Protect Floaty by BigQuacko

[raw]
made by BigQuacko for Ludum Dare 46 (COMPO)

Protect

​Protect Floaty the alien squid thing in this twin stick shooter!

Controls:

  • WASD = Move

  • Arrow Keys - Shoot

  • E - Buy

You can also plug in a controller and use that.

Made using - Unity - Blender & GIMP - FL Studio & BFXR

screenshot1.png screenshot2.png

Ratings

Overall 648th 3.313⭐ 26🧑‍⚖️
Fun 540th 3.25⭐ 26🧑‍⚖️
Innovation 759th 3⭐ 26🧑‍⚖️
Theme 671th 3.5⭐ 26🧑‍⚖️
Graphics 518th 3.458⭐ 26🧑‍⚖️
Audio 568th 2.958⭐ 26🧑‍⚖️
Humor 355th 3.119⭐ 23🧑‍⚖️
Mood 400th 3.364⭐ 24🧑‍⚖️
Given 27🗳️ 22🗨️

Feedback

ImmortalityBH
20. Apr 2020 · 22:01 UTC
10/10 would simp for floaty until the very end
CristiNemrak
20. Apr 2020 · 22:08 UTC
I love the camera tracking,its soo smooth,and the gameplay is really cool,the single thing that I found annoying is the shooting sound,buy still,great game
LukeL
20. Apr 2020 · 22:14 UTC
CONTROLLER HYPE!!!! Nice job. Good game.
I couldnt find the what button to buy things was on controller and at one point i couldnt shoot right. Very minor things probably my controller. D:
Itskdog
20. Apr 2020 · 22:23 UTC
Nice job with the graphics. Using the arrows keys for shooting was different :)
tigerfinch
20. Apr 2020 · 22:30 UTC
Haha this is cool. Noises are a bit harsh at times, and I found it hard to get very good at aiming with the controls . Really cool entry tho!
BinaryPrinciple
21. Apr 2020 · 00:51 UTC
I really liked the game! Interesting choice in controls.
I protected floaty as far as I could, you would be proud!
thedashdude
21. Apr 2020 · 21:25 UTC
Neat little twin-stick nazi zombies like thing. I liked the setting and the piles of zombies I created, but Floaty was a little dumb... I think the game would do better with some way to move him around so he wouldn't get in front of the zombies. Nice work, though. I had fun.
SoKette
22. Apr 2020 · 19:36 UTC
I felt a lack on feedback on what I had to accomplish, I ended up killing a bunch of zombies to get money to open more way. Also the controls feels a bit slow, especially turning to shoot.

BUT ! It's always very fun to shoot at things, and the 3d models were quite good ! I also really liked the map design !
diinki
25. Apr 2020 · 12:13 UTC
Great game, I liked the idea and wanted to protect floaty for as long as I could! I liked the graphics, and the mechanics were well polished as well! I sort of wish that you could aim using the mouse though, but other than that everything was well done for the given time, good job! <:
MantarayTV Games
25. Apr 2020 · 12:28 UTC
I'm gonna be brutally honest here, the graphics and noises kindaaaa suck, you can really improve 3D graphics just be tweaking the material roughness/glossyness and other features, all your materials look a bit samey and flat, next adding a bit of ambient occlusion and baked lighting goes A LONG way, as in some engines (unity and godot) can have this look that anything placed on a ground plane looks like it floats because they don't have default baked AO and their realtime lighting engines are kinda, uhhh... Otherwise I find the game pretty fun, and the only other thing that takes me away is the sound, but I don't really want to judge other people on sound on gamejams as it's a hard thing to do in a jam and I'm the first one here that said screw it and didn't even put sounds in my game!

Not the best game, but nothing that can be improved with a little bit of work!
ilidanox
26. Apr 2020 · 08:17 UTC
First of all, I got to say: Camera movement is great. I played on keyboard and the controller for the character wasn't the greatest. What about using the mouse for aiming? In terms of graphics, I would love to see a bit different settings on the shaders and a bit of a stronger post-processing. But models were great!
Hakro
30. Apr 2020 · 15:09 UTC
I really loved this game. The graphics are simple and cool, the sounds are a nice addition. The only thing is that it's a bit hard to aim with the arrow keys, because you can only aim in 8 different directions, but the enemies can come from all direction. Other than that, it's a really cool game.
pickens-inc
08. May 2020 · 19:17 UTC
Not bad! Twin stick gunplay works quite well, all your meshes are quite appealing (Floaty especially, the particles with it are very nice). My main gripe is that I wasn't sure I understood how having the enemies go for Floaty instead of me improved the gameplay, beyond being there for the theme. I often found myself feeling powerless at Floaty's being assaulted, as he would often not seem to follow me when I try to flee and reposition.

One other nitpick is that the dim lighting lends itself to a rather grimey look which your lovely meshes don't fit with. Consider brightening it up a bit and playing with the lighting!

Well done!