Dungeon Ball by scott.redrup

[raw]
made by scott.redrup for Ludum Dare 46 (JAM)

The first ever dungeon crawler / dodge ball game (probably).

tut1.png

Ratings

Overall 2000th 3.13⭐ 25🧑‍⚖️
Fun 1395th 3.239⭐ 25🧑‍⚖️
Innovation 725th 3.543⭐ 25🧑‍⚖️
Theme 2394th 2.727⭐ 24🧑‍⚖️
Humor 1220th 2.833⭐ 23🧑‍⚖️
Mood 2232th 2.619⭐ 23🧑‍⚖️
Given 14🗳️ 19🗨️

Feedback

Deylinia
21. Apr 2020 · 19:51 UTC
The game mechanic itself is pretty fun, the AI could use a bit of work they very often don't go for the ball even when its just sitting still in the middle. And when you get eliminated yourself watching the AI's barely play can be a bit not fun.

The physics on the balls are kind of crazy but in a fun way they made the game very exciting.

Good job!
okkolobr
21. Apr 2020 · 19:52 UTC
As far as I know : this is the first dungeon crawler / dodge ball. Fun idea, well done !
Airola
21. Apr 2020 · 19:56 UTC
A don't understand how this is a dungeon crawler, but dodge ball this certainly is :D
TheQiwiBoy
21. Apr 2020 · 19:58 UTC
The idea was fun, but the AI could have been a little faster when you die.
Gnarlie Sheen
21. Apr 2020 · 20:01 UTC
the dodgeball aspect of this game was really fun I liked it a lot ! only thing is I wish you had some music playing during the game or a sound for the dodgeball other than that a great dungeon dodgeball experience
Steve Sparkes
21. Apr 2020 · 20:03 UTC
This is such a cool idea for a game! I really love the innovation with this. It would be so cool to see it developed further.

An issue I found with the game is that it doesn't matter who threw a ball, it can still completely wreck their own team. My teammates really liked to blast me to pieces at the start of a match. Perhaps the ball could turn blue/red depending on which team throws it.

In the future, a game like this with upgrades and team composition could be really awesome, and I would play a lot of that game. Thanks for coming up with a fresh idea, and keep making games!
AlphaBetaSoup
21. Apr 2020 · 20:05 UTC
One of the most fun entries to play in this jam! Like others have mentioned, the AI needs some polish. It'd also be nice to skip through the game once you lose.

You should be proud of this one :)
Khud0
21. Apr 2020 · 20:17 UTC
At some point I disappeared from the game but apparently didn't lose, but otherwise this killer volleybal was fun to play! :)
fachscahfttf
21. Apr 2020 · 20:44 UTC
It's frustrating to hit an enemy and then die by the recoiling ball, but this game too addictive not to start a new round
PrimalShadow
21. Apr 2020 · 20:53 UTC
this was a lot of fun!
milano23
21. Apr 2020 · 21:03 UTC
I liked the idea. I died a lot but i kept coming back for more. I can see how this game could be addicting with some more polish.
skico
22. Apr 2020 · 11:48 UTC
cool little dodgeball game!
invader
23. Apr 2020 · 08:14 UTC
It is fun, once you realize how to play. Tutorial on start is nicely done, but noboy reads these days )))
Maybe just make a single ball with one guy to hit as a tutorial level?

Some additional feedback would be really helpful - hit animation or particles would make it much more fun to play. Even without additional assets, just make a sprite rotate or shake on hit for one second before disappearance. Now you can have real satisfaction on hit :)