Don't Let The Wave Breakout by Sabeurre

[raw]
made by Sabeurre for Ludum Dare 46 (JAM)

Hey !

We're very excited to show you Don't Let The Wave Breakout, a reverse breakout-style game where you place the bricks to keep the ball(s) inside the screen :v:

Unity<em>2020-04-20</em>23-30-34.png

Controls:

  • Spacebar : start level
  • Left-click : place brick
  • Right-click : rotate brick
  • 1/2/3 : change brick type

Team

Tools

  • Unity

Ratings

Overall 1138th 3.531⭐ 34🧑‍⚖️
Fun 744th 3.563⭐ 34🧑‍⚖️
Innovation 946th 3.422⭐ 34🧑‍⚖️
Theme 1842th 3.344⭐ 34🧑‍⚖️
Graphics 1591th 3.344⭐ 34🧑‍⚖️
Mood 839th 3.597⭐ 33🧑‍⚖️
Given 22🗳️ 38🗨️

Feedback

ariake81
21. Apr 2020 · 19:54 UTC
outstanding game, love the mechanics and it's super solid gameplay.
marcusnystrand
22. Apr 2020 · 13:21 UTC
Simple yet nice twist on breakout!
Rapwnzel
22. Apr 2020 · 13:21 UTC
nice take on the breakout game
Marxy 37
22. Apr 2020 · 13:22 UTC
Fun and challanging game: I like it.

I wish there was a tutorial, even reading the descrition it took me a while to understand how to play it...
PostMeridianGames
22. Apr 2020 · 13:34 UTC
I like the twist on breakout.
It's simple, yet challenging !
the music is cool ! :)
Fax
22. Apr 2020 · 13:37 UTC
Well realized.
Nice idea to invert gameplay classic.
Congratulations.
Nicso
22. Apr 2020 · 13:39 UTC
pretty fun game

nice concept

At first i though i had to anticipate all the movements of the ball and then see the result. Didn't realized i could place block during the moving phase. And that was also pretty fun in fact.

Good job
Legolas
22. Apr 2020 · 13:40 UTC
Quite challanging and much fun game right there, ı appreeciate it.
Keithdae
22. Apr 2020 · 13:40 UTC
@marxy-37 We clearly wanted to make a tutorial but ran out of time and ended up putting a wall of text hoping that players would figure out how to play, glad you could enjoy it anyways
Marxy 37
22. Apr 2020 · 13:50 UTC
@keithdae Yeah, no problem, i figured anyway how to play, end it was blast then.. No biggie =D
Hupijekku
22. Apr 2020 · 13:58 UTC
Simple idea, but very well executed and quite fun to play. Well done!
gamepopper
22. Apr 2020 · 14:42 UTC
Really liked the minimalism and neon look, and it was a neat addition to include a line to render where you'll end up going once you hit a block.
burg113
22. Apr 2020 · 15:18 UTC
Nice Game. I really enjoyed playing it. Simple but fun gameplay- i liked it.

However it is somewhat anojing that once you fail a level you will have to restart at level 1: I would have rather liked to only replay that level.

Still nice game. I had a great time playing it. keep up the great work.
Dsn
22. Apr 2020 · 17:10 UTC
I loved this gameplay. good job!
Aj Jones
22. Apr 2020 · 20:05 UTC
Great job, way to take a classic concept and turn it on its head, was pretty fun!
Ithildin
22. Apr 2020 · 20:40 UTC
Brilliant concept! A really cool take on the theme, with nice graphics and a fitting music choice.

My only bit of nagging is that at the beginning I was expecting the trail to be some sort of a tail rather than anticipate the actual direction, so the moment I started the level had to quickly place a block on the other side of the screen :sweat_smile: Once you realise, it does make sense, though, especially because of the really useful reflection preview as you get near a block.

I think that at some point I could make two blocks overlap, but perhaps it was the timing.

A really cool entry with lots of potential. ¡Awesome job!
skitzogamer
22. Apr 2020 · 21:38 UTC
I'm very bad at it, but I like it, seems like something you could lose a lot of time playing. And a really good adaptation of the theme.
sacredbacon
22. Apr 2020 · 22:00 UTC
Great concept and well executed. The art style really matched the sound choice to create a nice *aesthetic*. Ton of fun, Good Job!
Nonon
24. Apr 2020 · 12:18 UTC
Very nice ! Easy to play and quite challenging. The only thing that was frustrating for me was to start again from level 1 because of a stupid mistake. Maybe to be given the chance to start the level again after one death could help. Nevertheless, I really enjoyed it!
Tony Redmer
24. Apr 2020 · 21:42 UTC
Love the mechanics here, the concept feels fresh and exciting!
BoxedMeatRevolution
24. Apr 2020 · 21:55 UTC
Tough! Cool idea, and really nice atmosphere (the music and graphics gave off a consistent vibe... feels... neon). I think a more "puzzly" application of this mechanic might be really cool. Maybe something more turn based, or where the directional indicators of the balls are longer. It's fun as is, but I don't quite have the reflexes needed to beat the later levels, and I think there's a lot of potential to make games using a similar mechanic.
BilalCh213
25. Apr 2020 · 12:26 UTC
Very clever twist on breakout/arkanoid games! I like the simplistic art style. I feel like it could have a lot more elements to it which would have made this game much much better as compare to what it is right now.
Lesslwo
26. Apr 2020 · 15:47 UTC
Interesting take on the genre, and executed quite well. Good job!
schizoid2k
29. Apr 2020 · 01:49 UTC
Very cool game... harder than you would think :smile: Simple, but cool neon graphics sets the mood.
Borys
30. Apr 2020 · 09:18 UTC
Really interesting and unique idea. The game itself is also solidly made and with some small improvements it would be very cool mobile game :) Great job!