{"author_link":"\/users\/brenno263","author_name":"brenno263","author_uid":"1178634","comments":[{"author_name":"mehrdadsh","author_uid":"1189882","time":"2020-04-20T07:04:44Z","epoch":1587366284,"modified":1587366299,"text":"where is it?","likes":2,"format":"md"},{"author_name":"Dgames_Crew","author_uid":"1146425","time":"2020-04-20T15:11:06Z","epoch":1587395466,"modified":1587395466,"text":"the game cannot be played, download link is not present","likes":1,"format":"md"},{"author_name":"brenno263","author_uid":"1178634","time":"2020-04-21T01:19:10Z","epoch":1587431950,"modified":1587431950,"text":"The jam wasn't over, so I didn't have the game published. It should work now\n","likes":1,"format":"md"},{"author_name":"ShaubbyPlayz","author_uid":"1179916","time":"2020-04-21T04:00:23Z","epoch":1587441623,"modified":1587441623,"text":"Really like your graphics and the concept of the game ","likes":1,"format":"md"},{"author_name":"ShaubbyPlayz","author_uid":"1179916","time":"2020-04-21T04:00:23Z","epoch":1587441623,"modified":1587441623,"text":"Really like your graphics and the concept of the game ","likes":1,"format":"md"},{"author_name":"Berlm","author_uid":1182697,"time":"2020-04-21T07:04:42Z","epoch":1587452682,"modified":1587452682,"text":"Sorry to say but I had to give a low rating due to the absence of a tutorial. The graphics and audio sound extremely well made for 3 days (would take me a long time), but as there is no tutorial, I couldn't figure what to do. I tried to press many buttons and click the axe and the bucket, but it didn't seem to work. \n\nI am sure the game is very well made, considering how well it is presented. The only downside is not having a tutorial (from what I have seen). \n\n:)","likes":0,"format":"md"},{"author_name":"incinious","author_uid":"1112773","time":"2020-04-21T10:18:53Z","epoch":1587464333,"modified":1587464333,"text":"Really nice game. A simple concept but you've done well with it, I could see it working with a procedural level system. The levels were a bit easy to just run straight in and out of. Good stuff overall!","likes":1,"format":"md"},{"author_name":"brenno263","author_uid":"1178634","time":"2020-04-21T16:13:29Z","epoch":1587485609,"modified":1587485609,"text":"@berlm in retrospect, A few sprites of WD, S, and Spacebar at the start would have been a great idea. Hindsight is always 20\/20!","likes":1,"format":"md"},{"author_name":"brenno263","author_uid":"1178634","time":"2020-04-21T16:18:52Z","epoch":1587485932,"modified":1587486019,"text":"@incinious Yeah, a bunch of my time actually went into making the level system procedural, but it wasn't looking like we'd have the time to flesh that out. So I ended up converting that code into editor tools to build levels quickly. Actually, while Trent was building levels he accidentally lost two of them in a git mishap, and recreated them in the 30 minutes before submission.\n\nAnd yes, running through is currently the best strategy, much to our chagrin. It was on the to-do list to re-balance the fire mechanics so as to  encourage more boarding of doors and careful planning, but that didn't get in before the deadline.","likes":1,"format":"md"},{"author_name":"IndieBin","author_uid":"1172906","time":"2020-04-21T18:36:54Z","epoch":1587494214,"modified":1587494214,"text":"Lord, that was stressful! But trying to save cats from a burning building is pretty fun. It's almost like a puzzle game with a juggle sort of element. The art was spot on too! Very good work.","likes":0,"format":"md"},{"author_name":"JBDEV","author_uid":"1185533","time":"2020-04-21T18:52:57Z","epoch":1587495177,"modified":1587495177,"text":"Procedural levels is always a time trap. Loved the game. \nI think you could port it to mobile and it could become a hit!","likes":0,"format":"md"},{"author_name":"FudgeMcGroobs","author_uid":1002453,"time":"2020-04-21T22:28:50Z","epoch":1587508130,"modified":1587508130,"text":"This was a very fun game to play! Would have played even more levels if they were there. I loved the cat sounds