Miscen...AGAIN!? by itsdanidre
You've just found Miscen! But...there she goes again...

Miscen keeps taking your belongings, can you get them back, before something goes horribly wrong?
- Why is your charger missing? Your laptop just died because of it! :angry:
- Who stole your watering can? Your plants died from having nothing to drink! :sob:
Solve these riddles and find Miscen before it's too late!

How to Play:
The riddles show you where Miscen is hiding. Browse the rooms . Press E on an object to make a guess/search for Miscen there. After you find Miscen, return the item to win!
If you guess incorrectly, you lose 10 seconds! Solve the riddles, find Miscen, and return the items before time runs out.
Controls:
- [WASD/Arrows]: Move
- [E]: Interact/Search
- [R]: Show/Hide Riddle Sheet

Made for Ludum Dare 46 and Geta Game Jam!
Credits:
- Art- rbatistadelima
- Audio/Composer- JasmineCooper
- Design- TMG
- Programming- danidre

| Youtube | https://danidre.herokuapp.com/games/miscen_again |
| Youtube | https://danidre.itch.io/miscenagain |
| Original URL | https://ldjam.com/events/ludum-dare/46/miscen-again |
Ratings
| Overall | 1131th | 3.537⭐ | 29🧑⚖️ |
| Fun | 1194th | 3.333⭐ | 29🧑⚖️ |
| Innovation | 589th | 3.611⭐ | 29🧑⚖️ |
| Theme | 2218th | 3⭐ | 29🧑⚖️ |
| Graphics | 974th | 3.796⭐ | 29🧑⚖️ |
| Audio | 335th | 3.815⭐ | 29🧑⚖️ |
| Humor | 411th | 3.596⭐ | 28🧑⚖️ |
| Mood | 1477th | 3.25⭐ | 28🧑⚖️ |
| Given | 25🗳️ | 28🗨️ |
Are you sure there's no audio? There are like 4 different clips throughout the game. As well as a notifier that is seen when you solve it. I'll have to check it out when I get home.
@nai Thanks! :3
Also: There was audio for me, maybe use a different browser
To talk about the game: Nice work! Still stumped on a few of the riddles lol
One minor problem I algo have with the controllers was the use of both mouse and keyboard: the game itself only uses the keyboard, but the menu uses only the mouse - therefore, I was switching perifericals between levels XD I would consider making the mouse more relevant or making the menu interactable through keyboard - perhaps both! Redundancy of inputs is good for the user :D
@nnnikki huh? I verified on my website and it seems to load for me. Are you using Chrome? Thank you for your comments on riddles. I should indeed seek to making them simpler.
@edugpinheiro Thanks for playing! Oh, but indeed! The timer only begins when you get to the riddle part, so if you're meaning something else, please let me know, maybe I am misunderstanding.
I also agree with the keyboard to mouse switch. I will add a key "Press any Key to continue" or something, to the menu screen. Thanks for the suggestion!
@subtlydramatic indeed! :joy: my cat inspired this game!
@thedouche thanks for playing! Do you have any suggestions as to how I can make it easier to understand? Maybe on the "How to Play" screen I can include "Press e to guess objects. If it's wrong, you lose 10 seconds. Guess before timer runs out to win"?
@ordineu :rofl: the chairs were the most fun to add, because I indeed wanted that excitement of which one to choose! But alas, you would be penalized for guessing wrong, but not a deadly one lol...I will explain that more in the "How to Play" screen. Thanks for the suggestions!
*****
## Thanks for playing everyone!
Give me some time, I'll get to your games now! :smile:
@iamscissors It was quite simple but I'm glad I was able to make it seem complete. I thank @rbatistadelima for the great art and detail. Thanks for playing!
@paul-nadan Thanks for playing! We tried a lot to create possible riddles, although some say that the riddles are quite hard :sweat_smile: so hopefully there is a balance to be found.
@grentacular the excitement was trying to guess "which chair" :joy: but I agree, it does have a nerve wrecking effect especially when running out of time. Also, thanksfor pointing out the bug on the objects. Prevent them from being pressed twice. I thought I had that already but I forgot to uncomment an if statement :stuck_out_tongue:
Thanks for playing!
The riddles seemed a bit hard, but maybe that's just me :sweat_smile:
Loved it, frantically searching for the cat, reading the riddles, save the cat, save the plants....
The riddles where not easy, i must admit. Part of the fun :)
Music fits, theme fits. Thx fot his little game :)
I liked that there is multiple stories
I would have preferred a higher detail graphical style due to how small some of the assets are, yet this was not a big problem. The text was sometimes cropped off as the window size is really small for some reason. Lastly, it would be nice if the solved riddles didn't repeat. Instead, once all of the riddles were solved the cat would actually stop messing about and life would become good again.
Nonetheless, great job in all!
@thermacon I tried my best to get all to somehow with with the theme: Keep plants alive, keep relationship alive, keep cat alive etc :joy:
As for exploring, I agree it was something to explore and find, which is why I added a picture of the house's outline in the descriptions above, in hopes it'd give insight.
@blobo :sweat_smile: I tried adding both easy and hard riddles to find that balance. It seems like maybe you got the unlucky ones. Regardless, thanks for playing!
@savvu Thanks for playing! It was indeed a new thing for me, so I'm glad it kinda worked out!
@jsmailes :rofl: I agree with some of the riddles. And yes, the music is amazing! Thanks for playing!
@raomer Thanks for playing! You understood what we tried to portray in this game so I'm glad the delivery was a success!
@moi93101 woah! I'll check out your game soon!
@huvaakoodia Thanks for the review! Hmm, that's new with the cropped text; I've never experienced that before (during testing or extensive play)
I had originally planned for an ending but ran out of time so I just made it loop :laughing: Thanks for playing!
Firefox also wants to spell check the text, which is kind of funny.

Thank you for the insight. I will look into fixing the spell checks of the text...lol @huvaakoodia
I guess, I'm not very good with riddles, but it felt like the game would be more fun (for me) if I had some attempts at pointing at things, instead of a timer, especially, since there's no way for the first-time player to know the layout.
Also, the fact that timer goes right away, before you can read the riddle for the first time feels a little unfair.
Anyway, good and interesting entry!
As for the riddle, you can open and close it repeatedly using R, so the challenge is to decipher the code as well as make random guesses at objects. Again, thanks for playing! :smile: