Don't Let The Wave Breakout by Sabeurre
Hey !
We're very excited to show you Don't Let The Wave Breakout, a reverse breakout-style game where you place the bricks to keep the ball(s) inside the screen :v:

Controls:
- Spacebar : start level
- Left-click : place brick
- Right-click : rotate brick
- 1/2/3 : change brick type
Team
Tools
- Unity
| Youtube | https://github.com/Konosprod/LD46 |
| Youtube | https://sabeurre.itch.io/dont-let-the-wave-breakout |
| Original URL | https://ldjam.com/events/ludum-dare/46/dont-let-the-wave-breakout |
Ratings
| Overall | 1138th | 3.531⭐ | 34🧑⚖️ |
| Fun | 744th | 3.563⭐ | 34🧑⚖️ |
| Innovation | 946th | 3.422⭐ | 34🧑⚖️ |
| Theme | 1842th | 3.344⭐ | 34🧑⚖️ |
| Graphics | 1591th | 3.344⭐ | 34🧑⚖️ |
| Mood | 839th | 3.597⭐ | 33🧑⚖️ |
| Given | 22🗳️ | 38🗨️ |
I wish there was a tutorial, even reading the descrition it took me a while to understand how to play it...
It's simple, yet challenging !
the music is cool ! :)
Nice idea to invert gameplay classic.
Congratulations.
nice concept
At first i though i had to anticipate all the movements of the ball and then see the result. Didn't realized i could place block during the moving phase. And that was also pretty fun in fact.
Good job
However it is somewhat anojing that once you fail a level you will have to restart at level 1: I would have rather liked to only replay that level.
Still nice game. I had a great time playing it. keep up the great work.
My only bit of nagging is that at the beginning I was expecting the trail to be some sort of a tail rather than anticipate the actual direction, so the moment I started the level had to quickly place a block on the other side of the screen :sweat_smile: Once you realise, it does make sense, though, especially because of the really useful reflection preview as you get near a block.
I think that at some point I could make two blocks overlap, but perhaps it was the timing.
A really cool entry with lots of potential. ¡Awesome job!