Chronocipher by Instafluff
https://youtu.be/G_R67qQiCOc
A mysterious and magical girl has come from the future where something has gone terribly wrong. An apocalypse started by someone evil destroyed our world and now there is almost nothing left! And no one knows the exact moment when everything started falling apart. Use the Super Tablet device to decode secret memos and figure out who did it, when, and how. Are you up to the challenge to save the universe?
To Play
Open https://www.pixelplush.dev/LudumDare46 and interact with the in-game Super Tablet to decode secret memos and use the clues to figure out the villain and save the timeline of the universe! Each puzzle ID shown on the tablet is unique so you can share it with your friends to see the same secret memos! Good luck!
Setup Instructions for streamers
Replace the [yourchannel] part of the URL with the name of your Twitch channel to guess pawswords with your viewers, and if you would like to play just through chat, add the following URL as a Browser Source into OBS or XSplit:
https://www.pixelplush.dev/LudumDare46?channel=[yourchannel]
The width and height of the Browser Source should be 1280 and 720
Instafluff, MaayaInsane, PatrikHerman, and ElysiaGriffin!
We built this game live on Twitch for Ludum Dare 46!
Come and hang out with us on Twitch!
Instafluff - Code!
https://twitter.com/instafluffTV
MaayaInsane - Art!
https://twitter.com/maaya_art
PatrikHerman - Music & Code!
https://www.youtube.com/channel/UCu_iNzHWaCwvYfEQE17kqSg https://spoti.fi/2VRex3b
ElysiaGriffin - Voice!
https://twitter.com/elysiagriffin
Thanks to TrezyCodes for showing us NES.css!
Thanks to Sadmoody for the special decoding effects!
And thank you to Ellenary for getting the location data together!
Ratings
| Overall | 331th | 3.905⭐ | 65🧑⚖️ |
| Fun | 1194th | 3.333⭐ | 65🧑⚖️ |
| Innovation | 169th | 3.952⭐ | 65🧑⚖️ |
| Theme | 2175th | 3.048⭐ | 65🧑⚖️ |
| Graphics | 460th | 4.151⭐ | 65🧑⚖️ |
| Audio | 70th | 4.206⭐ | 65🧑⚖️ |
| Humor | 557th | 3.448⭐ | 60🧑⚖️ |
| Mood | 536th | 3.77⭐ | 63🧑⚖️ |
| Given | 131🗳️ | 126🗨️ |
For some minor gripes, the four submission elements could maybe be separated to their own fields for easier writing, at least that's one way of alleviating the problem of not seeing the full entered sentence.
All in all, spectacular work. Very well done!
Game is fun to play and really complete. There is a good variety of weapons and suspects, their mugshot give them a personality well. The voice of the character suits its design. Music paired to decoding animation and sounds make you feel like you're on an important quest while investigating. It's a great game idea with a modern vision!
Nice thing you added the button to skip intro in the updated version of the game, it's faster when we want to play again.
Also, I have been visited by the letter fairy! I must forward this message to 3 other people and I will receive mildly good luck for the next 3 years :laughing:
I've never thought it is possible to make setup of a twitch game this easy, good job guys! As for game itself I love it. Love the voice acting by @elysiagriffin. Love how the game makes me think. How clear the objective and how funny some memos are. Wish you the best of luck!
P.S. Thank you for streaming the rating process on Twitch, so much fun :)
P.S. #2 I don't know but now I want to play some really deep game about cryptography or at least take a course on Coursera :)
Thank you for this entry :)
The music gives you a really nice set up and the decoding reminded me of Talos principles computer ahah!
The detective part was really interesting and it was very interesting to play it.
I love the interaction with the character when you make a mistake! and all the drawings and ressources you putted into the game.
I like the fact that it doesn't feel really redundant to decipher a code because it's like a little game and when you actually decipher the message it's just like a kinder surprise, you don't know on what you would fall down! :D
Just for some feedback, sometimes the mouse wheel maybe doesn't respond properly in the memos section.
Very well done for this entry!
The decoding/cryptography part of the game feels underdeveloped. Worst case it's just clicking on decryption methods until one works.
Great presentation of course.
The art is very nice, although I was surprised about the combination of a smooth futuristic girl with the retro tablet.
I found that the decyphering part of the clues by clicking on the buttons was not that much fun to me, but perhaps that was intentional, so that the player tries to solve it with a smaller number of clues. But sometimes I only still needed a clue with a date and finding one could take quite long (or I missed something). ;) I did figure out that for certain types of code I needed a particular color to decode it, which made it a bit faster.
Very clever that the puzzels have ids so that players can puzzle together. Overall, great job!
Congrats!
Not only the quality of it is through the roof for a jam game, but this game have so many good ideas that would make it a wonderful detective game nevermind the time it took to make. This is so good, plus the twitch integration and the replayability...
Thank you for this game, you are a really great team!
Great job on the art, and absolutely outstanding music.
Overall really well done, great game!
I had difficulties figuring out the game main mechanic... it is all about pressing the right button in the right memo? If yes, the overall difficulty was the player to decipher the plain info that you get from all the memos. If this was intended, it is a very well made logic puzzle with a well polished interface and art. :)
My only technical problem was in the beggining: the music was blasting and I only grasp partially the initial dub - but what I heard, seems like a well done work
Great job! Congrats!
My main criticism would be that the decryption process is extremely repetitive and doesn't require much thought after you figured out that you just press random buttons (in the right category, once you learn to identify that) until you hit the right one. And I mean, half of the game is doing that over and over. I am not sure how I'd improve that, to be honest. We probably all agree that just giving all clues directly to the player wouldn't be good either, but lots of repetitive busywork (even if it looks and sound beautiful) doesn't exactly make me look forward to play the game again. Which is a shame, because having it procedurally generated is really cool and creates a lot of replayability!
That being said, I did enjoy playing the game. Great job!