Lonely UFO by NicoCcino

[raw]
made by NicoCcino for Ludum Dare 47 (COMPO)

My first Ludum Dare game. I hope you like it! Feel free to share your high score (if you reached the final level)

All assets/code created by myself under 48h.

gameGifSmall.gif

Controls:

  • Arrow keys / WASD / Gamepad left stick = Move
  • Space = ?

Tools used:

  • Unity
  • Blender
  • Gimp
  • Bosca Ceoil
  • SFXR
  • Audacity

Ratings

Overall 133th 3.763⭐ 21🧑‍⚖️
Fun 194th 3.553⭐ 21🧑‍⚖️
Innovation 59th 3.974⭐ 21🧑‍⚖️
Theme 109th 4.026⭐ 21🧑‍⚖️
Graphics 454th 3.026⭐ 21🧑‍⚖️
Audio 179th 3.421⭐ 21🧑‍⚖️
Mood 142th 3.579⭐ 21🧑‍⚖️
Given 16🗳️ 16🗨️

Feedback

magnusfurcifer
05. Oct 2020 · 07:38 UTC
cool game, loved the message and it felt good to play :D
joonamo
05. Oct 2020 · 08:31 UTC
Nice variation on the puzzles, I like how many different designs you had with just movement available! I almost lost my patience when I had to wait in the beginning, though...
kovalok
05. Oct 2020 · 11:20 UTC
Very nice idea. I really liked the reshaping loop and it wasn't too hard either. Controlling the UFO felt really smooth. Nicely done!
Bloham
05. Oct 2020 · 11:25 UTC
I had to be pacient.... AND DIED xD
the game has a good mood, I like the variety and think the player is guided good to the understanding to the game. It would be fun if the controls where a little bit more wabbly i think. (or a space force pushes you left and right at random)
Aterlamia
05. Oct 2020 · 11:25 UTC
Cool idea nd well executed, also good background music, i like the level design.
Loig
05. Oct 2020 · 11:27 UTC
Wow, very nice game. I loved it. Many very good ideas (each and every level is good and brings something new in fact) and an original point of view on the theme.
p-brighenti
05. Oct 2020 · 11:27 UTC
Cool idea, but I think the "I had to be patient" puzzle could have only 1 section that made you wait instead of two. Felt like I was stuck there not being able to do a thing for a long period of time just to be "punished" instead of rewarded for it.
Spodthewizard
05. Oct 2020 · 11:32 UTC
Great straight forward concept, really enjoyed playing and it felt great!
🎤 NicoCcino
05. Oct 2020 · 11:34 UTC
Hey, thanks all for your feedback. I probably should have simplified or even removed the patience level indeed :)
Jonathanfdr
06. Oct 2020 · 17:46 UTC
Yay, my highscore was 379 (not that good I know, but I'm terrible at these kind of games). I've loved the fit on the theme and the merge between skill and puzzle. The song started cool but at the end made me feel a little bit bored, so I've had to turned off. But anyway, nice submit!
![3.png](///raw/724/b2/z/39211.png)
mutuware
06. Oct 2020 · 17:51 UTC
Digging that bass :D
Quinn_Patrick
06. Oct 2020 · 17:54 UTC
Pretty chill little game with great visuals and audio. The "I had to be patient" level didn't work very well, as some people pointed out. The music was really good. Congrats on finishing your first LD!
davidB
06. Oct 2020 · 17:58 UTC
I like the concept and the music, control with keyboard is hard, I guess gamepad or mouse control could open new situation, and less frustration
kittymac
06. Oct 2020 · 17:58 UTC
Awesome little game, nice effort! Couldn't get past the asteroid level, not enough stars spawning inside the loop.
cagibi
06. Oct 2020 · 17:58 UTC
Cool idea! Though I got thrown out of the invisible maze level, I was able to reset it when asteroids arrived a minute later. The puzzles/level design is sometimes very creative.
Eugenik
07. Oct 2020 · 05:10 UTC
Cool fun game!!!
Alex Bolle
07. Oct 2020 · 16:43 UTC
Really nice game, enjoyed the control and the appropriation of the theme!
🎤 NicoCcino
07. Oct 2020 · 20:01 UTC
@davidb yes, didn't mention it but you can use a gamepad as well for movement !
PerfectSquare
09. Oct 2020 · 12:20 UTC
Neat idea and good job coming up with new mechanics to make the levels feel unique. It felt really frustrating when stars spawned outside the loop but maybe that was intended?
clemetayer
09. Oct 2020 · 20:11 UTC
Nice idea! I really like the effects on the loops!