bloTT by MiniBetrayal
You are bloTT! Escape the strange, looping world you find yourself in by exploring and finding your way to the bomb.
Each loop is different from the last, some in more subtle ways than others. Find your way to the bomb as quickly as you can!
Control with WASD or arrow keys
If you get stuck, press R to commit suicide!
Press M to mute.
Source code available from itch.io, where it's also hosted as a game you can play in the browser! Special thanks to my patreon supporters and those who donated via twitch. If you find whacky variable names in the code - it's their fault.
Feedback welcome - this is my first game jam.
| Youtube | https://minibetrayal.itch.io/blott |
| Youtube | https://minibetrayal.itch.io/blott |
| Original URL | https://ldjam.com/events/ludum-dare/47/blott |
Ratings
| Overall | 390th | 3.276⭐ | 40🧑⚖️ |
| Fun | 364th | 3.149⭐ | 39🧑⚖️ |
| Innovation | 385th | 3.122⭐ | 39🧑⚖️ |
| Theme | 411th | 3.351⭐ | 39🧑⚖️ |
| Graphics | 476th | 2.947⭐ | 40🧑⚖️ |
| Audio | 312th | 3.053⭐ | 40🧑⚖️ |
| Humor | 382th | 2.227⭐ | 35🧑⚖️ |
| Mood | 481th | 2.75⭐ | 36🧑⚖️ |
| Given | 43🗳️ | 50🗨️ |
Other than that well executed.
Graphics are uniform, appreciate the mute button (something i should have put in my game). I like that it has full air control.
Just a tip for jumping platformer, there's something called "Coyote time" that lets the player not rage at the game when jumping from ledges. They feel like the pressed the jump at the right time but is outside, a little of coyote time here will often increase the enjoyment of making those long jumps. Just something i picked up.
Nice puzzle!
I thought I'd actually get stuck eventually (not in a loop, just because the puzzle seems complicated enough that there would be a mistake somewhere), but I didn't, and managed to finish the game. And the ending was funny when I did! All that trouble to get exploded... :joy:
The music was great too.
I can't find any serious flaws, so here are a couple minor details that could be a bit better:
- Blott almost blends in with the background.
- Jumping up on 2 block walls wasn't very smooth, so it was a bit scary when there were lasers right after a 2 block jump and I had to stop completely just as I reached the top.
I really didn't want to fail those last few jumps and get grilled by the lasers, that was stressful :P
Also thanks for putting in an ending, that was rewarding :) I had fun playing
(small note: it didn't work on Firefox for me, but ran perfectly fine on Chrome just in case anyone else is having trouble)
First of all, the controls are solid. They are very predictable and forgiving. After just a few deaths, I was able to routinely make the long jumps over lasers with a high degree of reliability. I still had to focus, and I messed up occasionally, but it didn't feel unfair. It was always on me
Secondly, the platforming isn't actually very hard, which is the right choice for a puzzle-first game. Nothing worse than being expected to execute Super Meat Boy style platforming *while* solving a puzzle.
Lastly, the twist of stuff changing in the level was just neat enough to make me go 'Aha!' a few times when I figured out what I needed to do. Those are the best moments in gaming
Nicely done!
Having the reset key R be right next to the interact key E caused a few painful mistakes though!
Anyway, I moved randomly here and there, and eventually managed to get to the bomb.
Weird game. I think I missed the point. But that was a fun moment.
And I like the fact that you win by exploding yourself on a bomb. Totally unjustified, so it's fun.