Scoop by JonathanJoseph

[raw]
made by JonathanJoseph for Ludum Dare 46 (COMPO)

Try keep the baby Scoop alive by feeding it defeat enemies and feed orbs to help you feeding the babyCover.png

Game Published! sorry it's my first time

Ratings

Overall 849th 3.032⭐ 33🧑‍⚖️
Fun 707th 3.065⭐ 33🧑‍⚖️
Innovation 942th 2.71⭐ 33🧑‍⚖️
Theme 569th 3.629⭐ 33🧑‍⚖️
Graphics 999th 2.391⭐ 34🧑‍⚖️
Audio 608th 2.897⭐ 31🧑‍⚖️
Humor 583th 2.615⭐ 28🧑‍⚖️
Mood 780th 2.87⭐ 29🧑‍⚖️
Given 33🗳️ 37🗨️

Feedback

MartianSteve
20. Apr 2020 · 12:25 UTC
Link goes to 404, is the game published?
Hcursino
20. Apr 2020 · 12:31 UTC
Ping me when you publish the game ;)
jsec
20. Apr 2020 · 12:35 UTC
yup, 404
🎤 JonathanJoseph
20. Apr 2020 · 12:43 UTC
i did publish the game
thank you alot
sorry it is my first time
🎤 JonathanJoseph
20. Apr 2020 · 12:46 UTC
@jsec @hcursino @martiansteve
PinballJunior
20. Apr 2020 · 13:37 UTC
Fun little game gets slightly repetitive but is overall a good implementation of the theme.
MartianSteve
20. Apr 2020 · 13:41 UTC
Working now. Like the graphics, neat idea. Found the red enemy things were a bit fast and hard to hit, maybe I just suck at games. The white orb links were a good idea. I didn't quite understand the menu when you die -25, 1x, 2x, 3x etc but I admit I didn't read all the instructions (although some were off the screen).
🎤 JonathanJoseph
20. Apr 2020 · 13:54 UTC
thanks a lot for the feed back maybe i made the game hard a little bit because i was a gamer the menu mean the speed of the game because when you die you don't lose the game instantly. And you need to hold and drag the screen up to read the instructions. sorry i was't clear enough it is my first time
@martiansteve
Tayfun
20. Apr 2020 · 14:16 UTC
First I thought it is a game written in C#. But you only shared scripts folder of your unity project.
🎤 JonathanJoseph
20. Apr 2020 · 14:18 UTC
it is written in C# what do you mean "you only shared scripts folder of your unity project"
@tayfun
Odeyalko
20. Apr 2020 · 14:22 UTC
Interesting game, looks like agario. dont understand for what white circle, and what is going after i filling baby
Snory
20. Apr 2020 · 14:25 UTC
Thank you for your entry.

I enjoyed the game. Smooth, simple. Maybe the reaction to input could be a little more subtle but I get used to it.

Thanks for sharing.
Tayfun
20. Apr 2020 · 14:31 UTC
@jonathanjoseph from the rules "Source code is the stuff that makes your game a game. If you’re using a development tool without “code” (i.e. GameMaker), then as we see it, your “source code” is your project file.
Everything required to make the source work should be available publicly."
if you dont want to share your unity project it is ok. I just wanted to remind you incase of you missed that.:)
alininavcisi
20. Apr 2020 · 14:33 UTC
liked game
🎤 JonathanJoseph
20. Apr 2020 · 14:35 UTC
@tayfun thanks a lot i didn't know that
🎤 JonathanJoseph
20. Apr 2020 · 14:37 UTC
@odeyalko thanks for your feedback the white orbs auto feed the baby if you feed them
and there is no ending it is a survival game
Itskdog
20. Apr 2020 · 15:29 UTC
I liked how you guided the player to the baby. That really helped.
Hcursino
20. Apr 2020 · 16:10 UTC
Neat game. I didn't understand how I was taking damage most of the time, but once you get the hang of it, it is quite fun. Good job.
antomatti
20. Apr 2020 · 16:15 UTC
The red enemies were a bit fast and hard to hit, but it is a good game overall
🎤 JonathanJoseph
20. Apr 2020 · 16:23 UTC
thanks @hcursino
thanks @antomatti i will try to make more balance in enemy speed
WubbaDuck
20. Apr 2020 · 16:47 UTC
Cool little game. The movement speed made it a little hard to aim and grab the food. But I like the idea.
KirKami
20. Apr 2020 · 16:53 UTC
It looks like it was supposed to be a .io game
FatEagleGames
20. Apr 2020 · 16:53 UTC
Cool idea. I feel like it's a bit too difficult. But overall, well done :)
Sebastian Caron
20. Apr 2020 · 16:55 UTC
It's hard to grab food but it's cool !
Thooom
20. Apr 2020 · 17:33 UTC
It works pretty well, but the aiming was not precise enough, unfortunately. Otherwise nice gameplay and a cool concept :)
🎤 JonathanJoseph
20. Apr 2020 · 17:39 UTC
thanks @antomatti do you have any idea about how to make the aiming precise.
Riadazz
20. Apr 2020 · 18:19 UTC
pretty fun idea , just the player controls and the aiming need a bit of fixing to feel smoother and would be great
AdamWatters
20. Apr 2020 · 18:19 UTC
Good game overall. My only criticism is that the aiming doesn't seem to work the best at times. Apart from that though, I like the music and the graphics. Well done.
dazedhead
20. Apr 2020 · 18:23 UTC
Looks like you are a big fan of AGAR.IO too? :-D I love this game... Reminds a lot of the old days where i played on a daily basis with my friends and i still have screenshots of high scores from back then. Well done!
cogcomp
20. Apr 2020 · 18:25 UTC
Nice addictive game! Found aiming a bit hard, but maybe I just have to practice a bit more.. Well done!
singleshoe
20. Apr 2020 · 18:31 UTC
Nice game, I thought the orbs were a good addition as it meant I didn't have to go back and forth so often. Good job!
AronMS
20. Apr 2020 · 18:39 UTC
Addictive game. It's slightly too hard for me but had good fun trying to complete it.
NouCake
20. Apr 2020 · 21:56 UTC
The game could use some little tweaking. Let the player shoot more often when they eat, would feel much better!
🎤 JonathanJoseph
21. Apr 2020 · 07:03 UTC
@noucake thanks i will try to do that in the future
Black Flag
21. Apr 2020 · 11:08 UTC
Nice concept! The growing mechanics and the combat fell quite refined and satisfying! Maybe some animation on the enemies/player may have been nice too, however it is compo so I totally understand you don't have much time. Overall, I really liked this entry!
🎤 JonathanJoseph
21. Apr 2020 · 15:31 UTC
Thanks for the idea @black-flag