Remember your actions by Sli

[raw]
made by Sli for Ludum Dare 47 (JAM)

Remember your actions

You like memory games?? You like them platforms?? You've come to the right place! Come... Come... :smile:

In this game you have to perform simple platformer actions and then repeat them, again, and again, and again.. :smile: The game becomes progressively harder, increasing your sequence and level complexity. There are 8 levels in total.

Controls: *A/D or Arrows to Move *Space to Jump; *Stay still to Zoom out

Watch your timer, remember your moves, and have fun.

Play game at https://sligames.itch.io/remember-your-actions

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Ratings

Overall 881th 3.443⭐ 55🧑‍⚖️
Fun 908th 3.255⭐ 57🧑‍⚖️
Innovation 570th 3.536⭐ 57🧑‍⚖️
Theme 515th 3.864⭐ 57🧑‍⚖️
Graphics 1328th 2.891⭐ 57🧑‍⚖️
Humor 814th 2.686⭐ 53🧑‍⚖️
Mood 1292th 2.875⭐ 54🧑‍⚖️
Given 79🗳️ 83🗨️

Feedback

ansoneh
05. Oct 2020 · 23:50 UTC
Works kind of like that old game of Simon, but with items instead of colors. Pretty cool!
MoseGames
05. Oct 2020 · 23:50 UTC
It didnt seem like there was enoght actions to complete some of the levels. I would pick up some coins and hit the door, but anything else would restart the level.
Tryston
05. Oct 2020 · 23:52 UTC
The game kept telling me to use perform my 3 actions, then do a fourth but would always reset me before I could add a fourth, so I quit pretty early
zRepa
05. Oct 2020 · 23:56 UTC
haha, fun game. The thing is, I really forgot what I did previously lol. Game 1:0 Me
Music keep that fun level high.
Jonrei
05. Oct 2020 · 23:56 UTC
Pretty fun way to do memory games. I also learned that I have horrible short term memory :D
🎤 Sli
06. Oct 2020 · 00:09 UTC
@mosegames, @tryston
Thanks for the feedback. I guess I should have explained it better. The Idea is not to just go to the door(it doesn't even work). Rather repeat all you previous steps and then add one. (I.E lvl1 coin, door, coin, lvl2 coin, door, coin, potion, and so on.)
MoseGames
06. Oct 2020 · 00:14 UTC
@sli Okay, thanks. I played around with it more and figured it out. cheers
Tryston
06. Oct 2020 · 01:26 UTC
@sli I loaded it up again and it seemed to work, thank you
JoelLikesPigs
06. Oct 2020 · 21:45 UTC
It's a nice take on the whol Simon Says thing, and admittedly I totally forgot the first time playing - nice work
Drowshad
06. Oct 2020 · 21:46 UTC
It was a simple and entertaining game! It took some trial and error to figure out what I had to do, but that was actually a nice part of the game! :)
Sertu
07. Oct 2020 · 00:07 UTC
In the beginning i couldnt understand what i was suppose to do but once i started getting the groove it became pretty fun and addictive which kept me playing it was pretty fun just needs more explanation
Eugenik
07. Oct 2020 · 02:16 UTC
This game is amazing. You deserve to win LD47
Potti
07. Oct 2020 · 09:28 UTC
Interesting concept, forcing the same order over and over again.
Maybe could have done without the countdown and with a stopwatch, just seeing how fast you can go.

At first I thought every keypress and duration was important, but it became very clear that interaction with the game are meant by actions.
etrealjunior
07. Oct 2020 · 10:40 UTC
I liked your game my congratulations, I also did one if you want to know, and give me your feedback I am very grateful, this is the link https://ldjam.com/events/ludum-dare/47/resurrection
SelfTitled
07. Oct 2020 · 15:25 UTC
Quite fun, I managed to complete it with 3:03 to spare. I pretty bad at memory games. the hit boxes seemed a little off on the spikes. The randomised nature of the items was good encouraged me to look around.
Cookie_CHR
08. Oct 2020 · 10:36 UTC
Really fun! I didn't complete it - lost somewhere after the enemies appeared - but I had great fun
Toccio94
08. Oct 2020 · 12:24 UTC
Cute game! The mix of platforming and memory is original and fun to play.
The rules are clear, but you should clear the green label on the top when the levels is completed.
If you took a coin last it keep saying "You took a coin" for example and it may confuse someone who has not understood the rules yet

