Me and My BEAST by Electric Blue
Protect the BEAST from invading hunters!
Move the farmer and collect wheat for the BEAST (spacebar on wheat tile). Then, mount the BEAST (walk near BEAST) to ride it around! Walking uses up HUNGER, but if you have wheat while riding (yellow icons, right-side of screen), the BEAST'S HUNGER will replenish.
Full HUNGER will heal your HEALTH. HEALTH will only heal if the BEAST is STATIONARY.
HUNTERS will attack the BEAST. Ride the BEAST to squish the HUNTERS!
Controls: E = tutorial (while in title) WASD/Arrow keys = movement Spacebar = action (collect wheat/dismount BEAST)
Downloads: Should work on any computer, let me know if it doesn't. Click on dropbox URL, then click the download icon in the top right of the screen.

FIXED [My game runs WAY faster than intended on some computers. Unfortunately, I programmed this on a MacBook Air and designed the frame rate accordingly]
If you have a faster/good computer I would recommend the faster version download. If you have a slower computer (ex. MacBook Air) I recommend the slower version download.
Ratings
| Overall | 933th | 2.912⭐ | 19🧑⚖️ |
| Fun | 732th | 3.028⭐ | 20🧑⚖️ |
| Innovation | 515th | 3.306⭐ | 20🧑⚖️ |
| Theme | 554th | 3.639⭐ | 20🧑⚖️ |
| Graphics | 401th | 3.619⭐ | 23🧑⚖️ |
| Given | 12🗳️ | 20🗨️ |
Unfortunately, I programmed this on a MacBook Air and designed the frame rate accordingly.
Either way, I loved the dual mechanic of controlling the rider and the beast, each with different abilities. Very impressive for a short jam, and very creative. Also loved the pixel art. Great job!
I love him.
Either way I tried it out and thought it was a neat concept. Would like to try it again without trees blocking the view though haha. I'll refrain from rating until you have some kind of fix if you do make one
Also, the speed issue I think is related to this. I had a similar bug when I was making my game. You want to move the player/object like this
player.pos += (player.direction * player.speed * ds)
where ds is the change in time from one frame to another. This allows you to not have to worry about how fast your game runs based on the computes hardware.
this is for construct but here is a link. Searching for movement using delta time should also help.
https://www.construct.net/en/tutorials/delta-time-framerate-71
i felt kinda bad for it though being harassed by those hunters
automatically mounting the beast was kinda frustrating since i did it just about every time i would try to get to something below the beast after dismounting