Blind-O-Saur by Gaz_Ireland
Blind-O-Saur!
Escape the temple and dodge the Blind-O-Saurs! Collect coins and find the key but most of all.. Keep it alive!
Ratings
| Overall | 1023th | 2.711⭐ | 21🧑⚖️ |
| Fun | 890th | 2.763⭐ | 21🧑⚖️ |
| Innovation | 1073th | 1.972⭐ | 20🧑⚖️ |
| Theme | 1065th | 2.194⭐ | 20🧑⚖️ |
| Graphics | 730th | 3.105⭐ | 21🧑⚖️ |
| Audio | 582th | 2.941⭐ | 19🧑⚖️ |
| Humor | 626th | 2.5⭐ | 19🧑⚖️ |
| Mood | 980th | 2.333⭐ | 20🧑⚖️ |
| Given | 14🗳️ | 18🗨️ |
But Otherwise good game
Player controls and physics could be improved.
But still a very playable game. :thumbsup:
I really liked the art, the animations for the enemy were quite nice. The background also sets a really good atmosphere for the game.
I agree with the others that the jump is a little jarring - I think that is partially due to the camera following the players exact movements. If you relax the camera on the y axis a bit I think it would help the feel a lot more.
In terms of level design, I think either the player jump could be tuned to be higher or the platforms could be placed lower. Right now, the player can barely reach the platforms and it takes me multiple tries to get on one, giving the player a bit more breathing room here would help a lot in my opinion.
Overall, I thought it was quite well put together, the music was really nice too. Great work!
@ankush @quichi @galgris
My concerns: The game's player physics is weird and the art of the player felt static (this does need time, but I wanted to point it out anyway)