Clumsy Looter by Naghen

[raw]
made by Naghen for Ludum Dare 46 (JAM)

.Instructions.

*Move *: WASD

Turn Based battle against horrible monsters.

Pro tip: you can go in the room before Chris and defeat the monsters. Remember to heal!

:crossedswords: Follow and protect Chris, he just wants to loot the dungeon. :crossedswords:

.Credits.

I don't think it's fair to be rated in sounds. Our Sound designer/Musician dropped the day before the start and I had to gather all of them. Hope they're enjoyable.

  • * Programming and damaged Chris sound*: Alessandro Belli (@Naghen). http://twitter.com/ale_belli90

  • * Illustration and Pixel Art *: Florian Hohmann (@hohse). https://twitter.com/hohse

Free stuff used.

  • Astar Pathfinder Free https://arongranberg.com/astar/

  • Music: www.bensound.com

  • Menu Sound: https://freesound.org/s/50565/ by broumbroum

.Other info.

* Builds for Linux and MacOS are not tested, sorry.*

First ever experience for @hohse in Game Jam, and this is my third game ever programmed.

With this gamejam I really wanted to try out turn based battles and I hope you can enjoy a bit this game!

Ratings

Overall 1848th 3.22⭐ 27🧑‍⚖️
Fun 1849th 3⭐ 27🧑‍⚖️
Innovation 2153th 2.75⭐ 26🧑‍⚖️
Theme 1758th 3.396⭐ 26🧑‍⚖️
Graphics 1515th 3.4⭐ 27🧑‍⚖️
Humor 391th 3.62⭐ 27🧑‍⚖️
Mood 1622th 3.152⭐ 25🧑‍⚖️
Given 24🗳️ 23🗨️

Feedback

Ioan Pop
20. Apr 2020 · 21:19 UTC
Loved the sound and sprites! One small thing that I think you guys should fix is remove the duplicate EXE in the windows build. Not a big deal, it's just a little confusing at first
siryakko
20. Apr 2020 · 21:53 UTC
Love the graphics (especially during battles) love the idea of having a loot freak that put you in danger. yet here is quite easy but still funny idea
kwaku
21. Apr 2020 · 07:05 UTC
Nice battle system. Would like to see more enemies, multiple enemies fight and some actual loot. I just want loot too :P
misterG420
21. Apr 2020 · 07:47 UTC
I really enjoy a creative and fun title. Great game!
randdir
21. Apr 2020 · 09:47 UTC
As @kwaku i like the battle system but with more enemies it could be even better ^^. Keep it up team !
nablaz
21. Apr 2020 · 14:52 UTC
Good Job! Really nice and funny graphics, i would have liked a bit more variety in action types (both for the player and the monsters), but i still had fun playing the game!
Catalystl
21. Apr 2020 · 18:51 UTC
Good stuff! This was a bit like the concept of my game when I started brainstorming of ideas. I thought a guy unknowingly sending himself on suicide missions was hilarious, but instead I opted out for a guy you have to steer through levels without him falling victim to something horrible. The Battle System was fun enough to keep me going throughout the game, although I wish you could level up atleast a little bit.
Johannimations
21. Apr 2020 · 21:38 UTC
Funny Idea, had quite a good time following the dumb baby, liked the graphics when batteling, the pokemon style turnbased gameplay was really well executed. I might have given more time on graphics especially UI elements, but the music was great too. I think its innovative mixing turnbased battles with rouge like dungeon crawlers! I didn't understand the conection to the theme though
joewolf
21. Apr 2020 · 23:34 UTC
The turn-based system was fun and the looter added a sense of urgency to the exploring element. Would have been nice to have extra options in the battles, with more varied enemies. Overall it was enjoyable to play and I really liked the battle graphics, well done!
Torh
22. Apr 2020 · 06:40 UTC
Hi! Nice work! I want to make a video with the best games of LDJam46. Something like this: https://www.youtube.com/watch?v=aOdTsWE7iIk .
Can I find your game also on indiexpo website? The channel is linked with them.
Gossian
22. Apr 2020 · 16:10 UTC
I loved the humour in this, odd but charming! The battles were cool once I realised which healthbar was mine and which was the monster's, but I think it would have been nice to have a way to regain health outside of battle. Also, I would suggest adding some movement to the monsters - once I realised they wouldn't actually attack us, I just let Chris go looting and eventually won the game without any more battles...
SludgeKey
22. Apr 2020 · 18:48 UTC
I really enjoyed the graphics! It could be more difficult but that didn't distract me from finishing the game and enjoying the good parts. Nice job.
the_martijn
22. Apr 2020 · 19:06 UTC
The graphics in the battle-scenes where a lot better than in the maingame where you move.
curleyrach
22. Apr 2020 · 19:34 UTC
It's a nice complete game :D Thought the character design was really fun and like the combat art! Nice job.
Maksym
22. Apr 2020 · 19:37 UTC
The game is nice. I liked the idea of protecting the enemy. Would love to see more gameplay features tho because the attacking was a bit pointless without crits etc. as you could just heal to full and then kill the enemy. Anyway good job!
RodPraet
22. Apr 2020 · 19:41 UTC
The game is a little short, maybe 6~7 chests would make it more enjoyable. The art is very nice, I liked it. By the way, why is Chris naked? :thinking:
NathanT
25. Apr 2020 · 05:20 UTC
Chris where are your clothes? Character design is amazing. Loved the battle cards and the names. Easy to pick up and play. Nice jam.
hohse
27. Apr 2020 · 08:47 UTC
Yes, Chris is naked. All he cares about is loot chests. He has no time or use for clothing or social concepts like shame, decency or consideration for others.
hgcummings
07. May 2020 · 08:43 UTC
Great concept; it fits the theme really well and I love the idea of running around after a bumbling idiot trying to keep them alive. The graphics fit the humour and mood really well.

The fights were a little simplistic, but looked great, and I can see them being expanded to something with a bit more depth.

I found that the (randomly-generated?) room layouts meant it was pretty rare for Chris to actually collide with a monster. I played through a few times and barely saw him get hurt, let alone killed. Some small tweaks here could make Chris a lot more disaster-prone, really keep the player on their toes and make it a lot more fun to play.