StackInTheLoop by saurterrs
Made a small game about racing in loop with a team
Controls: * wasd | arrow keys - accelerate, brake, turn * space - handbrake * esc - pause * r - jump to the next loop (if stuck)
Have no time left to add credits in-game and the team forgot registering, so... * Viktoria Mitrofanova - scripting, music, ui design * Mikhail Bragin - scripting * Alexander Fedorov - scripting, modeling
Tools: Unity 2020.1.7, Clayxels, GIMP
| Youtube | https://saurterrs.itch.io/ld47stackintheloop |
| Youtube | https://saurterrs.itch.io/ld47stackintheloop |
| Original URL | https://ldjam.com/events/ludum-dare/47/stackintheloop |
Ratings
| Overall | 1254th | 3.167⭐ | 26🧑⚖️ |
| Fun | 1075th | 3.104⭐ | 26🧑⚖️ |
| Innovation | 1357th | 2.771⭐ | 26🧑⚖️ |
| Theme | 1142th | 3.271⭐ | 26🧑⚖️ |
| Graphics | 1302th | 2.938⭐ | 26🧑⚖️ |
| Audio | 445th | 3.583⭐ | 26🧑⚖️ |
| Humor | 925th | 2.5⭐ | 22🧑⚖️ |
| Mood | 1353th | 2.771⭐ | 26🧑⚖️ |
| Given | 33🗳️ | 28🗨️ |
Will fix it in 10-12 hours.
You can still press spacebar on loading screen to start the game. The level is generated in a half a minute aproximetaly
In truth there are two brake styles - brakes on down arrow and handbrake on the space.
But we could have made it clearer )
So much tasks from To-Do were not done, including sounds, helpers function, loop transitions... Just could not finisg all at time :)
Fixed UI with loading screen "press space" message.
Made a linux build (can not test :( )
I think the Linux build isn't working. You could install Ubuntu on WSL (https://ubuntu.com/wsl) to test it. I'll try playing with wine.
The 3D graphics are nice, the music is pretty cool.
Tire tracks and sfx are also a good way of showing the player that the controls are been executed properly.
It's better later than never :D
I compiled WebGL version!
@aemiliu5 Yeah, that's from where I take the camera mode ))) Thanks for playing!
@jafcraze thanks for playing, glad you liked it!
@hsnavarro thanks a lot for pointing on broken linux build. I managed to compile WebGL version, hope it will cover linux users. Thanks a lot for playing!
@kirill-nepomnyaschiy thanks :D
@oddmes thanks for playing the game. I agree with the lack of decorations and overall unpolishness, sadly our team could not do the time management ))
@jakob-reborn thanks for playing and feedback! Accellerating with R button was not something we thought of in the first place, but I know a man who reached 500+ km/h with it and flew away ))
@imod thanks for playing and fedback. We wanted to make a choice between car skidness, but could not make it in time
@binaryprinciple on truth there is just enough time ti pick last two cones. But you have to drive nearly perfect. Thanksfor playing and feedback :)
Please do a Post Jam version with damages on the vehicle !
With Clayxel should be kind of straight forward to implement :-D
Love the music mate !