Bunny's guardian angel by Vatigo
The bunny is searching for love, but he's always getting into trouble.
Use your ability to create bombs and boxes to keep bunny alive.
Use left click to select and create objects. Use Arrows/WASD or right click to move the camera. Good luck!
There are only 2 levels but second level is a lot more difficult since you only have 2 boxes and 2 bombs. Note: Bunny will turn around when he hits an obstacle. Hint for 2nd level: Bunny can walk over a bomb but you need to time it carefully.
Graphics are assets by Synty studios except the bunny which is by polyperfect. Audio and Music is Imphenzia & AlbertFernandez.
| Youtube | https://www.dropbox.com/s/mpboj66e5ghxcfk/bunnys_angel.zip?dl=1 |
| Original URL | https://ldjam.com/events/ludum-dare/46/bunnys-guardian-angel |
Ratings
| Overall | 1423th | 3.404⭐ | 28🧑⚖️ |
| Fun | 1322th | 3.269⭐ | 28🧑⚖️ |
| Innovation | 1797th | 2.981⭐ | 28🧑⚖️ |
| Theme | 1495th | 3.538⭐ | 28🧑⚖️ |
| Mood | 1435th | 3.28⭐ | 27🧑⚖️ |
| Given | 25🗳️ | 28🗨️ |
I like the solution with the bomb in the second level, as well as the end scene!
I also enjoyed the soundtrack! Good job!
This comes from the perspective of someone who doesn't play games which require skill - I was stuck so easily on the first point. I couldn't get my camera to advance up to that point and select the box fast enough to help the bunny, and then I was helplessly stuck. I feel like I would have retried more times if there was an easy way to have the level reset when you're stuck.
It would have helped me as well if the camera followed the bunny, or if it was a little slower. However as I said I don't play games which require skill, so those might actually be ok.
Great concept though, thanks for making this!
I found it a little too difficult from the start. The box and bomb mechanics explanation could be more emphasized. The not very consistent explosions make player replay the level even if they did have the correct idea sometimes. Also this makes the player question, if the idea about solving the level is the correct one. It makes it a little frustrating. But I've played till the end.
I like the music and the sound effects. Bonking the box has a nice sound feedback. :smile:
The assets are pretty well made, especially the background is excellent.
The bunny runs a little weirdly, sometimes I couldn't predict, how fast will it get to the next obstacle.
Overall the game is solid, with strong idea behind it. Perhaps with some polish, this could make a decent game even outside Ludum Dare. :slight_smile: