{"author_link":"\/users\/tuatarian","author_name":"Tuatarian","author_uid":"1214583","comments":[{"author_name":"Tuatarian","author_uid":"1214583","time":"2020-10-05T22:29:41Z","epoch":1601936981,"modified":1601937001,"text":"Small postjam change - I forgot to click a button on the export, so the window sizing would have been weird. No content was added, removed, or changed beyond just clicking setting \"2d\" and \"keep\" in export settings\nE: Links are the same","likes":3,"format":"md"},{"author_name":"SlavTurtle","author_uid":1225412,"time":"2020-10-06T12:35:37Z","epoch":1601987737,"modified":1601987737,"text":"Great game. Head hurts.","likes":6,"format":"md"},{"author_name":"EndSSGamesStudio","author_uid":"1118258","time":"2020-10-06T14:13:55Z","epoch":1601993635,"modified":1601993635,"text":"niice!","likes":2,"format":"md"},{"author_name":"Steventus","author_uid":1216567,"time":"2020-10-06T17:27:52Z","epoch":1602005272,"modified":1602005272,"text":"Hey @tuatarian ,\nthis is a hidden gem. It's mad good HAHA. I have so much good things to say about this but let's stick with the important ones. First the positives:\n\n1) This game works absolutely well as a rage-game. The kind of games where it is infuriatingly hard. Think meatboy, celeste where there is a naturally higher level of difficulty. The speed is initially quite fast but I got used to it and quite enjoyed it a lot. I did not finish the game but for the time I play, it was good!\n\n2) Simple aesthetics, simple song. I think the BGM could be something different but otherwise, it is amazingly good as is. \n\n3) Simple game mechanic. Just get to the end. A concept that is well visited in mobile games but you really brought it to its extreme on PC form, and in such destructive fashion (in a good way - it's a rage game in my eyes).\n\nSome nitpicks where I see:\n\n1) I think the collisions are not working as intended. Sometimes, I die when I didn't even touch the walls. I think the collisions just need more fine-tuning, and that can be important in games like these.\n\n2) Towards where I stopped, the difficulty of the level becomes less of traversing pass the middle section but instead, getting to the white square at the end. I think you could make do with diversifying your difficulty some more.\n\nOtherwise, this is actually quite a hidden gem (I said that twice now). I play a lot of action games and I absolute loved this!","likes":3,"format":"md"},{"author_name":"Tuatarian","author_uid":"1214583","time":"2020-10-06T20:25:44Z","epoch":1602015944,"modified":1602015944,"text":"@steventus Thanks! What happened with collisions was that each collider copied the polygon of the drawn version in code, but there was likely a slight position offset, so while they had the same shapes, they were in slightly different spots, breaking the collisions a bit. \n\nThis certainly wasn't meant to be a rage game haha, but I never seem to be able to manage anything else in jams\n\n","likes":3,"format":"md"},{"author_name":"Flaterectomy","author_uid":"1003398","time":"2020-10-07T16:52:53Z","epoch":1602089573,"modified":1602089573,"text":"Oh damn. This seems like one of those games that's probably good, but I am just too bad at it. I could not get past the 4th level, and the first three I just brute-forced my way through. I wish I could give  better feedback than this, but I could not get to a point where felt like I was in full control of my motion. My old-man brain probably just wanted something more slow-moving square rather than fast and widescreen so it wouldn't seem like it doubled in difficulty after 90 degrees of rotation.\n\nThe pros to me: \n\nThe music. A great relaxing tune. I *think* it might have been a relatively short loop, but there was sufficient variety in textures that it just kept flowing.\n\nThe concept. I Like how you used the theme here, and it's an elegant simple idea. Excellent for a jam.\n\nJust not excellent for *me.* :laughing: ","likes":3,"format":"md"},{"author_name":"Tuatarian","author_uid":"1214583","time":"2020-10-07T17:59:06Z","epoch":1602093546,"modified":1602105244,"text":"@flaterectomy I agree completely tbh, too hard. Thanks for the review!","likes":2,"format":"md"},{"author_name":"SpaceGuinea Productions","author_uid":"1215055","time":"2020-10-08T18:51:22Z","epoch":1602183082,"modified":1602183082,"text":"This is a really unique take on the theme, good job!