Daisy by MasterPose

Play as the last living creature on the planet!
In this survival game you'll need to face waves of creepy monsters, annoying bugs and natural disasters. But hey, don't be sad, your friends the robots will help you out :smile:
So what are you waiting for? Make your way out from the nuclear wasteland!
Oh... And you're a plant so try to stay hydrated.


Changelog:
1.2:
- Added music.
- Added more sounds.
- Added pages to the survival guide.
1.1:
- Rebalanced difficulty.
- Changed some texts.
- Changed lost scene.
- Fixed end animation scene bug.
- Fixed minor bugs.
Developer notes:
Hello I'm Master Pose a mexican developer and the creator of this game here I would let you know some things about the develop of Daisy.
Tools:
- Construct 2 Game Engine
- Aseprite
- Photoshop
- Audacity
Tribute:
The core mechanic of the game is greatly inspired of one of the Scott Cawthon's games called Sit 'N Survive, this game was made by him a long ago even before FNAF and his popularity.

I loved this game when I was a child and one day when I remembered all the good times this game gave me I tried to searched it on the Google Play Store and for my surprise Scott deleted it, and when I tried to installed it from mirrors of the internet but the Android version compatibility was gone.
So pretty much all in this game, from its mechanics and the crappy scaled pixel art style, are based directly on Sit 'N Survive and I know this game is too niche to be liked by everyone but it's okay, you can give me feedback and I will try to get better and hey, maybe you're part of the niche who likes it?
| Youtube | https://masterpose.itch.io/daisy |
| Youtube | https://masterpose.itch.io/daisy |
| Youtube | https://masterpose.itch.io/daisy |
| Youtube | https://masterpose.itch.io/daisy |
| Youtube | https://masterpose.itch.io/daisy |
| Original URL | https://ldjam.com/events/ludum-dare/46/daisy |
Ratings
| Overall | 2038th | 3.103⭐ | 31🧑⚖️ |
| Fun | 1981th | 2.931⭐ | 31🧑⚖️ |
| Innovation | 1587th | 3.103⭐ | 31🧑⚖️ |
| Theme | 488th | 4.017⭐ | 31🧑⚖️ |
| Graphics | 2038th | 2.862⭐ | 31🧑⚖️ |
| Audio | 1474th | 2.603⭐ | 31🧑⚖️ |
| Humor | 985th | 3.058⭐ | 28🧑⚖️ |
| Mood | 1870th | 2.981⭐ | 29🧑⚖️ |
| Given | 26🗳️ | 34🗨️ |
@almighty-games I liked a lot your feedback, I think any feedback is important even the "harsh" ones,and like I said in the stream I understand completely you're opinion, maybe the next time I would try to make something less of niche (and this isn't my first jam btw haha)
It was really funny fighting against all enemies. Nice twist at the end with the failed escape xD.
The separation of the day and night with a "ready" button felt a bit weird. It would have been better if you used a timer instead, where you are pressured to buy fast at day and then at night get a sense of tension: "Can I survive this night? Come on only 5 more seconds!". I just sat there at night waiting, as I had no clue how much night was left.
:star:
The only improvement I would advise for your game would be more playtest and balance.
Some items I quickly targeted as 'do not buy' like the umbrella that protects you from the sun but also keeps you from being watered so same-same as not having one. Also I was frustrated that I couldn't buy an item that I already had to repare/replace it. I died everytime because my spikes or bug net was destroyed during the night despite the fact that I knew it was going to collapse that night particularly, but couldn't avoid it even if I had the money to buy three of those the day before.
Otherwise it's a fun game ! I would have liked to know if the aircraft ends the game but after 5 games I still could not reach 2000 energy unfortunately. Nice work anyways !
Ademas un detalle que se me ocurrio que podria ser bueno es agregar a un lado de cada objeto comprable un boton de signo de pregunta donde al clickearlo se pueda ver que hace y haci te ahorras explicar todo en una sola pagina del tutorial. Buen juego Saludos!
Graphics are... good :)
Choosing what will help my little flower go through the night is really cool. I didn't use all upgrade though. Like the figurine, I don't even know what it does x)
I wish I had a bit more space to click one those sun before they touch the regeneration field.
And wouldn't be better if each element had a life bar ? This would help us know when it will be destroyed.
I really like your game :)
One thing however : I didn't rate your game on Audio because your update 1.2 and the date when it was published (23 of April) let think that you added music and sound *AFTER* the end of the game jam. And that a no go for me to note on Audio topic then...
I'd just change the sound played during the dialogue parts, I found it a bit aggressive (maybe reduce it's volume?)
Funny entry in any case! :slight_smile:
@number6406 yeah the dialogue parts are high pitch so I'll reduce the volume even more haha, thanks for your comment