Saving Emperor's Chick by Calcitherin

[raw]
made by Calcitherin for Ludum Dare 46 (JAM)

Help Emperor Penguin's Chick to safety. Game.jpg

Ratings

Overall 2472th 2.614⭐ 24🧑‍⚖️
Fun 2402th 2.5⭐ 25🧑‍⚖️
Innovation 2362th 2.523⭐ 24🧑‍⚖️
Theme 1097th 3.717⭐ 25🧑‍⚖️
Graphics 755th 3.938⭐ 26🧑‍⚖️
Humor 1721th 2.381⭐ 23🧑‍⚖️
Mood 1938th 2.929⭐ 23🧑‍⚖️
Given 15🗳️ 19🗨️

Feedback

LykaWolfie
21. Apr 2020 · 09:39 UTC
I found it to be oddly entertaining but I wasn't able to fully grasp the mechanics. Seemed like luck to be able to deep dive
FancyReckless
21. Apr 2020 · 10:45 UTC
Pros:
- Nice handmade graphics
- Straightforward and short gameplay, that fits the theme

Cons:
- Not much in terms of gameplay features
- Some game mechanics aren't communicated to the user well enough

Overall this isn't a huge game, but it's also not a buggy one. Everyone has their skill level and I think that it's good that author made a game with small scope, rather than sink in tons of bugs or not finish the game at all.
Aerolink
22. Apr 2020 · 12:26 UTC
Maybe missing some explaination, even if you quickly understand what to do since their is not a lot. But otherwise the game work and the baby penguin is cute.
SimonL
23. Apr 2020 · 21:42 UTC
I'm not sure if I got I right, but it appears that the game is only ~10 seconds long.
When saving the penguin from the one bird I immediately win.

This aside, I have to say that the graphics are very cool and quite cute. Some music would have been nice.
Not entirely sure what else I could review :)
Edalbung
23. Apr 2020 · 22:05 UTC
Pretty game overall, but unfortunately too short, so with some more levels and explanation, it could improve a lot the game !
Fryer
23. Apr 2020 · 22:21 UTC
The art is nice, but the game was very short. I would've liked to see more than just dodging a bird. The mechanics were a bit harsh too. If I held up I'd bounce against the surface, and there was no way that I could see to tell if the penguin was about to drown. I think I got stuck on something at the end, because I had to dive down a bit to get unstuck and win, but when I did it said "game over, you win", which was a bit confusing, as "game over" usually implies you lost.
pee-thief
24. Apr 2020 · 17:52 UTC
pretty game, the penguin is very cute.
Abiral
25. Apr 2020 · 13:28 UTC
I liked the art style. Its a really cool game, Adding animations & some effects to the game will make it more enjoyable. I was a bit confused at first, Having an explanation of the mechanics could improve it. Yet it was a nice game. Good Luck for your future projects!
gnx
28. Apr 2020 · 11:44 UTC
Very nice art style. Gameplay is short and the mechanic is pretty punishing. I think with some polishing this could be a great little game :)
EpiphanyG
28. Apr 2020 · 16:47 UTC
Beautiful graphics. Way too short but a great implementation. Good job!
very dark lord
29. Apr 2020 · 10:46 UTC
Basically what has been said before - really nice drawings, some more gameplay and sound would be nice though. :)
David Knox
29. Apr 2020 · 20:56 UTC
Nice art direction, but not much content. More game would be great!
Duke
30. Apr 2020 · 11:45 UTC
The art of the assets seemed very well drawn and high quality. The rest of the game mechanics were very rough and not really clear to the player. I had to find out the mechanics by sheer try and error after which the game was so easy, since there was no challenge left. It's pretty obvious that this is still more of a rough prototype than an actual "finished" product, so there isn't really much to say than: Keep it up and I hope you can publish a more round and polished experience the next time :) Always think about player involvement. Never stop to question, if the currently implemented mechanics are actually fun for players. Just moving a pointer from left to right in the correct height is usually not that involving and/or fun. Even great art cannot hide that fact.

Keep it up!
Samuli
07. May 2020 · 19:22 UTC
So cuuuute.
Caladrius
11. May 2020 · 19:50 UTC
Really liked the art, unfortunately not much to it however. Would be great to see where things could be taken with such an art style, very promising
ErikU
12. May 2020 · 19:55 UTC
Nice job on the art. For the next jam I'd encourage a bit more depth to the mechanics. Doesn't have to be a more complex control scheme mind you! Good luck.