\n","likes":2,"format":"md"},{"author_name":"Tuatarian","author_uid":"1214583","time":"2020-10-10T19:21:09Z","epoch":1602357669,"modified":1602357669,"text":"@spaceguinea-productions thanks!","likes":2,"format":"md"},{"author_name":"Greytyphoon","author_uid":"1017600","time":"2020-10-11T00:51:43Z","epoch":1602377503,"modified":1602377518,"text":"Spectacular idea, music is on point, graphics are minimalistic and very well suited to the gameplay, I applaud the choice.\n\nThis game is IMPOSSIBLE. I might have brute-forced my way through another level if only there was a way to tell how far along I was. Something as simple as the wall colors moving up the rainbow to red would have done the trick.\n\nI took me a while to realize that I don't have to hold down the mouse button while I'm playing, only clicking to start. As a result, I died often still holding down the button, and was for a second or so my character would respawn\/rush to my pointer\/die\/play the death sound every few frames. The noise spam is pretty aggressive, I'd recommend making sure it's a different click event for every life!","likes":1,"format":"md"},{"author_name":"Tuatarian","author_uid":"1214583","time":"2020-10-11T05:06:53Z","epoch":1602392813,"modified":1602398829,"text":"@greytyphoon I agree completely and those are all spectacular ideas. I started pretty much on the last day so I didn't manage to get any polish || playtesting in. If I release a postjam balanced version, those are all things I will do first.","likes":1,"format":"md"},{"author_name":"Toccio94","author_uid":"1026389","time":"2020-10-11T13:12:37Z","epoch":1602421957,"modified":1602421957,"text":"Sadly I stopped at level 3.\nThe concept is ok, the music was nice, but the game is too complex, too fast.\nAt first, I didn't even know what to do, if I clicked it seemed the game was glitching.\n\nI really don't know how can you play this, it has also given me nausea, something I've almost never experienced in a game (and I play VR too).\n\nI've two major suggestions: \n1. the first levels should be way easier to let me understand what I'm supposed to do\n2. the level should start to rotate slower so at least I've 1 second to setup myself. It starts so fast I don't even know how to move or position\n\nI think that with some improvement it could be fun, but as now it is too hard and unfair.\n\nI don't want to sound harsh, you manage to transform your idea into a game in 72 hours and that alone is great. It just could be more playable for us mortal.\n","likes":1,"format":"md"},{"author_name":"Tuatarian","author_uid":"1214583","time":"2020-10-12T07:51:49Z","epoch":1602489109,"modified":1602489109,"text":"@toccio94 Agreed entirely, Thanks for the feedback!","likes":1,"format":"md"},{"author_name":"TheDoctorOfTime","author_uid":"1198511","time":"2020-10-12T08:54:27Z","epoch":1602492867,"modified":1602492867,"text":"Really fun and enjoyable game! I do wish it was kind of slower since my mouse is kind of slow lmao. Still it's great and the music is great! I remember raging when the tiks kept happening, so triggering I love it!","likes":1,"format":"md"},{"author_name":"Tuatarian","author_uid":"1214583","time":"2020-10-12T16:01:24Z","epoch":1602518484,"modified":1602518484,"text":"@thedoctoroftime Glad you enjoyed it! Thanks!","likes":1,"format":"md"},{"author_name":"nacho hon","author_uid":1224849,"time":"2020-10-13T07:33:15Z","epoch":1602574395,"modified":1602574395,"text":"Such a cool idea, but I couldn't play for long as I started getting dizzy. Might say more about me than the actual game. Also wouldn't mind a slower ramp up in the spinning to slowly get acquainted with the game. Other than, it's an original idea that's well executed. Cheers!","likes":1,"format":"md"},{"author_name":"Catomag","author_uid":"1202721","time":"2020-10-13T13:06:01Z","epoch":1602594361,"modified":1602594361,"text":"WHERE ARE YOUR FINGERS?","likes":1,"format":"md"},{"author_name":"Catomag","author_uid":"1202721","time":"2020-10-13T13:07:02Z","epoch":1602594422,"modified":1602594422,"text":"The game was challenging and definately nausiating, but that little melody and lofi music in the background kept me engaged. ","likes":1,"format":"md"},{"author_name":"Tuatarian","author_uid":"1214583","time":"2020-10-14T02:03:27Z","epoch":1602641007,"modified":1602746263,"text":"@nacho-hon I can see why, honestly. Cheers!