haha.","likes":0,"format":"md"},{"author_name":"haley","author_uid":"1012098","time":"2020-04-22T03:32:58Z","epoch":1587526378,"modified":1587526378,"text":"Damn I died so many ways in the first level. One time I locked myself in the room and watched myself burned to death. T_T\n\nI love how the fire have different level and the rooms can be ruined down according to that! Great mechanics! Also that graphic style is sooooo good!!! \n\nOne things is that I wish the pickup key and interact key could be different, cuz many times when I try to use the extinguisher in front of the stairs I ended up dropping it and climb up instead. \n\nAnyway, goood job you guys!","likes":1,"format":"md"},{"author_name":"mhykah","author_uid":"1034355","time":"2020-04-22T06:59:24Z","epoch":1587538764,"modified":1587539042,"text":"I wonder what sort of building has this many fire extinguishers and axes. Pretty ironic that they were the buildings that caught on fire. \n\nI made it to the end! That was a really fun game! I really liked the art (the expression of that cat!), music, and sound effects (they really fit the mood!). The gameplay was really unique while being intuitive which made it enjoyable. One small thing is that I sometimes got mixed up between the s-key and spacebar. I wonder if its possible to make them a single action key? The camera didn't feel very smooth though that might just be me. I'd love to see more levels. Also, very clever and cute name for your game. Great job!","likes":1,"format":"md"},{"author_name":"synoxgames","author_uid":"1052650","time":"2020-04-23T02:05:19Z","epoch":1587607519,"modified":1587607519,"text":"The art style was really good! I really liked this game, it was simple and fun to play, the name is quite smart too :) Overall pretty solid game, wish it had more levels though :( Would've loved to keep playing","likes":1,"format":"md"},{"author_name":"cvetk0","author_uid":"1009396","time":"2020-04-23T19:05:15Z","epoch":1587668715,"modified":1587668715,"text":"I like the idea but really struggled with controls and honestly wasn't able to finish the level. That fire always seemed to have spawned in the wrong place for me :smile:. The cat was awesome though, I think it was taking the situation without any stress, compared to the poor fireman who went in to rescue it. The graphics are cool as well. Keep up good work!","likes":2,"format":"md"},{"author_name":"Francesco","author_uid":"1207852","time":"2020-05-01T20:33:39Z","epoch":1588365219,"modified":1588365268,"text":"The gameplay is really working ! The idea of fire propagating between rooms and intensifying with time is great and I can easily imagine how the game may be extended with various levels. I had hard time with the second level which was quite a challenge for me (and that's good !).\n\nThis is my personal taste but I think that the soundtrack (quite \"dark\") was not really fitting the overall mood of the graphics and theme.","likes":1,"format":"md"},{"author_name":"xart2012","author_uid":"1160448","time":"2020-05-04T03:34:44Z","epoch":1588563284,"modified":1588563284,"text":"good idea, love graphics and sound, but really hard to understand, non intuitive controls. also found a bug: after completing level pressing quit do nothing.","likes":1,"format":"md"},{"author_name":"Afif","author_uid":"1179263","time":"2020-05-04T19:00:42Z","epoch":1588618842,"modified":1588618842,"text":"That game was amazing! probably one of the best I'v tried this jam till now, the gameplay is smooth and fun, mechanics works perfectly and art and animation are amazing! Great job on this game, hyped for your next entry!","likes":1,"format":"md"},{"author_name":"NaBo369","author_uid":"1012500","time":"2020-05-05T10:03:32Z","epoch":1588673012,"modified":1588673012,"text":"Pretty cool game! It got stressful pretty fast because fire going literally everywhere and the music getting faster and faster. \n","likes":1,"format":"md"},{"author_name":"gustavo.christino","author_uid":"1026571","time":"2020-05-06T00:54:21Z","epoch":1588726461,"modified":1588726461,"text":"Eu ainda n\u00e3o comecei a jogar. Estou apenas deixando esta imagem para dizer que o bot\u00e3o \"QUIT\" n\u00e3o parece estar funcionando. ^^\"\n\nI haven't started playing yet. I'm just leaving this image to say that the \"QUIT\" button doesn't seem to be working. ^^ \"\n\n![QUIT.png](\/\/\/raw\/bc7\/6\/z\/33c64.png)","likes":0,"format":"md"},{"author_name":"gustavo.christino","author_uid":"1026571","time":"2020-05-06T01:03:30Z","epoch":1588727010,"modified":1588727010,"text":"Stage two! Gogogo!