Augmentum by SoulBound
Welcome to Augmentum! You play Subject 62, the victim of alien experimentation at an abandoned scientific facility in space. When the humans perished about a year ago after a particularly unsuccessful study, you finally found that you had the freedom to live peacefully.
That is, however, until some other experiments discovered that this was the opportunity to grow and expand.
Your objective is to flee the approaching ever-growing vines of a vegetative species called Subject 54, while navigating the halls of the dark scientific laboratory. Watch out for zero-gravity items that clog the halls such as boxes, test tubes, and garbage! Subject 54 is continually growing and gaining speed, and it becomes progressively more difficult to remain alive.
Use the up and right arrow keys to move Subject 62.
We apologize for any short-comings in this game, as we are only a group of high-school students hanging out in the basement.
Our tools:
Programming (Java): Eclipse
Art: Sketchbook (iPad), FireAlpaca
Music: ZOOM R8, and assorted instruments
Controls:
Up: Jump
Right: Move right
Edit:
You may have to resize the game window in order for the game to work.
Another Edit:
Made it work on computers with different screen sizes
That is, however, until some other experiments discovered that this was the opportunity to grow and expand.
Your objective is to flee the approaching ever-growing vines of a vegetative species called Subject 54, while navigating the halls of the dark scientific laboratory. Watch out for zero-gravity items that clog the halls such as boxes, test tubes, and garbage! Subject 54 is continually growing and gaining speed, and it becomes progressively more difficult to remain alive.
Use the up and right arrow keys to move Subject 62.
We apologize for any short-comings in this game, as we are only a group of high-school students hanging out in the basement.
Our tools:
Programming (Java): Eclipse
Art: Sketchbook (iPad), FireAlpaca
Music: ZOOM R8, and assorted instruments
Controls:
Up: Jump
Right: Move right
Edit:
You may have to resize the game window in order for the game to work.
Another Edit:
Made it work on computers with different screen sizes
| Download (Java) | http://fwazle.com/Augmentum |
| Source | http://fwazle.com/Augmentum/Files.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=57021 |
Ratings
| Coolness | 51% | 3 |
| Overall(Jam) | 3.00 | 788 |
| Audio(Jam) | 3.63 | 175 |
| Fun(Jam) | 2.64 | 896 |
| Graphics(Jam) | 3.65 | 404 |
| Innovation(Jam) | 2.60 | 853 |
| Mood(Jam) | 3.35 | 397 |
| Theme(Jam) | 3.44 | 720 |
Exception in thread "main" java.lang.UnsupportedClassVersionError: us/soulbound/ludumdare/game/LD34 : Unsupported major.minor version 52.0
"java -version" prints:
java version "1.7.0_67"
Java(TM) SE Runtime Environment (build 1.7.0_67-b01)
Java HotSpot(TM) Client VM (build 24.65-b04, mixed mode, sharing)
As for the game, I had to resize the window to get it to work properly, but once I did, I encountered few if any bugs.
The art was very impressive. Although they definitely could have done with more animation, the character designs of both Subject 62 and 54 were very well realised.
Finally, the music was very nice and fit well with the theme of the game.
Keep making games guys. ^^v
However, I really do like the music. :D
See image here: http://i.imgur.com/8gN1QId.jpg
The jump animation looks a bit weird, but that is only a minor thing.
You can get a score of over 200 by just keeping right pressed and repeatedly pressing up. You don't even have to look at the screen.
But it is still very impressive what you created. Well done.
not very fun (too repetitive), good try continue to make game.