\n\n@catomag I lost my fingers in a car accident 13 years ago. Thanks for the compliment about the music! Was fairly proud of that one","likes":1,"format":"md"},{"author_name":"TriceratopsJJJ","author_uid":"1219268","time":"2020-10-16T19:26:22Z","epoch":1602876382,"modified":1602876382,"text":"Brilliant game idea! It was very difficult, but it was fun :)","likes":1,"format":"md"},{"author_name":"Shimali","author_uid":"1215808","time":"2020-10-18T17:05:24Z","epoch":1603040724,"modified":1603040724,"text":"Fun game. Sometimes I raged a lot until i managed to finish a level. \nIs there a Key to get back to the Menu or did I not get it? the only way to close the game was to Alt-F4.\n\nFound out you can cheat the first levels when you have more than one monitor and point the curser far enough to the right, you immediately finish the level^^\n\nBut still a nice game and a gread idea!","likes":1,"format":"md"},{"author_name":"Thulium Games","author_uid":"1122243","time":"2020-10-19T00:53:48Z","epoch":1603068828,"modified":1603068828,"text":"Really fun but Super difficult.","likes":1,"format":"md"},{"author_name":"Tuatarian","author_uid":"1214583","time":"2020-10-20T00:34:48Z","epoch":1603154088,"modified":1603154088,"text":"@shimali No key to quit, ran out of time\n\n@thulium-games Thanks! Appreciate that\n\n@triceratopsjjj Thanks man!","likes":0,"format":"md"}],"format":"md","images":["ld47\/227569-affb561c9ee00916a6ec3ffe5eea662d.png"],"links":[{"url":"https:\/\/tuatarian.itch.io\/whats-up","text":"Youtube"},{"url":"https:\/\/tuatarian.itch.io\/whats-up","text":"Youtube"},{"url":"https:\/\/github.com\/Tuatarian\/LD47---Whats-up","text":"Youtube"}],"metadata":{"g_key":"57488","g_author":"1214583","g_event":"LD47","g_eventkey":"76","g_subevent":"JAM","g_urlkey":"266800","g_title":"What's up?","g_status":"PVT1","g_place":"1129","g_commentcount":"23","g_site2_node_id":"227569","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"227569","n_urlkey":"266800","n_parent":"212256","n_path":"\/events\/ludum-dare\/47\/whats-up","n_slug":"whats-up","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"214583","n_created":"1601934298","n_modified":"1601944343","n_version":"690950","n_status":"COMMIT"},"node":{"id":227569,"parent":212256,"superparent":9,"author":214583,"type":"item","subtype":"game","subsubtype":"jam","published":"2020-10-05T21:57:39Z","created":"2020-10-05T21:44:58Z","modified":"2020-10-06T00:32:23Z","version":690950,"slug":"whats-up","name":"What's up?","body":"A game where the entire level is stuck in an infinite rotating loop![Graeppel_84YV4YsywM.png](\/\/\/raw\/736\/43\/z\/38a1c.png)![Graeppel_QMGpvAQBJO.png](\/\/\/raw\/736\/43\/z\/38a1e.png)![Graeppel_XC5vynvjYC.png](\/\/\/raw\/736\/43\/z\/38a1f.png)![Graeppel_SYpjBR7Wz5.png](\/\/\/raw\/736\/43\/z\/38a20.png)![Graeppel_jsF63j1qjE.png](\/\/\/raw\/736\/43\/z\/38a21.png)","meta":{"author":[214583],"allow-anonymous-comments":"1","cover":"\/\/\/content\/736\/43\/z\/38a24.png","grade-07-out":"1","grade-08-out":"1","link-01":"https:\/\/tuatarian.itch.io\/whats-up","link-01-tag":[42337],"link-02":"https:\/\/tuatarian.itch.io\/whats-up","link-02-tag":[42341],"link-01-name":"Win10: Zip -> Exe & pck","link-02-name":"Any Linux: Zip -> x86_64 & pck","link-03":"https:\/\/github.com\/Tuatarian\/LD47---Whats-up","link-03-tag":[42332],"link-03-name":"Github"},"path":"\/events\/ludum-dare\/47\/whats-up","parents":[1,5,9,212256],"love":0,"notes":23,"notes-timestamp":"2020-10-20T00:34:48Z","grade":{"grade-01":22,"grade-02":22,"grade-03":21,"grade-04":22,"grade-05":21,"grade-06":22},"magic":{"cool":120.10923989518,"feedback":24,"given":22,"grade":21.666666666667,"grade-01-average":3.275,"grade-01-result":1129,"grade-02-average":2.85,"grade-02-result":1316,"grade-03-average":3.737,"grade-03-result":353,"grade-04-average":3.85,"grade-04-result":530,"grade-05-average":3.026,"grade-05-result":1241,"grade-06-average":3.4,"grade-06-result":603,"smart":-0.30722038809196}},"text":"A game where the entire level is stuck in an infinite rotating loop![Graeppel_84YV4YsywM.png](\/\/\/raw\/736\/43\/z\/38a1c.png)![Graeppel_QMGpvAQBJO.png](\/\/\/raw\/736\/43\/z\/38a1e.png)![Graeppel_XC5vynvjYC.png](\/\/\/raw\/736\/43\/z\/38a1f.png)![Graeppel_SYpjBR7Wz5.png](\/\/\/raw\/736\/43\/z\/38a20.png)![Graeppel_jsF63j1qjE.png](\/\/\/raw\/736\/43\/z\/38a21.png)","title":"What's up?"}