\n\n![L2.png](\/\/\/raw\/bc7\/6\/z\/33c65.png)","likes":0,"format":"md"},{"author_name":"gustavo.christino","author_uid":"1026571","time":"2020-05-06T01:08:59Z","epoch":1588727339,"modified":1588727339,"text":"Oh, n\u00e3o. Meu machado foi parar dentro de uma sala trancada. Hahahahah.\n\nOh, no. My ax ended up inside a locked room. Hahahahah.\n\n![L2.png](\/\/\/raw\/bc7\/6\/z\/33c66.png)","likes":0,"format":"md"},{"author_name":"gustavo.christino","author_uid":"1026571","time":"2020-05-06T01:12:22Z","epoch":1588727542,"modified":1588727542,"text":"It's hard. u.u\n\n![L2\u2192L3.png](\/\/\/raw\/bc7\/6\/z\/33c67.png)","likes":0,"format":"md"},{"author_name":"gustavo.christino","author_uid":"1026571","time":"2020-05-06T01:14:04Z","epoch":1588727644,"modified":1588727644,"text":"![L3.png](\/\/\/raw\/bc7\/6\/z\/33c68.png)","likes":0,"format":"md"},{"author_name":"gustavo.christino","author_uid":"1026571","time":"2020-05-06T01:29:00Z","epoch":1588728540,"modified":1588728540,"text":"An\u00e1lise...\n\n1 - Mec\u00e2nicas, Aprendizado e Fluxo:\nO conceito mec\u00e2nico ficou bastante interessante: subir at\u00e9 o topo do pr\u00e9dio, pegar o gato e descer com ele por dentro do pr\u00e9dio (resgatando).\nN\u00e3o tive retorno total da utilidade de jogar m\u00f3veis de um lado pra o outro (seria interessante saber se h\u00e1 mais o que fazer com eles).\nAprender a jogar foi um pouco dif\u00edcil, pois eu n\u00e3o tinha muita no\u00e7\u00e3o dos bot\u00f5es que eu poderia utilizar (seria interessante se ap\u00f3s a tela de menu tivesse uma tela simples, apenas com os bot\u00f5es utiliz\u00e1veis, j\u00e1 seria de muita ajuda, mesmo sem texto explicando).\nApesar de dif\u00edcil, eu consegui (ap\u00f3s algumas mortes).\nSobre o fluxo de jogo: considero dif\u00edcil, n\u00e3o sei se era para sair correndo do jeito que eu sa\u00ed, ou se caberia mais estrat\u00e9gia.\nA percep\u00e7\u00e3o que eu tive foi de que n\u00e3o seria f\u00e1cil abrir caminho de forma mais tranquila.\nTalvez (em caso de continuidade do projeto) o ideal seja focar em fazer est\u00e1gios com queima mais lenta e, assim, trabalhar de forma mais flu\u00edda a sess\u00e3o de jogo de cada est\u00e1gio.\n\n2 - Gr\u00e1ficos, \u00c1udio e Narrativa:\nOs gr\u00e1ficos foram simples, mas foram suficientes para transmitir os conceitos b\u00e1sicos.\nO \u00e1udio tamb\u00e9m foi simples, a m\u00fasica ficou boa para o tempo de game jam, mas um pouco enjoativa. Creio que seria bom repensar sobre como ela seria aplicada em caso de continuidade do projeto.\nA narrativa \u00e9 simples e direta: salve o gato do pr\u00e9dio em chamas. N\u00e3o h\u00e1 muito o que dizer sobre isso. O jogo n\u00e3o demanda foco narrativo muito desenvolvido al\u00e9m disso.\nA mec\u00e2nica de salvamento parece suficiente para embasar a extens\u00e3o do projeto.\n\n3 - Cultura:\nTanto salvamento, quanto desafios que unem t\u00e1tica e a\u00e7\u00e3o, foram base para o projeto (ao meu ver, no que diz respeito \u00e0 cultura).\nCreio que possa servir como pe\u00e7a divertida em rela\u00e7\u00e3o a isso.\nSe fosse ser mais respons\u00e1vel com tais salvamentos, creio que precisaria mudar a arte para colocar um bombeiro com as roupas adequadas e outros detalhes. :) Mas pode n\u00e3o ser o foco atual e nem mesmo o foco futuro do projeto.\n\n4 - Monetiza\u00e7\u00e3o:\nCreio que o jogo venderia (caso polido e estendido) no itch.io ou stores similares.","likes":0,"format":"md"},{"author_name":"gustavo.christino","author_uid":"1026571","time":"2020-05-06T01:29:16Z","epoch":1588728556,"modified":1588728556,"text":"Analysis...