Scvng.R by ComicSans
Click Scang.R to Play!
Update
Fixed a bug that usually prevented the second level from being finished and added missing laser sound.
How to Play
In Scvng.R you play as a robot trying to survive in the crazy AI world. Use
the available logic slots to apply logic routines, such as Move, Laser, Repair
to make your way in the world.
To apply a new routine first click the Logic-Slot (on the top bar) where you'd like the routine and then click a Routine from the available (the bottom bar). This will update the intelligence loop your robot is using.
Your robot will automatically skip empty logic routines or routines that are not applicable in the current situation.
Your robot will list its current strategic objective in the debug console at the top left, and display its current objective in the top middle.
Screenshots
First Level

A fight Sequence

Boss Fight

| Youtube | http://test.mcbarron.net/ld47/index.html |
| Original URL | https://ldjam.com/events/ludum-dare/47/scvng-r |
Ratings
| Overall | 1527th | 2.821⭐ | 30🧑⚖️ |
| Fun | 1448th | 2.685⭐ | 29🧑⚖️ |
| Innovation | 682th | 3.446⭐ | 30🧑⚖️ |
| Theme | 1097th | 3.327⭐ | 28🧑⚖️ |
| Graphics | 1490th | 2.148⭐ | 29🧑⚖️ |
| Humor | 1004th | 2.391⭐ | 25🧑⚖️ |
| Mood | 1446th | 2.522⭐ | 25🧑⚖️ |
| Given | 17🗳️ | 27🗨️ |
But very cool hud.
Is there supposed to happen something after killing the yellow robot?
This reminds me of those old Lego Mindstorms sets with the brick programming language. I do with things were a bit more explicit though, the rocket launcher bot was mostly luck as you had no real control over the engagement beyond swapping the tiles.
That said, I think there were smart compromises made for LD in terms of scope and accessibility.
Overall great job!
The textures visible on your screenshots wouldn't load for me, I only saw a black-and-red grid as the background.