Ritual by Unicorn Studios
A short game about summoning a demon.
The game, programming, art, audio, and music was created by me during the jam period.
The only aspect of my game not created by me was the font used.
Prologue
You find yourself in the middle of a strange, mysterious forest. With nothing to your name, all you know is that you must summon a demon.
Explore the barren landscape in search of the ritual scroll and the objects required to summon a demon. Stay warm to survive the barren landscape long enough to summon a demon. Collect items, cut down trees, and interact with the environment to find tools and objects to aid in your survival.
Controls Movement: W A S D Swing Axe: Left Mouse Button Build Fire: Right Mouse Button (NOTE. requires items to build) Interact: E Magnetize Items: E (NOTE. requires items to be within certain range) Open/Close Inventory: Tab
Key Gameplay Aspects: Stay near campfires to stay warm. Open chests to collect items. Cut down trees to collect sticks. Build campfires. Explore the landscape. Check item descriptions to find clues.
Check the https://unicorn-studios.itch.io/ritual page for a more detailed description.

| Youtube | https://unicorn-studios.itch.io/ritual |
| Original URL | https://ldjam.com/events/ludum-dare/45/ritual |
Ratings
| Overall | 161th | 3.9⭐ | 32🧑⚖️ |
| Fun | 489th | 3.362⭐ | 31🧑⚖️ |
| Innovation | 726th | 2.966⭐ | 31🧑⚖️ |
| Theme | 388th | 3.55⭐ | 32🧑⚖️ |
| Graphics | 107th | 4.267⭐ | 32🧑⚖️ |
| Audio | 8th | 4.35⭐ | 32🧑⚖️ |
| Humor | 711th | 2.391⭐ | 25🧑⚖️ |
| Mood | 3th | 4.5⭐ | 32🧑⚖️ |
| Given | 18🗳️ | 25🗨️ |
I got stuck after lighting the candles around the pentagram, I tried dropping some deer meat around the ritual circle but couldn't get anything to happen when pressing Q to offer my gifts.
Very cool and impressive everything came from 1 dev!
Otherwise, I can't think of any other criticism!
Controls would have been nice in-game. Couldn't summon with the scroll, after trying really hard. Stood next/on top off/under the pentagram, all 4 candles were already lit, had a skull... pressed everything and nothing :(
Still, I do think having an actual tutorial on teaching the controls would have been really nice. For example, instructions on how to bring up the inventory would have been nice very early on. It would have also been nice when one had enough materials to create a bonfire, and where it would be created when the right-mouse button was clicked (where the mouse cursor is). I definitely felt like I died a lot from too much experimentation, and once I realized how simple the game was, felt a bit bummed by all the things I could have learned earlier if the game just gave me hints at what buttons to press.