\n\n1 - Mechanics, Learning and Flow:\nThe mechanical concept was very interesting: go up to the top of the building, pick up the cat and go down with him inside the building (rescuing).\nI have not had a full return on the usefulness of throwing furniture from side to side (it would be interesting to know if there is more to do with them).\nLearning to play was a little difficult, as I didn't have much idea of \u200b\u200bthe buttons I could use (it would be interesting if after the menu screen had a simple screen, with only the usable buttons, it would be of great help, even without text explaining ).\nAlthough difficult, I managed (after some deaths).\nAbout the game flow: I consider it difficult, I don't know if it was to run the way I did, or if there would be more strategy.\nThe perception that I had was that it would not be easy to make way more smoothly.\nPerhaps (in case of continuity of the project) the ideal is to focus on making stages with slower burning and, thus, work more fluidly on the game session of each stage.\n\n2 - Graphics, Audio and Narrative:\nThe graphics were simple, but they were sufficient to convey the basic concepts.\nThe audio was also simple, the music was good for the time of game jam, but a little sickening. I think it would be good to rethink how it would be applied in case of project continuity.\nThe narrative is simple and straightforward: save the cat from the burning building. There is not much to say about this. The game does not require a highly developed narrative focus beyond that.\nThe rescue mechanics seem sufficient to support the extension of the project.\n\n3 - Culture:\nBoth rescue and challenges that combine tactics and action were the basis for the project (in my view, with regard to culture).\nI think it can serve as a fun piece in this regard.\nIf I were to be more responsible with such rescues, I think I would need to change the art to put a fireman in the right clothes and other details. :) But it may not be the current focus or even the future focus of the project.\n\n4 - Monetization:\nI believe the game would sell (polished and extended case) on itch.io or similar stores.","likes":1,"format":"md"},{"author_name":"Gelgavish","author_uid":"1120918","time":"2020-05-06T17:22:24Z","epoch":1588785744,"modified":1588785744,"text":"That's a really cool game! :) but it's really hard too,  so I didn't make it past level 1... :P I'll try again later, but that didn't stop me from being impressed by the quality of the game :D The graphics are great and the audio really gets you into the mood. Overall it's a good game, maybe I'll have better feedback when I actually finish it ;)\n\nI did actually had an issue playing this game, when I had a fire extinguisher picked up and I tried walking up the stairs and the room was a little bit on fire, I couldn't go up without using it...\n\nBut anyway, good job :D ","likes":1,"format":"md"},{"author_name":"brenno263","author_uid":"1178634","time":"2020-05-06T18:34:56Z","epoch":1588790096,"modified":1588790096,"text":"@gustavo-christino\n1. Yeah, we found that the quit button didn't work a couple days after the jam ended. Should have been more thorough I suppose..\n\n2. I agree that the music is too intense. There were actually several tracks that would play dynamically based on how much of the building was on fire. However, due to a typo and the fact that it was developed in the last 20 minutes, the system is dysfunctional and the only songs that play are the least and most intense.\n\n3. We've got doors and floors and really any wall slowing the spread of the fire (since it should spread much more quickly through open doors, there's incentive to be strategic) but that system needs to be balanced better since there's effectively very little difference between open and closed doors.","likes":0,"format":"md"},{"author_name":"brenno263","author_uid":"1178634","time":"2020-05-06T18:35:40Z","epoch":1588790140,"modified":1588790140,"text":"@gelgavish yeah, that fire extinguisher thing is on the to-do list. We've got plans to re-work a few