Guide Ur Human by Avzgui

[raw]
made by Avzgui for Ludum Dare 46 (JAM)

Description

:champagneglass: Are you drunk when you've finished your party in a pub? :champagneglass:

:sleeping: Are you tired of the long road to go home? :bed:

This is the story of this man who needs to find his home :house:. His super-dog Doggy is fortunely there to bring him back home safe and you will control him to prevent his friend to not get an accident.

Remember drinking without your captain is very bad!!

Screenshots

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Crédits

Ratings

Overall 2089th 3.068⭐ 24🧑‍⚖️
Fun 1789th 3.043⭐ 25🧑‍⚖️
Innovation 1007th 3.391⭐ 25🧑‍⚖️
Theme 470th 4.023⭐ 24🧑‍⚖️
Graphics 1643th 3.295⭐ 24🧑‍⚖️
Humor 318th 3.717⭐ 25🧑‍⚖️
Mood 1323th 3.341⭐ 24🧑‍⚖️
Given 38🗳️ 18🗨️

Feedback

Draedrus
20. Apr 2020 · 22:35 UTC
Nice! Too bad the guy is attracted to gutters
chtimy
21. Apr 2020 · 07:59 UTC
Thank you @draedrus for your feedback :slight_smile: Could you give us more information about gutters?
griet
22. Apr 2020 · 16:43 UTC
I really like the graphics and the idea behind it, it´s just too bad that the guy keeps falling into the sewer eventho he is quite far away from them. frustrating :(
leroivi
22. Apr 2020 · 16:47 UTC
I like the concept you did right here, it needs to be more difficult to get some interest for a player, but keep working on the level design and your gameplay will get it. still good though
🎤 Avzgui
22. Apr 2020 · 16:51 UTC
@griet @leroivi Thanks for the feedback :smiley:

Yeah, we didn’t have the time to test and balance the sewer, or to add visual feedbacks when he starts to move towards a sewer.

Sorry for that, we’re working on it :slight_smile:
Shinlalala
23. Apr 2020 · 17:44 UTC
Funny concept. The fact that the manholes are acting like blackholes towards the human is weird but okay haha.
Emmanuel Gaillot
23. Apr 2020 · 21:07 UTC
I laughed. This is beautiful. Losing was as fun as winning. Too bad the game is that short. Loved the music and the sound. Nice work!
FireSlash
23. Apr 2020 · 21:22 UTC
Interesting idea. Took me a few tries, but once I got past the first manhole, I found it pretty easy.

Not sure what barking actually does.

It probably needs a few more mechanics to really get its groove, but this is certainly a solid foundation.
Sibi
23. Apr 2020 · 21:23 UTC
I really like the graphics and the humor! Still not sure what barking actually does and for some reason that dude seems magically attracted by the sewer :D
Would have loved to see some more varied levels and maybe some more traffic to make the streets actually dangerous.
Olivier Millochau
23. Apr 2020 · 21:24 UTC
Feels more like a prototype than a full game but still nice.
I agree with the critics above, the manholes' physics are a little bit frustrating.
And I think you went a little bit overboard with the bloom effect on the street lights :,)

Gratz for the submission !
OndraSej
23. Apr 2020 · 21:25 UTC
This was fun. Despite their state, the human is really attracted to manholes :)

I liked the graphics, the music and the idea. The controls were sometimes a bit stiff (with the human getting stuck behind a corner), and the game was quite short. It could be made longer by having to collect all the clothes, credit cards, documents, keys and friends of the human before coming back home.
GameOverMexico
27. Apr 2020 · 23:20 UTC
its fun, and the idea is grate, but the controls were sometimes a bit (stiff with the human getting stuck behind a corner).
Emperor Eagle
28. Apr 2020 · 00:21 UTC
I like how he was magnetised to danger. Learning of the hazards as you went worked well. The game works well but could be spiced up a little, with more content, including more levels and more diverse hazards per level. The graphics were consistent and well made, the audio worked really well together, and the menu UI was really well done! Overall, a good game with nice graphics, it was fun!
mharring
28. Apr 2020 · 00:35 UTC
I love your implementation of the theme! Also great to see another Godot developer. Your "human" felt a little too attracted to the manholes, and it was a little frustrating when your "human" collided with you. It took me a few tries to get home, but the fact that I kept trying is a testament to your game ;)
TheQiwiBoy
28. Apr 2020 · 23:25 UTC
the only thing is that maybe the bark could stop the human/bring him back to you, so manholes could be more easily avoided. But good job.
SpacialSeasoning
28. Apr 2020 · 23:32 UTC
Definitely an interesting game! I'm not sure why the human runs into the manholes when you even get near them, but other than that I didn't find any problems.