Beacon in the Dark by BilalCh213
https://www.youtube.com/watch?v=bAuuZfGYEYY

Protect the Beacon from the enemies by building the units!
Click to add/remove units on the grid.
Buildings require Nelfon (the blue brick icon) and/or Power (the purple thunder icon). First, Nelfon is provided to the buildings and then, power is provided after cutting off Nelfon supply. You can transfer the Nelfon/Power via Conveyer Tracks.
Buildings can only accept 1 CONNECTION. You must remove the other connections!
Use Obelisk Laser to prevent enemies from approaching your other units and Beacon. Construct Tech Ramp to double the production rate!
Note: The game some conveyer track connection bugs. :grimacing:
| Youtube | https://bacstudios.itch.io/beacon-in-the-dark |
| Original URL | https://ldjam.com/events/ludum-dare/46/beacon-in-the-dark |
Ratings
| Overall | 2180th | 3⭐ | 25🧑⚖️ |
| Fun | 2415th | 2.478⭐ | 25🧑⚖️ |
| Innovation | 1413th | 3.196⭐ | 25🧑⚖️ |
| Theme | 1801th | 3.37⭐ | 25🧑⚖️ |
| Graphics | 867th | 3.87⭐ | 25🧑⚖️ |
| Audio | 1478th | 2.595⭐ | 23🧑⚖️ |
| Mood | 2088th | 2.804⭐ | 25🧑⚖️ |
| Given | 17🗳️ | 19🗨️ |
@kornel Thanks bro! Yeah, I wasn't able to add the tutorial or guide :sweat_smile: . But you can watch the gameplay video to get an idea regarding how to power the units: https://www.youtube.com/watch?v=bAuuZfGYEYY
Still, very impressive for a solo project! :clap:
https://www.youtube.com/watch?v=bAuuZfGYEYY
The art was nice though. Sound effects as well. I hope other testers with a higher strategy game affinity had more to say regarding the game play than I did.
Keep it up!
The game looks great and the sound FX are neat, but it is really hard to understand. Hope to see a full release of this, it is promessing.
Good job with this entry!!
I miss an in-game tutorial that explains the blocks.
But really like the graphic style.
Congratulations!
@laura-del-pino Thanks. Yeah, I couldn't add an in-game tutorial. If you hover on the cards at the bottom left or hover on the units in the map, the subtitles appear in the bottom right that explains the blocks to some extent.