The Hall Of Anubis by Patrick Sweeney
Explore the ancient Hall Of Anubis. Can you escape from the cursed ruins?
Ratings
| Overall | 324th | 3.4⭐ | 22🧑⚖️ |
| Fun | 446th | 2.975⭐ | 22🧑⚖️ |
| Innovation | 321th | 3.275⭐ | 22🧑⚖️ |
| Theme | 91th | 4.075⭐ | 22🧑⚖️ |
| Graphics | 269th | 3.525⭐ | 22🧑⚖️ |
| Audio | 122th | 3.6⭐ | 22🧑⚖️ |
| Humor | 413th | 2.1⭐ | 17🧑⚖️ |
| Mood | 20th | 4.1⭐ | 22🧑⚖️ |
| Given | 16🗳️ | 21🗨️ |
The audio and graphics are nice though :)

The silver key and golden key are very hidden tho.
Very moody game. The controls feel good and after some searching you will find the secrets!
Dont give up too easyily everyone!
Jokes aside, I actually stumbled on the solution entirely by accident after falling. I just wonder if the signposting for the actual objective could have been a little bit clearer, since even while knowing what to do for the Gold Key area, I still had trouble finding where to go. A little extra brightness on the area in question might have helped; I would have added a Bronze Key that was hidden behind the Gold Cage, with a lower platform that was a little visible when looking down from the cage and a brighter wall behind it to catch the player's attention.
I also appreciated your little ending. I won't talk about it for spoiler reasons, but I liked it.
It was a nice take on the theme, the visual aesthetic was great, and I had fun trying to figure out what you had in store for me. Great work.
The lighting gave the feeling of being trapped and was just enough for the moment which needed a leap of faith.
Fun game, it is really tempting to go back and see if it is possible to map out those halls.