Roll your Dough by ancient-pixel
step into the shoes of a bagel factory worker, amidst the BGL-47 and a political crisis. Stand up early, eat your bagels and roll your dough!
The game was inspired by some unrelated bagel making during the theme announcement. So it was a perfect fit, if i may be so superstitious! I used phaser.js as a framework and the game is controlled only by mouse.

This time, i finished right in time, but of coursse I had to drop some features i originally wanted to have. Like getting a promotion at the bagel factory from rolling to packing until you eventually get to be the CEO of the corporation. Although i started with sound in mind, because the alarmclock was the first thing i coded, it was the only sound that remained in the game, as i couldnt fit all the sounds i wanted in time into the game.


some inspirations were: The Westport Independant Papers Please cutting fish in What Remains of Editth Finch
additional funfact: you can break the loop in several ways, try to oversleep or get evicted for example
ATTENTION - TUTORIAL I didnt communicate clearly how to do things, so to roll dough you have to hold your mousebutton down and move up and down over the dough, slowly but surely it will roll into ...a roll. Similarly on the breakfast screen you need to open up the bagel to butter it and close it up an move to advance. THANK YOU FOR YOUR ATTENTION
Have fun and thx for the feedback in advcance :)
| Youtube | https://ancientpixel.itch.io/roll-your-dough |
| Youtube | https://ancientpixel.itch.io/roll-your-dough |
| Original URL | https://ldjam.com/events/ludum-dare/47/roll-your-dough |
Ratings
| Overall | 500th | 3.042⭐ | 38🧑⚖️ |
| Fun | 532th | 2.694⭐ | 38🧑⚖️ |
| Innovation | 206th | 3.528⭐ | 38🧑⚖️ |
| Theme | 309th | 3.583⭐ | 38🧑⚖️ |
| Graphics | 400th | 3.181⭐ | 38🧑⚖️ |
| Humor | 162th | 3.074⭐ | 36🧑⚖️ |
| Mood | 350th | 3.069⭐ | 38🧑⚖️ |
| Given | 36🗳️ | 49🗨️ |
We were talking about bagels, but settled with a donut :D
Had no problems rolling the bagels, i even perfected the process by rolling multiple at once ;)
just as @a4x8e6 there was dough thrown on my butter; but I think that was supposed to happen.
Overall really cute game. Font was kinda hard to read. Disabling the cursor could add to the mood.
I wish to see a bit more variation in minigames though...
Nice job !
Very atmospheric, very modern. Thanks for sharing it with me, I really enjoyed it.
1. Breaking the cycle by getting late to job or using butter knife is cool. I'll definitely dig into the game again to actually explore all it has to offer.
2. Painful silence is only destructed by exploding noise of alarm clock. It feels very in place, even though you just didn't have time to properly add more sounds.
Some problems:
1. Font is sometimes unreadable. The game is heavily based on a reading. I see the conflict there.
This is not what I expect from a jam game (furthermore, my game doesn't have ANY sounds at all), but to give you future directions: Atmospheric sounds and music would actually be amazing, otherwise game feels empty. This fact is both upside and a downside in a game. I guess, you can make silence as an effect, that would help to build atmosphere in moments where it needs to be.
Nice work on the art, I like your style a lot.
I had some trouble getting into the story as I was struggling a bit with the actual gameplay, I feel like maybe tweaking the hit/trigger boxes and making them a bit larger would help a lot (hard to know which part of the hand grabs the alarm, same thing for rolling the dough, since you have to do it multiple times I feel it deserves to be a little bit less pixel perfect and trigger the rolling even if your not exactly on it).
I did get the hang of it after a while though and could enjoy some well crafted storytelling.
Great job, keep up the good work !
Feel free to check and give me you opinions on my entry
Cheers
Damien
Nice idea but could not get what to do with the dough
the in particular has a "fatigue feature" that randomizes where to click it, like just patting your hand all over it. For an update Ill definitaly work over the hitboxes and rollingspeed/area :)

I'm all up for political games, satires and the like, but here I had to compromise and forego of reading most of it since I was too busy making the best bagels in the world. The presentation is top-notch and the best part of the game was buttering up the bagel. It's genuinely well crafted in that aspect.
Gameplay wise though, my arm was hurting a lot by the time I realized I could stack bagels and make them in a single go. And even then, I had to pause for a while to recover from intense mouse dragging. Fewer repetitions to roll them or using keys for it would be nice if you update it.
Lastly... the alarm clock. That thing actually gave me jumpscares. It fits well with the somber ambience of the game, but it really got on my nerves. This is mostly a me-issue since I react badly to loud sounds.
Still though, it's good to see games that actually have something to say. Spread the message, one bagel at a time! :whale:
Also quickly found you can roll out multiple bagels at a time by lining them up vertically! :smile:
Ill definitely check out your game!