With a bit more of polish, especially visually, could have been even better
monninen
09. Oct 2020 · 13:51 UTC
Really fun and innovate game. I enjoyed it a lot!
Balance686
10. Oct 2020 · 20:32 UTC
This was a good use of the theme! Memory/platformer is a unique matchup that works well. The vector graphics were simple but clean and I also enjoyed the fact that the collected items actually impact the gameplay. My memory is pretty bad so I made it to 10 actions :P Nice job!
Inferture
12. Oct 2020 · 15:19 UTC
It was fun, I loved how some items actually worked (like the potion actually gave you some random effects) which added to the gameplay. If you intend to make a post-jam version, I think something that would be cool would be if every item had some sort of effect for example the switch would tone down the lights, you could buy something with the coins (which would also be an action)...

Good job on this entry !
Oune
14. Oct 2020 · 20:25 UTC
Cool idea ! I like your take on the theme.
loligxp
14. Oct 2020 · 20:28 UTC
nice game, simple but easy to understand, and an interesting idea ^^
betovf
15. Oct 2020 · 09:09 UTC
Quite fun, nice graphics and animations!
guimoliveira
16. Oct 2020 · 15:29 UTC
Fun game. I really enjoyed it. Good job! :)
JoaoG
17. Oct 2020 · 00:47 UTC
I like how the camera moves away and reveals the entire map when the player is stopped for a while. The soundtrack is very good, the art is simple and the design is clean, it’s a cool game and I liked the idea. Good job!
RubixNoob13
17. Oct 2020 · 16:04 UTC
This was actually a lot of fun to play! I made it all the way to the last level before I managed to forget what I had done, and then I messed up like 8 times in a row lol.

Music was pretty catchy, and I like how you added some variety with the enemies not appearing until later. Great job!
ditam
19. Oct 2020 · 09:35 UTC
Cool game! The door is an annoying red herring, I thought I had to figure out how to open it, but it looks like it's just an other moving item like anything else :) A unique concept that fits the theme well.
🎤 Sli
19. Oct 2020 · 10:54 UTC
@ditam Thanks for the feedback. Yes the door turned out to be misleading for some of the players. I totally missed this while designing the levels. That's why I find LD Jam so useful. You learn many important game design stuff in practice in a short time and free of charge :smile:
exilegl
20. Oct 2020 · 17:52 UTC
Very cool interpretation of the theme, and cute art :) At one point I ended up trying to use the "getting hurt" action 3x in a row because im dumb :p oops
Enes Ayyildiz
21. Oct 2020 · 08:23 UTC
I like the idea of game and the controls. Loop memory game ,cool.
Chris Fagan
22. Oct 2020 · 12:07 UTC
Ah really cool! I particularly enjoyed the health system to stop the player just doing the hurt action over and over again! Awesome job!
Roka Josh
22. Oct 2020 · 12:38 UTC
Cool memory game, I liked how you implemented the platforming as the controls felt really tight. For me the music got a bit repetitive by the final stages but that was only real complaint. Overall, great job!
MidoriMelody
23. Oct 2020 · 20:42 UTC
Awesome game. I love being able to test my memory. This game is awesome with its memory components and it's still super unique.
don-tnowe
23. Oct 2020 · 20:50 UTC
Really fun and unique game! I realized that the core is kinda similar to my game but you figured out how to do it in a much simpler, more fun and more easily expandable way. Great job!
Mirka-chan
25. Oct 2020 · 07:58 UTC
Great. True, at the beginning I did not understand what to do. Understood only to the 3rd level
schwede
25. Oct 2020 · 16:14 UTC
Well done! The level reminds me a bit of [Mario Bros](https://www.nintendo.de/Spiele/NES/Mario-Bros--768392.html). Maybe you got your inspiration from there? What about your next step will go through the level from right to left?