Lively Spirit by mailman
Experience a platformer that doesn't punish you for dying! A fun game where you transfer your spirit from body to body in order to keep it alive, in order to transfer your body you've got to cause some havoc, whether that's smashing into a car, giant spike, or even a plane! Enjoy the fun gameplay and pixel art that will surely make you feel better about your own artistic skill!
Ratings
| Overall | 577th | 3.38⭐ | 27🧑⚖️ |
| Fun | 222th | 3.68⭐ | 27🧑⚖️ |
| Innovation | 34th | 4.167⭐ | 26🧑⚖️ |
| Theme | 358th | 3.84⭐ | 27🧑⚖️ |
| Graphics | 941th | 2.64⭐ | 27🧑⚖️ |
| Audio | 732th | 2.521⭐ | 26🧑⚖️ |
| Humor | 292th | 3.239⭐ | 25🧑⚖️ |
| Given | 22🗳️ | 23🗨️ |
With the UI though, you should definitely make the Canvases scale rather than constant pixel size. It was really hard to read the instructions/controls on my monitor.
I did catch one bug; if you reset with "R" during slow motion, it stays slow when you respawn.
Other than that, the game played pretty smoothly. The fast movement speed was tough to react to cars and obstacles when you're required to jump. I really like the slowdown on the body hopping, although the framerate got a bit choppy (perhaps you could have decreased the simulation speed, rather than the frame rate?).
Graphics and audio were simple but got the job done. Good work for 48 hours!
The UI could use some work though... Its pretty hard to read. And I got stuck on the second stage. Nice game
bit rough around the edges but not distracting from the core gameplay which i think is really fun
**Things I liked**
- nice concept and mechanics
- funky art
- design on levels
**Things that could be improved**
- some background music for better atmosphere
- there is some strange behavior/bug where your human starts stuttering super hard, it happened in level 3, maybe this can be fixed
- improve main menu
Nice work in 48 hour time! :smiley: