⛧ Hellycoaster ⛧ by TennoTako
⛧ Hellycoaster 2.0 AVAILABLE ⛧
We made a new version of the game with various improvements and an actual end game !
Reach 150k bloods to slay Satan !
A leaderboard is now in place and you can take a look at it here:
https://btra-games.com/hellycoaster/scores
> You can still rate version 1.0 thx <
change logs:
update_1 [2020-10-05 9:20PM EDT]
> [Bug] fixed various typos.
> [Bug] fixed some animation and colors issues.
> [Bug] fixed a potential infinite while() loop...not even done on purpose!
> [Graphics] fixed some animation and color issues.
> [Balance] tweaked blood regen rate and souls decrease rate.
update_2 [2020-10-06 17:00PM EDT]
> [Controls] added numpad support (1-2-3-4-5-6).
> [Controls] added [W][A][S][D] keys to move the camera. (note: nothing was added, you could already move the camera with mouse. We just added keyboard bindings.)
> [Audio] integrated some missing sounds.
update_3 [2020-10-07 15:00PM EDT]
> [Audio] optimized SFX triggers
> [Balance] global tuning
> [Collision] fixed a collision issue
> [Controls] Rebind the pause menu on [Esc]
> [Crash] disabled unreal VR plugins
> [Feedback] improved feedback when a scooter spawn
Build the most deadly rollercoaster!
Your goal is to kill as much people as possible to feed Satan with their souls.
Fill your carts with fresh damneds by driving your train through hell's rifts.
Harvest their souls and bodies by killing them with traps before Satan’s patience goes empty.
Enjoy the never ending bloodbath...
Post your high score in comment !

Ratings
| Overall | 784th | 3.5⭐ | 35🧑⚖️ |
| Fun | 905th | 3.258⭐ | 35🧑⚖️ |
| Innovation | 572th | 3.53⭐ | 35🧑⚖️ |
| Theme | 803th | 3.621⭐ | 35🧑⚖️ |
| Graphics | 950th | 3.394⭐ | 35🧑⚖️ |
| Audio | 844th | 3.044⭐ | 36🧑⚖️ |
| Humor | 396th | 3.3⭐ | 32🧑⚖️ |
| Mood | 653th | 3.53⭐ | 35🧑⚖️ |
| Given | 24🗳️ | 40🗨️ |
I can't seem to launch the game. It crashes with a black screen after clicking on play in the main menu.

I've noticed that the game initializes my Oculus Rift before launching. I tried to find a log file in the games files, but couldn't find one.
Perhaps try to take a look into that ? Mention me in a comment me for me to give it another try and rate it accordingly :)
Not sure about your comment on limitations presented by the jam? Are you talking about the theme? If yes, I invite to re read the rules https://ldjam.com/events/ludum-dare/rules. The theme is not define as a constraint but a starting point for your creativity.
But to make our intentions clear on our take of the theme:
- You play as a Satan's subject, building a **looping rollercoaster**, trying to ** capture fresh damneds** to ride it.
- Your task is to satisfy the **endless** hunger of Satan and thus for **eternity**.
- In order to feed your master, you can build traps to harvest the people **stuck** on the rollercoaster in a **never-ending** bloodbath.
Hope that clears thing for you, thanks for playing :)
It was fun adn addicting to watch the carts go crazy all over the screen, music and sfx were also nice and juicy.
At first i didn't understood it to be honest, but also because I was not zooming out and the first human come in the screen like 1 minute after the start.
I would have removed the zoom thing, the first playthrough I totally ignored it, the second one i just stay as zoomed out as possible. Also, I just keep using the random item since it is so cheap, but it made the game easier and therefore funnier, if it was harder I wouldn't have had so much fun.
I think the best part is just watching everything move, while the managing side of the game is not its core.
Let me know if it works :)
It does feel a little slow and doesn't push you enough to improve. I was able to coast along (ha!) without much difficulty and just a few traps.
The little touches are very cute, like how people will wave their arms on a fast run and so on. Nice!
Once you start drawing only downward tracks to rifts, you get some serious speed (and serious murder) happening.
Really creative idea with a lot of personality. Great job!
So, I was able to play it, and I had a lot of fun. It was a bit confusing at first,and for 80% of the play time I didn't realize that you could move the camera.
For the gameplay, it was fun. I would have liked the traps to be less effective, but infinite time-wise. I also think a good idea would have been to allow the humans to board the cart only if it is slow enough. Otherwise, I just had to put downward slopes (Or even a 90 degrees straight down rail) with portals to make the carts go to insane speeds.
The sawblade purchase isn't worth it either. The 'random object' purchase a pretty good chance of spawning a sawblade, for a fraction of the price. I ended up using only the random object.
The art is decent. I like the spriteworks, the background not so much. Way too many colors, and too saturated.
I also think that I discovered by accident a feature that you used for testing, as I was able to create humans portals by pressing R :-)
That combined with the only downward slopes led me to pretty much break the game, and get into the million range score until the apparently exponential decay caught me :p

A solid entry overall. Congratulations on making it into LD47 !
It's so satisfying seeing the hellycoaster racing around!