Shipload by TiByte
Welcome to Shipload,
you must not cause a mess or mishap.
this game contains:
two buttons, A and D, to add or remove containers from a ship.
while the speed of the incoming ships grows, you have to fill them up to the right amount of cargo.
This game was made in HTML5/Javascript with Pixi.js and Howler.js, more about that on our GitHub page. We hope you enjoy our game.
Shameless Plug:
have a look at http://rateld.de enter a room name of your choice and start rating ld games together in a team.
The MacOSX Download is a ".rar" archive, because I really struggled with uploading the ".app" to a server so that a client Mac would still accept the file. If anyone has any input on how to do that better, you're welcome to tell me.
you must not cause a mess or mishap.
this game contains:
two buttons, A and D, to add or remove containers from a ship.
while the speed of the incoming ships grows, you have to fill them up to the right amount of cargo.
This game was made in HTML5/Javascript with Pixi.js and Howler.js, more about that on our GitHub page. We hope you enjoy our game.
Shameless Plug:
have a look at http://rateld.de enter a room name of your choice and start rating ld games together in a team.
The MacOSX Download is a ".rar" archive, because I really struggled with uploading the ".app" to a server so that a client Mac would still accept the file. If anyone has any input on how to do that better, you're welcome to tell me.
| Web | http://ld34.rateld.de/ |
| GitHub | https://github.com/tibyte/ludum34 |
| Win32 (Experimental) | http://tibyte.net/s?shipmate-win32.zip |
| Linux64 (Experimental) | http://tibyte.net/s?shipmate-linux-x64.zip |
| Darwin OSX (Experimental) | http://tibyte.net/s?shipload-darwin-x64.rar |
| Original URL | https://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=26539 |
Ratings
| Coolness | 47% | 1468 |
| Overall(Jam) | 3.36 | 475 |
| Audio(Jam) | 3.05 | 492 |
| Fun(Jam) | 3.36 | 355 |
| Graphics(Jam) | 3.04 | 723 |
| Humor(Jam) | 2.12 | 770 |
| Innovation(Jam) | 3.24 | 444 |
| Mood(Jam) | 3.05 | 647 |
| Theme(Jam) | 3.96 | 265 |
Feedback
peterthehe
15. Dec 2015 · 15:51 UTC
A shipload of fun! :P
Indie L
15. Dec 2015 · 15:55 UTC
I liked a lot...Simple and funny.Nice work!
epicTCK
15. Dec 2015 · 16:52 UTC
36 ships is my high score... great game!
Optimus6128
15. Dec 2015 · 19:40 UTC
Hehe, simple and fun to play!
publicidadeba
15. Dec 2015 · 19:48 UTC
Cooleo, I see this making into mobile easily. My wife would have a great time with it. I just felt it was a bit too zoomed-in.
LeReveur
17. Dec 2015 · 22:55 UTC
It would be funnier if it was a little bit more speeded, thankfully, the joyful music prevented me to fall asleep on my keyboard, so I can enjoy the pretty drawings. :P
loxo
19. Dec 2015 · 17:21 UTC
Nice game with an interesting concept. It gets challenging very fast, especially with 12 containers. I missed sometimes the switch to a new number of containers, so maybe this could be done more prominently.
doitle
19. Dec 2015 · 18:02 UTC
Very simple game that's made challenging by the speed. Good use of two button controls. It seemed like there would be a leaderboard somewhere but I didn't see it. Is there one?
🎤 TiByte
19. Dec 2015 · 18:06 UTC
@doltle, we're working on one, we're collecting the data already, but we haven't found the time yet to implement a nice looking leaderboard in the game.
NirabazGAMES
19. Dec 2015 · 18:30 UTC
Nice little mathematical game with pretty graphic!
scorched
22. Dec 2015 · 20:48 UTC
I must admit I'm not very fast at counting, but the game is nonetheless elegant!
psychonull
01. Jan 2016 · 23:04 UTC
Fun game! At first I didn't realize the number of containers that the ship should carry changes when progressing, but once I realized it I had fun
Nega Drive
03. Jan 2016 · 19:28 UTC
I actually really like this. Very simple, but the ever increasing speed and keeping up with counting the trailers and keeping up with the correct amount is really fun. I liked that the music gets faster and faster too. I think it needs more indication of which stack on the ship is the 'current' one, more than just the crane position, like an arrow or something. Just to make things a bit easier to track.
Dining Philosopher
04. Jan 2016 · 23:15 UTC
Nice game, and maybe good for teaching children to calculate. I got to 100+ containers, and was a little disappointed that there was still no "story".