Augmentum by SoulBound

[raw]
made by SoulBound for LD34 (JAM)
Welcome to Augmentum! You play Subject 62, the victim of alien experimentation at an abandoned scientific facility in space. When the humans perished about a year ago after a particularly unsuccessful study, you finally found that you had the freedom to live peacefully.
That is, however, until some other experiments discovered that this was the opportunity to grow and expand.
Your objective is to flee the approaching ever-growing vines of a vegetative species called Subject 54, while navigating the halls of the dark scientific laboratory. Watch out for zero-gravity items that clog the halls such as boxes, test tubes, and garbage! Subject 54 is continually growing and gaining speed, and it becomes progressively more difficult to remain alive.
Use the up and right arrow keys to move Subject 62.
We apologize for any short-comings in this game, as we are only a group of high-school students hanging out in the basement.

Our tools:

Programming (Java): Eclipse
Art: Sketchbook (iPad), FireAlpaca
Music: ZOOM R8, and assorted instruments

Controls:

Up: Jump
Right: Move right

Edit:
You may have to resize the game window in order for the game to work.

Another Edit:
Made it work on computers with different screen sizes

Ratings

Coolness 51% 3
Overall(Jam) 3.00 788
Audio(Jam) 3.63 175
Fun(Jam) 2.64 896
Graphics(Jam) 3.65 404
Innovation(Jam) 2.60 853
Mood(Jam) 3.35 397
Theme(Jam) 3.44 720

Feedback

fishbrain
14. Dec 2015 · 07:17 UTC
I had a bit of trouble fiddling to get the Window size right, game play is pretty simple, but nice tunes and nice graphics - nice mood! Well done!
Red_Fan games
14. Dec 2015 · 22:55 UTC
Why does the "professor" keep so many pictures of himself on the wall? He sounds like a narcissist.
jerry111zhang
15. Dec 2015 · 00:19 UTC
Great music and graphics! Is there a ending to this game?
Move127
16. Dec 2015 · 01:53 UTC
Simply holding right and pushing up repeatedly seems to be sufficient to not die. Also, the repeating background is weird. The art on the background, the character, and the evil thing chasing are all fantastic.
CalmKai
16. Dec 2015 · 02:02 UTC
Interesting!
Evergreen Games
16. Dec 2015 · 03:57 UTC
Pretty cool! The controls didn't feel that tight but the music was awesome.
VladRusu
16. Dec 2015 · 14:06 UTC
My artsy ego is satisfied!
fullmontis
16. Dec 2015 · 14:27 UTC
I like the idea and the art but the implementation is buggy and the movement is quite jerky. Also, the game is quite easy once you realize you do not get any penalty from staying on the right side all along.
eerongal
17. Dec 2015 · 01:13 UTC
The art is pretty good, but the game is a bit buggy. That said, definitely not bad for a group who, I assume, are still learning about this sort of thing! Nice work!
shatty
17. Dec 2015 · 01:15 UTC
Nice art and music!
HUMANICS
17. Dec 2015 · 09:42 UTC
crashes with
Exception in thread "main" java.lang.UnsupportedClassVersionError: us/soulbound/ludumdare/game/LD34 : Unsupported major.minor version 52.0

"java -version" prints:
java version "1.7.0_67"
Java(TM) SE Runtime Environment (build 1.7.0_67-b01)
Java HotSpot(TM) Client VM (build 24.65-b04, mixed mode, sharing)
Skruffye
18. Dec 2015 · 06:18 UTC
Firstly, I'd just like to say that it's awesome that you guys/gals are entering into Ludum Dare while still in high school. :)
As for the game, I had to resize the window to get it to work properly, but once I did, I encountered few if any bugs.
The art was very impressive. Although they definitely could have done with more animation, the character designs of both Subject 62 and 54 were very well realised.
Finally, the music was very nice and fit well with the theme of the game.

Keep making games guys. ^^v
TheMonsterFromTheDeep
18. Dec 2015 · 23:16 UTC
The artwork and sound in this game are really cool. However, the gameplay just felt a little lacking - it's a little repetitive and the collisions are a little buggy.

However, I really do like the music. :D
Hot Box Games
20. Dec 2015 · 22:16 UTC
Seemed like a cool entry, but I couldn't play it as the window started maximised and didn't seem to scale any of the graphics - causing me to instantly fall out of the level at the start of the game. :(
See image here: http://i.imgur.com/8gN1QId.jpg
Justin Mullin
22. Dec 2015 · 03:44 UTC
Nice music and backgrounds! Perhaps a little easy, but nice job.
Mr MadCat
22. Dec 2015 · 16:30 UTC
Pretty cool game.
The jump animation looks a bit weird, but that is only a minor thing.
You can get a score of over 200 by just keeping right pressed and repeatedly pressing up. You don't even have to look at the screen.
But it is still very impressive what you created. Well done.
davidB
29. Dec 2015 · 17:48 UTC
same issue, need to resize the windows to match the game area, and to not show hidden part (with a dual monitor).

not very fun (too repetitive), good try continue to make game.