Magnetic Angel by damdoshi
https://www.youtube.com/watch?v=f22PZFnRW2s

In Magnetic Angel, you are linked to the one you must protect. You are his shield.

- You can orbit around him thanks to your mouse wheel alone.
- You can get closer or distant with your mouse wheel combined with your mouse wheel button or C
- You can make the shield wider or smaller with your mouse wheel combined with the left mouse button or X.
- You can make the shield thicker or thinner with your mouse wheel combined with the right mouse button or V. It is currently useless...
- You can slow down the game a few time with SPACE.
- Having a wider, thicker or distant shield consume more energy, of course. Slowing down time also consume energy.
You can detach yourself from the one you must protect with WASD/ZQSD, to catch green powerups that restore heal and energy.
To destroy mines (red cross), you must click on them.
- To destroy laser canons (red rotating panel), you must click on them three times.
You win a level by making your guy reaching the end. Red bar is your dude's lifebar, green bar your energy. To exit, press escape.
Levels are randomly generated with a difficulty parameters that increases when you win. There is 30 difficulty steps.
I have only started sunday afternoon, as I was not available before, and during monday evening. I'm not really satisfied with the gameplay. I think it could be nice, but it is currently too messy. It may be too easy and awfully hard, with the impression of being beaten by five people without having the opportunity to say "but..."
Sound effects would have been cool... Some really artificial noise, bzz, beeps or other of that kind... with some minimalistic chiptune music. The game theme is here: http://hangedbunnystudio.com/tmp/magnetic_angel.mp3 , but it is not in the game.
Made in C with a 2D array I can shift to my graphic card thanks to LibLapin.
| Youtube | http://github.com/Damdoshi/MagneticAngel |
| Youtube | http://hangedbunnystudio.com/tmp/magnetic_angel.zip |
| Original URL | https://ldjam.com/events/ludum-dare/46/magnetic-angel |
Ratings
| Overall | 819th | 3.079⭐ | 21🧑⚖️ |
| Fun | 714th | 3.053⭐ | 21🧑⚖️ |
| Innovation | 273th | 3.605⭐ | 21🧑⚖️ |
| Theme | 465th | 3.737⭐ | 21🧑⚖️ |
| Graphics | 465th | 3.526⭐ | 21🧑⚖️ |
| Given | 22🗳️ | 16🗨️ |

Actually, the problem was in the used protocol. My domain does not support httpS.
The mouse wheel is usually the least reliable/the most variable part of a mouse, and it's not always possible to configure. Perhaps using mouse position to control the orientation of the shield would be more reliable and playable.
The rest of the controls was also difficult to grasp without reading the accompanying texts - if you could simplify them or at least make them more intuitive, this could be a really cool game.
Really impressed by the entry given the time you had and that you work in C (Although, with my old linux computer, glad to see other devs still clinging to actually efficient tools).
Great work!