Second Layer: a Ludum Dare 46 audiovisual experience by Naamed
Based on a certain era of indie games.
WASD/Arrows + Mouse to control, for further instructions check out the enclosed instruction book.
This was our first forage into using Godot, and first ever game jam for Vicco.
WARNING: This game contains images. And insightfull writing.
| Youtube | https://naamed.itch.io/second-layer |
| Original URL | https://ldjam.com/events/ludum-dare/46/second-layer-a-ludum-dare-46-audiovisual-experience |
Ratings
| Overall | 1155th | 3.525⭐ | 22🧑⚖️ |
| Fun | 510th | 3.684⭐ | 21🧑⚖️ |
| Innovation | 356th | 3.763⭐ | 21🧑⚖️ |
| Theme | 1082th | 3.722⭐ | 20🧑⚖️ |
| Graphics | 1332th | 3.548⭐ | 23🧑⚖️ |
| Audio | 635th | 3.553⭐ | 21🧑⚖️ |
| Humor | 71th | 4.175⭐ | 22🧑⚖️ |
| Mood | 924th | 3.548⭐ | 23🧑⚖️ |
| Given | 12🗳️ | 18🗨️ |
NICCCCEEEEEE!!!!!
I am sad now.
Jokes aside I like the artsy type of games that also have a sense of humor. Although I don’t think that it’s a bad thing to also make the game sticky. Ex I think the screen is too small so the orb bounces out of view and is then extremely hard to catch afterwards.
Anyway, great setting, good luck with your future games!