controls","likes":1,"format":"md"}],"format":"md","images":["ld46\/178635-3aa5dd33ae823556678fe815dc597439.png"],"links":[{"url":"https:\/\/drive.google.com\/file\/d\/1jNfsyBTLF9KEHmtJ17tRQWZ53llOJgCr\/view?usp=sharing","text":"Youtube"},{"url":"https:\/\/drive.google.com\/file\/d\/1gXK0wJ8FYukoMabQ-WbqUdL2gyO8LxGj\/view?usp=sharing","text":"Youtube"},{"url":"https:\/\/drive.google.com\/file\/d\/1AJXHJL5nkuYGXOf73O4Yo2N5QWjIbP6w\/view?usp=sharing","text":"Youtube"}],"metadata":{"g_key":"57786","g_author":"1178634","g_event":"LD46","g_eventkey":"77","g_subevent":"JAM","g_urlkey":"267488","g_title":"F.I.R.E. (Fel Ine Rescue Endeavors)","g_status":"PVT1","g_place":"685","g_commentcount":"30","g_site2_node_id":"178635","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"178635","n_urlkey":"267488","n_parent":"176557","n_path":"\/events\/ludum-dare\/46\/f-i-r-e-fel-ine-rescue-endeavors","n_slug":"f-i-r-e-fel-ine-rescue-endeavo","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"178634","n_created":"1582919147","n_modified":"1587487507","n_version":"617804","n_status":"COMMIT"},"node":{"id":178635,"parent":176557,"superparent":9,"author":178634,"type":"item","subtype":"game","subsubtype":"jam","published":"2020-04-19T06:23:28Z","created":"2020-02-28T19:45:47Z","modified":"2020-04-21T16:45:07Z","version":617804,"slug":"f-i-r-e-fel-ine-rescue-endeavors","name":"F.I.R.E. (Fel Ine Rescue Endeavors)","body":"![SAVE_THE_CAT.png](\/\/\/raw\/ac9\/b2\/z\/303eb.png)\n\nA game about saving a cat from a burning building, created in 72 hours entirely from scratch. This is our first real game, and we think it turned out pretty well.\n\nWASD to move around, S to pick stuff up and SPACE to interact\n\nFire Axes open doors, Boards block them (fire spreads more slowly through doors).\nExtinguishers put out fire.\nAnd, most importantly, get the Cat in the basket to win.\n\nFair warning, Jake spelled my name wrong on the credits, but it's too late to fix it. I guess I'm Brennan Seymore now.\n\nArt:\nJacob Denny\n\nProgramming:\nBrennan Seymour,\nTrent Woodhouse\n\nMusic:\nBrennan Seymour\n\nAll sfx were either made by us, or found on royalty free sites","meta":{"author":[178634,185943,206955],"allow-anonymous-comments":"1","link-01-tag":[42337],"link-01":"https:\/\/drive.google.com\/file\/d\/1jNfsyBTLF9KEHmtJ17tRQWZ53llOJgCr\/view?usp=sharing","cover":"\/\/\/content\/ac9\/b2\/z\/303a2.png","link-02":"https:\/\/drive.google.com\/file\/d\/1gXK0wJ8FYukoMabQ-WbqUdL2gyO8LxGj\/view?usp=sharing","link-02-tag":[42339],"grade-07-out":"1","link-03":"https:\/\/drive.google.com\/file\/d\/1AJXHJL5nkuYGXOf73O4Yo2N5QWjIbP6w\/view?usp=sharing","link-03-tag":[42341]},"path":"\/events\/ludum-dare\/46\/f-i-r-e-fel-ine-rescue-endeavors","parents":[1,5,9,176557],"love":0,"notes":30,"notes-timestamp":"2020-05-06T18:35:40Z","grade":{"grade-01":25,"grade-02":25,"grade-03":25,"grade-04":25,"grade-05":25,"grade-06":25,"grade-07":1,"grade-08":23},"magic":{"cool":134.43321448447,"feedback":23,"given":37.5,"grade":24.857142857143,"grade-01-average":3.717,"grade-01-result":685,"grade-02-average":3.587,"grade-02-result":688,"grade-03-average":3.652,"grade-03-result":528,"grade-04-average":3.957,"grade-04-result":596,"grade-05-average":3.87,"grade-05-result":867,"grade-06-average":3.522,"grade-06-result":681,"grade-08-average":3.476,"grade-08-result":1056,"smart":-0.66711885485378}},"text":"![SAVE_THE_CAT.png](\/\/\/raw\/ac9\/b2\/z\/303eb.png)\n\nA game about saving a cat from a burning building, created in 72 hours entirely from scratch. This is our first real game, and we think it turned out pretty well.\n\nWASD to move around, S to pick stuff up and SPACE to interact\n\nFire Axes open doors, Boards block them (fire spreads more slowly through doors).\nExtinguishers put out fire.\nAnd, most importantly, get the Cat in the basket to win.\n\nFair warning, Jake spelled my name wrong on the credits, but it's too late to fix it. I guess I'm Brennan Seymore now.\n\nArt:\nJacob Denny\n\nProgramming:\nBrennan Seymour,\nTrent Woodhouse\n\nMusic:\nBrennan Seymour\n\nAll sfx were either made by us, or found on royalty free sites","title":"F.I.R.E. (Fel Ine Rescue Endeavors)"}