Guide Ur Human by Avzgui
Description
:champagneglass: Are you drunk when you've finished your party in a pub? :champagneglass:
:sleeping: Are you tired of the long road to go home? :bed:
This is the story of this man who needs to find his home :house:. His super-dog Doggy is fortunely there to bring him back home safe and you will control him to prevent his friend to not get an accident.
Remember drinking without your captain is very bad!!
Screenshots



Crédits
- Graphics: @ptitbouchon (1st jam :baby_chick:)
- Gamedev: @chtimy (4th jam) and @avzgui (5th jam)
- Musics:
- Title Theme: Funk Loop - Jam Session
- Main Theme: P.C.K - Funky Loop
- Pause Theme: Funkafè - Funk'e'Tony
- GameOver Theme: Funkafè - Ciassa Brin
- Victory Theme: Funk Loop - Funk'n'Roll
Ratings
| Overall | 2089th | 3.068⭐ | 24🧑⚖️ |
| Fun | 1789th | 3.043⭐ | 25🧑⚖️ |
| Innovation | 1007th | 3.391⭐ | 25🧑⚖️ |
| Theme | 470th | 4.023⭐ | 24🧑⚖️ |
| Graphics | 1643th | 3.295⭐ | 24🧑⚖️ |
| Humor | 318th | 3.717⭐ | 25🧑⚖️ |
| Mood | 1323th | 3.341⭐ | 24🧑⚖️ |
| Given | 38🗳️ | 18🗨️ |
Yeah, we didn’t have the time to test and balance the sewer, or to add visual feedbacks when he starts to move towards a sewer.
Sorry for that, we’re working on it :slight_smile:
Not sure what barking actually does.
It probably needs a few more mechanics to really get its groove, but this is certainly a solid foundation.
Would have loved to see some more varied levels and maybe some more traffic to make the streets actually dangerous.
I agree with the critics above, the manholes' physics are a little bit frustrating.
And I think you went a little bit overboard with the bloom effect on the street lights :,)
Gratz for the submission !
I liked the graphics, the music and the idea. The controls were sometimes a bit stiff (with the human getting stuck behind a corner), and the game was quite short. It could be made longer by having to collect all the clothes, credit cards, documents, keys and friends of the human before coming back home.