
Due to our tight schedule, we decided to only make 2 mini-games but at least the concept is there! And it was fun to make, which is the important part here!
Made by: Damien Picard, Duy Kevin Nguyen, Floriane Nguyen, Julien Delwaulle, Clément Delwaulle.
Post-jam updates
- 25/04/20:
- remove unused assets
- compress textures and audio more
- fix button overlay
- rename binaries
Licence
- Code is available under the terms of MIT (expat) licence (https://opensource.org/licenses/MIT)
- Music and art are available under the terms of Creative Commons Attribution-ShareAlike 4.0 International (https://creativecommons.org/licenses/by-sa/4.0/)
Licence text files are available in the source.


Ratings
| Overall | 614th | 3.75⭐ | 24🧑⚖️ |
| Fun | 518th | 3.682⭐ | 24🧑⚖️ |
| Innovation | 1247th | 3.273⭐ | 24🧑⚖️ |
| Theme | 344th | 4.095⭐ | 23🧑⚖️ |
| Graphics | 120th | 4.477⭐ | 24🧑⚖️ |
| Audio | 157th | 4.048⭐ | 23🧑⚖️ |
| Humor | 82th | 4.136⭐ | 24🧑⚖️ |
| Mood | 427th | 3.833⭐ | 23🧑⚖️ |
| Given | 24🗳️ | 17🗨️ |
The music's nice, but the siren starts to get annoying after a while.
The controls are a bit frustrating, but I take it that that's intentional.
@literal-games @quillwerth @jamieok Thank you :) We intentionally limited the scope to two mini-games in order not to burn out during the week-end, but we sure would have liked to add more! We had ideas for crew responsible of rotating the emergency light with a hand-crank and washing hands at lightning speed, all while driving the ambulance to avoid causing more accidents…
@theothersamp Thanks! I’ve got to admit I laughed a lot myself while working on the game. The controls are awkward but hey, have you ever given an adrenaline shot while in a moving vehicle? :D
@ristoretto The parallax is totally fake, just the foreground moving around randomly. But you’re right, it gives the scene much more depth!
@yxmx-rsx Thank you :)
Great execution of a genre that doesn't have enough games of its kind.
The defibrillator game isn't really suited to be played in the browser, but other than that, perfect!
A heads-up: Your itch.io page doesn't seem to be linked to the LD page properly. Usually games will have a banner at the top and a link in the "*More information*" section


Nice music, though would have liked a bit longer loops. Good sounds, fit very well with the overall feel.
Nice art, liked the style, absolutely loved the characters and their expressions. Would have liked just a second longer before transitioning to next scene to enjoy the details of the victory poses.
Gameplay wise, not having a loss condition like a time limit kinda breaks the tension, but the music and moving scene help mask it and provide the sense of urgency.
At first had trouble with zapper level since I didn't know how much to charge it, and didn't have the patience to do it long enough for sparks to show up(was not sure if the mouse leaving the screen area messed with it or not). Some organic partial charge indication might have helped, to show that I was going in the right direction.
Overall, enjoyed the experience very much, got a good laugh out of it too. Really wanted to play more, but also understand that more content would have meant less polish, so it alright, I think you made the right decision to polish existing stuff rather than adding more.