Save the last Plant by Westmave
Top-down-Shooter, where the Player needs to protect the last Plant on earth. This game was made during the Ludum-Dare 46, with the theme "Keep it alive". The Player controlls a shooting robot, to Protect the last plant on earth. Use arrowkeys or WASD to move and the left MouseButton to shoot. This is the first Game I ever finished.
Have Fun and enjoy your Ludum-Dare-Experience.

P. S. if you are interested in any of the Code: Be aware it´s messy.
Ratings
| Overall | 999th | 2.793⭐ | 48🧑⚖️ |
| Fun | 944th | 2.663⭐ | 48🧑⚖️ |
| Innovation | 1069th | 2.043⭐ | 48🧑⚖️ |
| Theme | 693th | 3.489⭐ | 48🧑⚖️ |
| Graphics | 868th | 2.837⭐ | 48🧑⚖️ |
| Audio | 560th | 2.978⭐ | 47🧑⚖️ |
| Humor | 586th | 2.607⭐ | 44🧑⚖️ |
| Mood | 877th | 2.682⭐ | 46🧑⚖️ |
| Given | 54🗳️ | 64🗨️ |


I tried fixing the bug in the last Minutes of Compo, but couldn't get it done. I´m amazed by your score :D
Had a bit of a trouble with the web version though. The game screen wasn't correcty sized
I would make the robot shoot with a constant stream of bullets when the mouse button is held (when holding maybe slow down rotation or movement to balance this out), mashing of the right mouse button is not much fun :)
Really like the end note when you lose
Nice music and visuals!
And what a really interesting intro speech, very fictional ;)
I liked the back story and the artwork. The music is quite nice too. I've seen several other top-down shooters where the player is trying to protect a plant so I can't say it's the most original but I like the concept. The controls and gameplay were clear, high scores are a nice feature, and you even had a Quit button (a rarity on compo games). Some improvements could be made, for example holding the mouse instead of rapidly clicking would improve the player's "quality of life" a lot. The itch.io page is cropping the HTML5 version of the game so you can't see the UI -- I think you can fix this on your itch.io page settings. Oh, and don't forget to loop your music. Nice work, I hope you keep making games!
"P. S. if you are interested in any of the Code: Be aware it´s messy." Don't worry, it's Ludum Dare. It will ALWAYS end-up messy. You are trying to implement things before a deadline, not trying to make a maintenable game. Once LD is over, it's over :D